2007-06-28 10:47:08 -07:00
|
|
|
//*
|
|
|
|
//
|
|
|
|
// Sound library-specific functions
|
|
|
|
//*
|
|
|
|
//
|
|
|
|
|
|
|
|
// this has to be first
|
|
|
|
#include "frame.h"
|
|
|
|
|
|
|
|
#include <AL/al.h>
|
|
|
|
#include <AL/alc.h>
|
|
|
|
|
|
|
|
#ifndef WZ_NOOGG
|
|
|
|
#include <ogg/ogg.h>
|
|
|
|
#include <vorbis/codec.h>
|
|
|
|
#include <vorbis/vorbisenc.h>
|
|
|
|
#include <vorbis/vorbisfile.h>
|
|
|
|
#endif
|
|
|
|
|
|
|
|
#include "tracklib.h"
|
|
|
|
#include "audio.h"
|
|
|
|
#define ATTENUATION_FACTOR 0.0003
|
|
|
|
#ifndef M_PI
|
|
|
|
#define M_PI 3.1415926535897932385
|
|
|
|
#endif // win32 doesn't define that...
|
|
|
|
|
|
|
|
ALuint current_queue_sample = -1;
|
|
|
|
|
|
|
|
typedef struct SAMPLE_LIST
|
|
|
|
{
|
|
|
|
struct AUDIO_SAMPLE *curr;
|
|
|
|
struct SAMPLE_LIST *next;
|
|
|
|
} SAMPLE_LIST;
|
|
|
|
|
|
|
|
static SAMPLE_LIST *active_samples = NULL;
|
|
|
|
|
|
|
|
static ALfloat listenerPos[3] = { 0.0, 0.0, 0.0 };
|
|
|
|
|
|
|
|
static ALfloat sfx_volume = 1.0;
|
|
|
|
static ALfloat sfx3d_volume = 1.0;
|
|
|
|
|
|
|
|
static ALCdevice* device = 0;
|
|
|
|
static ALCcontext* context = 0;
|
|
|
|
|
|
|
|
BOOL openal_initialized = FALSE;
|
|
|
|
|
|
|
|
BOOL cdAudio_Update( void );
|
|
|
|
|
|
|
|
static void PrintOpenALVersion()
|
|
|
|
{
|
|
|
|
debug(LOG_ERROR, "OpenAL Vendor: %s\n"
|
|
|
|
"OpenAL Version: %s\n"
|
|
|
|
"OpenAL Renderer: %s\n"
|
|
|
|
"OpenAL Extensions: %s\n",
|
|
|
|
alGetString(AL_VENDOR), alGetString(AL_VERSION),
|
|
|
|
alGetString(AL_RENDERER), alGetString(AL_EXTENSIONS));
|
|
|
|
}
|
|
|
|
|
|
|
|
//*
|
|
|
|
// =======================================================================================================================
|
|
|
|
// =======================================================================================================================
|
|
|
|
//
|
|
|
|
BOOL sound_InitLibrary( void )
|
|
|
|
{
|
|
|
|
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
|
|
int err=0;
|
|
|
|
ALfloat listenerVel[3] = { 0.0, 0.0, 0.0 };
|
|
|
|
ALfloat listenerOri[6] = { 0.0, 0.0, 1.0, 0.0, 1.0, 0.0 };
|
|
|
|
// int contextAttributes[] = { 0 };
|
|
|
|
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
|
|
|
|
|
|
device = alcOpenDevice(0);
|
|
|
|
if(device == 0) {
|
|
|
|
PrintOpenALVersion();
|
|
|
|
debug(LOG_ERROR, "Couldn't open audio device.");
|
|
|
|
return FALSE;
|
|
|
|
}
|
|
|
|
|
|
|
|
context = alcCreateContext(device, NULL); //NULL was contextAttributes
|
|
|
|
alcMakeContextCurrent(context);
|
|
|
|
|
|
|
|
err = alcGetError(device);
|
|
|
|
if (err != ALC_NO_ERROR) {
|
|
|
|
PrintOpenALVersion();
|
|
|
|
debug(LOG_ERROR, "Couldn't initialize audio context: %s",
|
|
|
|
alcGetString(device, err));
|
|
|
|
return FALSE;
|
|
|
|
}
|
|
|
|
err = alGetError();
|
|
|
|
if (err != AL_NO_ERROR) {
|
|
|
|
PrintOpenALVersion();
|
|
|
|
debug(LOG_ERROR, "Audio error after init: %s", alGetString(err));
|
|
|
|
return FALSE;
|
|
|
|
}
|
|
|
|
|
|
|
|
openal_initialized = TRUE;
|
|
|
|
|
|
|
|
// Clear Error Codes
