warzone2100/tools/pietoaster/resmaster.h

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/*
* PieToaster is an OpenGL application to edit 3D models in
* Warzone 2100's (an RTS game) PIE 3D model format, which is heavily
* inspired by PieSlicer created by stratadrake.
* Copyright (C) 2007 Carl Hee
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef _resmaster_h
#define _resmaster_h
#include <SDL_opengl.h>
#include "wzglobal.h"
#include "pie_types.h"
#include "imdloader.h"
#include "texture.h"
#include "pie_internal.h"
#include "texture_mapper.h"
#include "AntTweakBar.h"
extern Uint16 shiftChar(Uint16 key);
typedef struct _ogl_extension_string {
char string[255];
} OGL_EXTENSION_STRING;
class CResMaster {
public:
enum {
FILL = 0,
LINE = 1,
POINT = 2,
SMOOTH = 0,
FLAT = 1
};
static const Uint32 MAX_GL_EXTENSIONS = 500;
OGL_EXTENSION_STRING m_oglExtensions[MAX_GL_EXTENSIONS];
Uint32 m_numExtensions;
Uint32 m_textureToProcess;
Uint32 m_pieCount;
Uint32 m_numNewPies;
float m_rotateX; ///<rotation of models X
float m_rotateY; ///<rotation of models X
float m_scale; ///<scale of models
Uint32 m_polygonMode; ///<polygon mode to render polygons
bool m_highLightVertices; ///<highlight vertice or not
bool m_highLightConnectors; ///<highlight connector or not
bool m_highLightSelected;
bool m_drawAxis; ///<whether to draw X,Y,Z axis or not
bool m_drawGrids;
bool m_drawTexture; ///<whether to draw textures or not
bool m_drawNewVertice; ///<whether to draw new vertice position or not
bool m_drawTexts; ///<whether to draw selected vertice/poly/connector id text or not
Uint32 m_shadeMode; ///<shade mode of polygons
float m_gamma; ///<gamma correction of renderer
Sint32 m_newPieTextureId; ///<new pie textureId
bool m_oldFormat; ///old integer format
CResMaster();
~CResMaster();
bool isLinkerUp(void) {return m_PolyLinker.m_Up;};
void activeLinker(void);
void deactiveLinker(void);
bool readTextureList(const char *filename);
bool loadTexPages(void);
bool freeTexPages(void);
void enableTexture(bool value);
bool addPie(iIMDShape *imd, const char *name);
bool removePieAt(Uint16 i);
CPieInternal *getPieAt(Uint16 i);
bool addGUI(void);
void logic(void);
void draw(void);
void drawAxis(void);
void drawGrids(void);
void drawTexts(void);
#ifdef SDL_TTF_TEST
TTF_Font *m_Font;
bool initFont(void);
bool loadFont(const char *name, Uint8 size);
#endif
void drawText(const char *text, float objX, float objY, float ObjZ, SDL_Color color, Uint8 style);
void unprojectMouseXY(double *newX1, double *newY1, double *newZ1,
double *newX2, double *newY2, double *newZ2);
void updateInput(void);
bool isTextureMapperUp(void) {return m_TextureMapper.m_Up;};
void startMapTexture(void);
void stopMapTexture(void);
void cacheGridsVertices(void);
void mergePies(void);
void getOGLExtensionString(void);
bool isOGLExtensionAvailable(const char *extension);
private:
CPieInternal *m_Pies[MAX_PIES];
CPieInternal *m_MergedPie;
CPolygonLinker m_PolyLinker;
CTextureMapper m_TextureMapper;
char m_TexPageNames[MAX_TEX_PAGES][MAX_FILE_NAME_LENGTH];
SDL_Surface *m_TexSurfaces[MAX_TEX_PAGES];
Vector3f m_GridCacheVertices[65536];
Uint32 m_GridCacheCount;
GLuint m_GridVBOId;
TwBar *m_utilBar;
TwBar *m_textureBar;
};
extern CResMaster ResMaster;
#endif