2007-01-15 12:09:25 -08:00
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/*
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This file is part of Warzone 2100.
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Copyright (C) 1999-2004 Eidos Interactive
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2009-02-10 10:01:48 -08:00
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Copyright (C) 2005-2009 Warzone Resurrection Project
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2007-01-15 12:09:25 -08:00
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Warzone 2100 is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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Warzone 2100 is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Warzone 2100; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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2006-09-13 14:37:48 -07:00
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2008-02-01 12:43:11 -08:00
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#ifndef __INCLUDED_LIB_SOUND_PLAYLIST_H__
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#define __INCLUDED_LIB_SOUND_PLAYLIST_H__
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2006-09-13 14:37:48 -07:00
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2007-11-04 07:24:37 -08:00
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#include "lib/framework/types.h"
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2006-09-13 14:37:48 -07:00
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2008-02-01 12:43:11 -08:00
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#if defined(__cplusplus)
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extern "C"
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{
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#endif
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2006-09-13 14:37:48 -07:00
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void PlayList_Init(void);
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void PlayList_Quit(void);
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2007-11-04 07:24:37 -08:00
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bool PlayList_Read(const char* path);
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2007-11-04 08:14:24 -08:00
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const char* PlayList_CurrentSong(void);
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const char* PlayList_NextSong(void);
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2008-06-21 08:40:56 -07:00
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void playListTest(void);
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2006-09-13 14:37:48 -07:00
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2008-02-01 12:43:11 -08:00
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#if defined(__cplusplus)
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}
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#endif
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#endif // __INCLUDED_LIB_SOUND_PLAYLIST_H__
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