|
|
|
|
alGetError();
|
|
|
|
alcGetError(device);
|
|
|
|
|
|
|
|
// Check what version of Open AL we are using
|
|
|
|
debug(LOG_SOUND, "OpenAL Version : %s",alGetString(AL_VERSION));
|
|
|
|
debug(LOG_SOUND, "OpenAL Renderer : %s",alGetString(AL_RENDERER));
|
|
|
|
debug(LOG_SOUND, "OpenAL Extensions : %s",alGetString(AL_EXTENSIONS));
|
|
|
|
|
|
|
|
|
|
|
|
alListenerfv( AL_POSITION, listenerPos );
|
|
|
|
alListenerfv( AL_VELOCITY, listenerVel );
|
|
|
|
alListenerfv( AL_ORIENTATION, listenerOri );
|
|
|
|
alDistanceModel( AL_NONE );
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
//*
|
|
|
|
// =======================================================================================================================
|
|
|
|
// =======================================================================================================================
|
|
|
|
//
|
|
|
|
void sound_ShutdownLibrary( void )
|
|
|
|
{
|
|
|
|
debug(LOG_SOUND, "sound_ShutdownLibrary: starting shutdown");
|
|
|
|
if(context != 0) {
|
|
|
|
#ifdef WIN32
|
|
|
|
/* Ifdef'ed out the two lines below on Linux since this caused some versions
|
|
|
|
* of OpenAL to hang on exit. - Per */
|
|
|
|
debug(LOG_SOUND, "sound_ShutdownLibrary: make default context NULL");
|
|
|
|
alcMakeContextCurrent(NULL); //this should work now -Q
|
|
|
|
#endif
|
|
|
|
debug(LOG_SOUND, "sound_ShutdownLibrary: destroy previous context");
|
|
|
|
alcDestroyContext(context); // this gives a long delay on some impl.
|
|
|
|
context = 0;
|
|
|
|
}
|
|
|
|
debug(LOG_SOUND, "sound_ShutdownLibrary: close device");
|
|
|
|
if(device != 0) {
|
|
|
|
alcCloseDevice(device);
|
|
|
|
device = 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
//*
|
|
|
|
// =======================================================================================================================
|
|
|
|
// =======================================================================================================================
|
|
|
|
//
|
|
|
|
void sound_Update( void )
|
|
|
|
{
|
|
|
|
int err=0;
|
|
|
|
// { // <=== whats up with this ??
|
|
|
|
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
|
|
SAMPLE_LIST **tmp = &active_samples;
|
|
|
|
SAMPLE_LIST *i;
|
|
|
|
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
|
|
|
|
|
|
for ( tmp = &active_samples, i = *tmp; i != NULL; i = *tmp )
|
|
|
|
{
|
|
|
|
//~~~~~~~~~~
|
|
|
|
ALenum state;
|
|
|
|
//~~~~~~~~~~
|
|
|
|
|
|
|
|
alGetSourcei( i->curr->iSample, AL_SOURCE_STATE, &state );
|
|
|
|
switch ( state )
|
|
|
|
{
|
|
|
|
case AL_PLAYING:
|
|
|
|
case AL_LOOPING:
|
|
|
|
//
|
|
|
|
// * sound_SetObjectPosition(i->curr->iSample, i->curr->x, i->curr->y, i->curr->z);
|
|
|
|
//
|
|
|
|
tmp = &( i->next );
|
|
|
|
break;
|
|
|
|
|
|
|
|
default:
|
|
|
|
sound_FinishedCallback( i->curr );
|
|
|
|
alDeleteSources( 1, &(i->curr->iSample) );
|
|
|
|
*tmp = i->next;
|
|
|
|
free( i );
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
// }// <=== whats up with this You trying to make those local only ??
|
|
|
|
|
|
|
|
cdAudio_Update();
|
|
|
|
alcProcessContext(context);
|
|
|
|
err = alcGetError(device);
|
|
|
|
if(err != ALC_NO_ERROR) {
|
|
|
|
debug(LOG_ERROR, "Error while processing audio context: %s",
|
|
|
|
alGetString(err));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
//*
|
|
|
|
// =======================================================================================================================
|
|
|
|
// =======================================================================================================================
|
|
|
|
//
|
|
|
|
BOOL sound_QueueSamplePlaying( void )
|
|
|
|
{
|
|
|
|
if ( current_queue_sample == -1 )
|
|
|
|
{
|
|
|
|
return FALSE;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
//~~~~~~~~~~
|
|
|
|
ALenum state;
|
|
|
|
//~~~~~~~~~~
|
|
|
|
|
|
|
|
alGetSourcei( current_queue_sample, AL_SOURCE_STATE, &state );
|
|
|
|
if ( state == AL_PLAYING )
|
|
|
|
{
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
alDeleteSources( 1, ¤t_queue_sample );
|
|
|
|
current_queue_sample = -1;
|
|
|
|
return FALSE;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
//*
|
|
|
|
// =======================================================================================================================
|
|
|
|
// =======================================================================================================================
|
|
|
|
//
|
|
|
|
static void sound_SaveTrackData( TRACK *psTrack, ALuint buffer )
|
|
|
|
{
|
|
|
|
// save data pointer in track
|
|
|
|
psTrack->pMem = (void *) buffer;
|
|
|
|
}
|
|
|
|
|
|
|
|
//*
|
|
|
|
// =======================================================================================================================
|
|
|
|
// =======================================================================================================================
|
|
|
|
//
|
|
|
|
|
|
|
|
typedef struct {
|
|
|
|
void* buffer;
|
|
|
|
unsigned int size;
|
|
|
|
unsigned int pos;
|
|
|
|
} ov_buffer_t;
|
|
|
|
|
|
|
|
size_t ovbuf_read(void *ptr, size_t size, size_t nmemb, void *datasource) {
|
|
|
|
ov_buffer_t* ovbuf = (ov_buffer_t*)datasource;
|
|
|
|
unsigned int read_size = size*nmemb;
|
|
|
|
|
|
|
|
if (ovbuf->pos + read_size > ovbuf->size) {
|
|
|
|
read_size = ovbuf->size - ovbuf->pos;
|
|
|
|
}
|
|
|
|
memcpy((char *)ptr,(char *) ovbuf->buffer+ovbuf->pos, read_size);
|
|
|
|
ovbuf->pos += read_size;
|
|
|
|
|
|
|
|
return read_size;
|
|
|
|
}
|
|
|
|
|
|
|
|
int ovbuf_seek(void *datasource, ogg_int64_t offset, int whence) {
|
|
|
|
ov_buffer_t* ovbuf = (ov_buffer_t*)datasource;
|
|
|
|
int new_pos;
|
|
|
|
|
|
|
|
switch (whence) {
|
|
|
|
case SEEK_SET:
|
|
|
|
new_pos = offset;
|
|
|
|
break;
|
|
|
|
case SEEK_CUR:
|
|
|
|
new_pos = ovbuf->pos+offset;
|
|
|
|
break;
|
|
|
|
case SEEK_END:
|
|
|
|
new_pos = ovbuf->size-offset-1;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (new_pos >= 0 && new_pos < ovbuf->size) {
|
|
|
|
ovbuf->pos = new_pos;
|
|
|
|
return new_pos;
|
|
|
|
} else {
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
int ovbuf_close(void *datasource) {
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
long ovbuf_tell(void *datasource) {
|
|
|
|
ov_buffer_t* ovbuf = (ov_buffer_t*)datasource;
|
|
|
|
|
|
|
|
return ovbuf->pos;
|
|
|
|
}
|
|
|
|
|
|
|
|
static ov_callbacks ovbuf_callbacks = {
|
|
|
|
ovbuf_read,
|
|
|
|
ovbuf_seek,
|
|
|
|
ovbuf_close,
|
|
|
|
ovbuf_tell
|
|
|
|
};
|
|
|
|
|
|
|
|
BOOL sound_ReadTrackFromBuffer( TRACK *psTrack, void *pBuffer, UDWORD udwSize )
|
|
|
|
{
|
|
|
|
ov_buffer_t ovbuf;
|
|
|
|
OggVorbis_File ogg_stream;
|
|
|
|
vorbis_info* ogg_info;
|
|
|
|
ALuint buffer;
|
|
|
|
ALsizei size, freq;
|
|
|
|
ALenum format;
|
|
|
|
static ALvoid *data = NULL;
|
|
|
|
static ALuint data_size;
|
|
|
|
int result, section;
|
|
|
|
|
|
|
|
ovbuf.buffer = pBuffer;
|
|
|
|
ovbuf.size = udwSize;
|
|
|
|
ovbuf.pos = 0;
|
|
|
|
|
|
|
|
if (ov_open_callbacks(&ovbuf, &ogg_stream, NULL, 0, ovbuf_callbacks) < 0) {
|
|
|
|
return FALSE;
|
|
|
|
}
|
|
|
|
|
|
|
|
ogg_info = ov_info(&ogg_stream, -1);
|
|
|
|
|
|
|
|
if (ogg_info->channels == 1) {
|
|
|
|
format = AL_FORMAT_MONO16;
|
|
|
|
} else {
|
|
|
|
format = AL_FORMAT_STEREO16;
|
|
|
|
}
|
|
|
|
freq = ogg_info->rate;
|
|
|
|
|
|
|
|
size = 0;
|
|
|
|
|
|
|
|
if (data == NULL) {
|
|
|
|
data_size = 8192;
|
|
|
|
data = malloc(data_size);
|
|
|
|
}
|
|
|
|
|
|
|
|
for (;;) {
|
|
|
|
result = ov_read(&ogg_stream, (char *)data+size, data_size-size, 0, 2, 1, §ion);
|
|
|
|
if (result == 0) break;
|
|
|
|
size += result;
|
|
|
|
if (size == data_size) {
|
|
|
|
data_size *= 2;
|
|
|
|
data = realloc(data, data_size);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2006-01-19 02:09:20 -08:00
|
|
|
ov_clear(&ogg_stream);
|
2007-06-28 10:47:08 -07:00
|
|
|
alGenBuffers(1, &buffer);
|
|
|
|
alBufferData(buffer, format, data, size, freq);
|
|
|
|
sound_SaveTrackData(psTrack, buffer);
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
//*
|
|
|
|
// =======================================================================================================================
|
|
|
|
// =======================================================================================================================
|
|
|
|
//
|
|
|
|
BOOL sound_ReadTrackFromFile( TRACK *psTrack, signed char szFileName[] )
|
|
|
|
{
|
|
|
|
FILE* f = fopen(szFileName, "r");
|
|
|
|
static char* buffer = NULL;
|
|
|
|
static unsigned int buffer_size = 0;
|
|
|
|
unsigned int size;
|
|
|
|
|
|
|
|
if (f == NULL) return FALSE;
|
|
|
|
|
|
|
|
fseek(f, 0, SEEK_END);
|
|
|
|
size = ftell(f);
|
|
|
|
fseek(f, 0, SEEK_SET);
|
|
|
|
|
|
|
|
if (size > buffer_size) {
|
|
|
|
if (buffer != NULL) free(buffer);
|
|
|
|
buffer_size = size*2;
|
|
|
|
buffer = (char*)malloc(buffer_size);
|
|
|
|
}
|
|
|
|
|
|
|
|
fread(buffer, 1, size, f);
|
|
|
|
|
|
|
|
return sound_ReadTrackFromBuffer(psTrack, buffer, size);
|
|
|
|
}
|
|
|
|
|
|
|
|
//*
|
|
|
|
// =======================================================================================================================
|
|
|
|
// =======================================================================================================================
|
|
|
|
//
|
|
|
|
void sound_FreeTrack( TRACK *psTrack )
|
|
|
|
{
|
|
|
|
ALuint buffer = (ALuint)(psTrack->pMem);
|
|
|
|
|
|
|
|
alDeleteBuffers( 1, &buffer );
|
|
|
|
}
|
|
|
|
|
|
|
|
//*
|
|
|
|
// =======================================================================================================================
|
|
|
|
// =======================================================================================================================
|
|
|
|
//
|
|
|
|
int sound_GetMaxVolume( void )
|
|
|
|
{
|
|
|
|
return 32767; // Why this value? -Q
|
|
|
|
}
|
|
|
|
|
|
|
|
//*
|
|
|
|
// =======================================================================================================================
|
|
|
|
// =======================================================================================================================
|
|
|
|
//
|
|
|
|
void sound_AddActiveSample( AUDIO_SAMPLE *psSample )
|
|
|
|
{
|
|
|
|
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
|
|
SAMPLE_LIST *tmp = (SAMPLE_LIST *) malloc( sizeof(SAMPLE_LIST) );
|
|
|
|
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
|
|
|
|
|
|
tmp->curr = psSample;
|
|
|
|
tmp->next = active_samples;
|
|
|
|
active_samples = tmp;
|
|
|
|
}
|
|
|
|
|
|
|
|
//*
|
|
|
|
// =======================================================================================================================
|
|
|
|
// =======================================================================================================================
|
|
|
|
//
|
|
|
|
static void sound_SetupChannel( AUDIO_SAMPLE *psSample, SDWORD *piLoops )
|
|
|
|
{
|
|
|
|
if ( sound_TrackLooped(psSample->iTrack) == TRUE )
|
|
|
|
{
|
|
|
|
*piLoops = -1;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
*piLoops = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
sound_AddActiveSample( psSample );
|
|
|
|
}
|
|
|
|
|
|
|
|
//*
|
|
|
|
// =======================================================================================================================
|
|
|
|
// =======================================================================================================================
|
|
|
|
//
|
|
|
|
BOOL sound_Play2DSample( TRACK *psTrack, AUDIO_SAMPLE *psSample, BOOL bQueued )
|
|
|
|
{
|
|
|
|
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
|
|
SDWORD iLoops;
|
|
|
|
ALfloat zero[3] = { 0.0, 0.0, 0.0 };
|
|
|
|
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
|
|
|
|
|
|
if (sfx_volume == 0.0) {
|
|
|
|
return FALSE;
|
|
|
|
}
|
|
|
|
|
|
|
|
alGenSources( 1, &(psSample->iSample) );
|
|
|
|
alSourcef( psSample->iSample, AL_PITCH, 1.0f );
|
|
|
|
alSourcef( psSample->iSample, AL_GAIN, sfx_volume );
|
|
|
|
alSourcefv( psSample->iSample, AL_POSITION, zero );
|
|
|
|
alSourcefv( psSample->iSample, AL_VELOCITY, zero );
|
|
|
|
alSourcei( psSample->iSample, AL_BUFFER, (ALuint) (psTrack->pMem) );
|
|
|
|
alSourcei( psSample->iSample, AL_SOURCE_RELATIVE, AL_TRUE );
|
|
|
|
sound_SetupChannel( psSample, &iLoops );
|
|
|
|
alSourcei( psSample->iSample, AL_LOOPING, (iLoops) ? AL_TRUE : AL_FALSE );
|
|
|
|
alSourcePlay( psSample->iSample );
|
|
|
|
if ( bQueued )
|
|
|
|
{
|
|
|
|
current_queue_sample = psSample->iSample;
|
|
|
|
}
|
|
|
|
else if ( current_queue_sample == psSample->iSample )
|
|
|
|
{
|
|
|
|
current_queue_sample = -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
//*
|
|
|
|
// =======================================================================================================================
|
|
|
|
// =======================================================================================================================
|
|
|
|
//
|
|
|
|
BOOL sound_Play3DSample( TRACK *psTrack, AUDIO_SAMPLE *psSample )
|
|
|
|
{
|
|
|
|
SDWORD iLoops;
|
|
|
|
ALfloat zero[3] = { 0.0, 0.0, 0.0 };
|
|
|
|
|
|
|
|
if (sfx3d_volume == 0.0) {
|
|
|
|
return FALSE;
|
|
|
|
}
|
|
|
|
|
|
|
|
alGenSources( 1, &(psSample->iSample) );
|
|
|
|
alSourcef( psSample->iSample, AL_PITCH, 1.0 );
|
|
|
|
alSourcef( psSample->iSample, AL_GAIN, sfx3d_volume );
|
|
|
|
sound_SetObjectPosition( psSample->iSample, psSample->x, psSample->y, psSample->z );
|
|
|
|
alSourcefv( psSample->iSample, AL_VELOCITY, zero );
|
|
|
|
alSourcei( psSample->iSample, AL_BUFFER, (ALuint) (psTrack->pMem) );
|
|
|
|
sound_SetupChannel( psSample, &iLoops );
|
|
|
|
alSourcei( psSample->iSample, AL_LOOPING, (iLoops) ? AL_TRUE : AL_FALSE );
|
|
|
|
alSourcePlay( psSample->iSample );
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
//*
|
|
|
|
// =======================================================================================================================
|
|
|
|
// =======================================================================================================================
|
|
|
|
//
|
|
|
|
BOOL sound_PlayStream( AUDIO_SAMPLE *psSample, char szFileName[], SDWORD iVol )
|
|
|
|
{
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
//*
|
|
|
|
// =======================================================================================================================
|
|
|
|
// =======================================================================================================================
|
|
|
|
//
|
|
|
|
void sound_StopSample( UDWORD iSample )
|
|
|
|
{
|
|
|
|
alSourceStop( iSample );
|
|
|
|
alDeleteSources( 1, &iSample );
|
|
|
|
}
|
|
|
|
|
|
|
|
//*
|
|
|
|
// =======================================================================================================================
|
|
|
|
// =======================================================================================================================
|
|
|
|
//
|
|
|
|
void sound_SetSamplePan( AUDIO_SAMPLE *psSample, SDWORD iPan )
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
//*
|
|
|
|
// =======================================================================================================================
|
|
|
|
// =======================================================================================================================
|
|
|
|
//
|
|
|
|
void sound_SetSampleVolAll( int iVol )
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
//*
|
|
|
|
// =======================================================================================================================
|
|
|
|
// =======================================================================================================================
|
|
|
|
//
|
|
|
|
void sound_SetPlayerPos( SDWORD iX, SDWORD iY, SDWORD iZ )
|
|
|
|
{
|
|
|
|
listenerPos[0] = iX;
|
|
|
|
listenerPos[1] = iY;
|
|
|
|
listenerPos[2] = iZ;
|
|
|
|
alListenerfv( AL_POSITION, listenerPos );
|
|
|
|
}
|
|
|
|
|
|
|
|
//
|
|
|
|
// =======================================================================================================================
|
|
|
|
// =======================================================================================================================
|
|
|
|
//
|
|
|
|
void sound_SetPlayerOrientation( SDWORD iX, SDWORD iY, SDWORD iZ )
|
|
|
|
{
|
|
|
|
//~~~~~~~~~~~
|
|
|
|
float ori[6];
|
|
|
|
//~~~~~~~~~~~
|
|
|
|
|
|
|
|
ori[0] = -sin( ((float) iZ) * M_PI / 180.0f );
|
|
|
|
ori[1] = cos( ((float) iZ) * M_PI / 180.0f );
|
|
|
|
ori[2] = 0;
|
|
|
|
ori[3] = 0;
|
|
|
|
ori[4] = 0;
|
|
|
|
ori[5] = 1;
|
|
|
|
alListenerfv( AL_ORIENTATION, ori );
|
|
|
|
}
|
|
|
|
|
|
|
|
//*
|
|
|
|
// =======================================================================================================================
|
|
|
|
// =======================================================================================================================
|
|
|
|
//
|
|
|
|
void sound_SetObjectPosition( SDWORD iSample, SDWORD iX, SDWORD iY, SDWORD iZ )
|
|
|
|
{
|
|
|
|
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
|
|
float pos[3];
|
|
|
|
float vx = iX - listenerPos[0];
|
|
|
|
float vy = iY - listenerPos[1];
|
|
|
|
float vz = iZ - listenerPos[2];
|
|
|
|
float l2 = vx * vx + vy * vy + vz * vz;
|
|
|
|
float gain = 1 - sqrt( l2 ) * ATTENUATION_FACTOR;
|
|
|
|
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
|
|
|
|
|
|
if ( gain < 0.0 )
|
|
|
|
{
|
|
|
|
gain = 0.0;
|
|
|
|
}
|
|
|
|
|
|
|
|
alSourcef( iSample, AL_GAIN, gain * sfx3d_volume );
|
|
|
|
|
|
|
|
pos[0] = iX;
|
|
|
|
pos[1] = iY;
|
|
|
|
pos[2] = iZ;
|
|
|
|
alSourcefv( iSample, AL_POSITION, pos );
|
|
|
|
}
|
|
|
|
|
|
|
|
//*
|
|
|
|
// =======================================================================================================================
|
|
|
|
// =======================================================================================================================
|
|
|
|
//
|
|
|
|
void sound_PauseSample( AUDIO_SAMPLE *psSample )
|
|
|
|
{
|
|
|
|
alSourcePause( psSample->iSample );
|
|
|
|
}
|
|
|
|
|
|
|
|
//*
|
|
|
|
// =======================================================================================================================
|
|
|
|
// =======================================================================================================================
|
|
|
|
//
|
|
|
|
void sound_ResumeSample( AUDIO_SAMPLE *psSample )
|
|
|
|
{
|
|
|
|
alSourcePlay( psSample->iSample );
|
|
|
|
}
|
|
|
|
|
|
|
|
//*
|
|
|
|
// =======================================================================================================================
|
|
|
|
// =======================================================================================================================
|
|
|
|
//
|
|
|
|
void sound_PauseAll( void )
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
//*
|
|
|
|
// =======================================================================================================================
|
|
|
|
// =======================================================================================================================
|
|
|
|
//
|
|
|
|
void sound_ResumeAll( void )
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
//*
|
|
|
|
// =======================================================================================================================
|
|
|
|
// =======================================================================================================================
|
|
|
|
//
|
|
|
|
void sound_StopAll( void )
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
//*
|
|
|
|
// =======================================================================================================================
|
|
|
|
// =======================================================================================================================
|
|
|
|
//
|
|
|
|
BOOL sound_SampleIsFinished( AUDIO_SAMPLE *psSample )
|
|
|
|
{
|
|
|
|
//~~~~~~~~~~
|
|
|
|
ALenum state;
|
|
|
|
//~~~~~~~~~~
|
|
|
|
|
|
|
|
alGetSourcei( psSample->iSample, AL_SOURCE_STATE, &state );
|
|
|
|
if ( state == AL_PLAYING )
|
|
|
|
{
|
|
|
|
return FALSE;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
alDeleteSources( 1, &(psSample->iSample) );
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
//*
|
|
|
|
// =======================================================================================================================
|
|
|
|
// =======================================================================================================================
|
|
|
|
//
|
|
|
|
LPDIRECTSOUND sound_GetDirectSoundObj( void )
|
|
|
|
{
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
SDWORD mixer_GetWavVolume( void )
|
|
|
|
{
|
|
|
|
return 100*sfx_volume;
|
|
|
|
}
|
|
|
|
|
|
|
|
void mixer_SetWavVolume( SDWORD iVol )
|
|
|
|
{
|
|
|
|
sfx_volume = iVol * 0.01;
|
|
|
|
|
|
|
|
if (sfx_volume < 0.0) {
|
|
|
|
sfx_volume = 0.0;
|
|
|
|
} else if (sfx_volume > 1.0) {
|
|
|
|
sfx_volume = 1.0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
SDWORD mixer_Get3dWavVolume( void )
|
|
|
|
{
|
|
|
|
return 100*sfx3d_volume;
|
|
|
|
}
|
|
|
|
|
|
|
|
void mixer_Set3dWavVolume( SDWORD iVol )
|
|
|
|
{
|
|
|
|
sfx3d_volume = iVol * 0.01;
|
|
|
|
|
|
|
|
if (sfx3d_volume < 0.0) {
|
|
|
|
sfx3d_volume = 0.0;
|
|
|
|
} else if (sfx3d_volume > 1.0) {
|
|
|
|
sfx3d_volume = 1.0;
|
|
|
|
}
|
|
|
|
}
|