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5 Commits

Author SHA1 Message Date
Ginger88895 b9510f6264 Tidy and arrow 2016-07-04 21:11:50 +08:00
Ginger88895 94a02a86cf Added fillertnt 2016-07-03 21:17:07 +08:00
Ginger88895 62dbcd76eb Added tnts for mining 2016-07-01 15:09:08 +08:00
Ginger88895 b9087f7562 Changed recipe 2015-09-22 07:51:26 +00:00
Ginger88895 34348d8dde Changed recipe 2015-09-22 07:48:41 +00:00
37 changed files with 925 additions and 738 deletions

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@ -1,2 +1,3 @@
str_helpers
default
default
throwing?

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@ -1,30 +1,25 @@
local tnt_tables = {["bettertnt:tnt1"] = {r=6},
["bettertnt:tnt2"] = {r=1},
["bettertnt:tnt3"] = {r=2},
local tnt_tables = {["bettertnt:tnt1"] = {r=1},
["bettertnt:tnt2"] = {r=2},
["bettertnt:tnt3"] = {r=3},
["bettertnt:tnt4"] = {r=4},
["bettertnt:tnt5"] = {r=6},
["bettertnt:tnt6"] = {r=8},
["bettertnt:tnt7"] = {r=10},
["bettertnt:tnt8"] = {r=12},
["bettertnt:tnt9"] = {r=14},
["bettertnt:tnt10"] = {r=16},
["bettertnt:tnt11"] = {r=18},
["bettertnt:tnt12"] = {r=20},
["bettertnt:tnt13"] = {r=22},
["bettertnt:tnt14"] = {r=25},
["bettertnt:tnt15"] = {r=30},
["bettertnt:tnt16"] = {r=35},
["bettertnt:tnt17"] = {r=40},
["bettertnt:tnt18"] = {r=45},
["bettertnt:tnt19"] = {r=50},
["bettertnt:tnt20"] = {r=55},
["bettertnt:tnt5"] = {r=5},
["bettertnt:tnt6"] = {r=7},
["bettertnt:tnt7"] = {r=9},
["bettertnt:tnt8"] = {r=11},
["bettertnt:tnt9"] = {r=13},
["bettertnt:tnt10"] = {r=15},
["bettertnt:tnt11"] = {r=20},
["bettertnt:tnt12"] = {r=25},
["bettertnt:tnt13"] = {r=30},
["bettertnt:tnt14"] = {r=35},
["bettertnt:tnt15"] = {r=40},
["bettertnt:tnt16"] = {r=50},
["bettertnt:tnt17"] = {r=60},
["bettertnt:tnt18"] = {r=70},
["bettertnt:tnt19"] = {r=85},
["bettertnt:tnt20"] = {r=100},
}
tnt = {}
tnt.force = {}
tnt.accl = {}
local function is_tnt(name)
if tnt_tables[name]~=nil then return true end
return false
@ -42,20 +37,14 @@ local function combine_texture(texture_size, frame_count, texture, ani_texture)
return ani_texture.."^[combine:"..texture_size.."x"..texture_size*frame_count..":"..combine_textures.."^"..ani_texture
end
local animated_tnt_texture = combine_texture(16, 4, "default_tnt_top.png", "bettertnt_top_burning_animated.png")
local animated_tnt_texture = combine_texture(16, 4, "tnt_top.png", "bettertnt_top_burning_animated.png")
tnt_c_tnt = {}
tnt_c_tnt_burning = {}
tnt_types_int = {}
for name,data in pairs(tnt_tables) do
tnt_types_int[#tnt_types_int] = name
minetest.register_node(name, {
description = "TNT ("..name..")",
tiles = {"default_tnt_top.png", "default_tnt_bottom.png", "default_tnt_side.png"},
groups = {dig_immediate=2, mesecon=2},
tiles = {"tnt_top.png", "tnt_bottom.png", "tnt_side.png"},
groups = {dig_immediate=2, mesecon=2, not_in_creative_inventory=1},
sounds = default.node_sound_wood_defaults(),
on_punch = function(pos, node, puncher)
@ -66,7 +55,7 @@ for name,data in pairs(tnt_tables) do
return
end
minetest.sound_play("bettertnt_ignite", {pos=pos})
boom_bettertnt(pos, 4, puncher)
boom_bettertnt(pos, 4)
minetest.set_node(pos, {name=name.."_burning"})
end
end,
@ -82,7 +71,7 @@ for name,data in pairs(tnt_tables) do
minetest.register_node(name.."_burning", {
tiles = {{name=animated_tnt_texture, animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1}},
"default_tnt_bottom.png", "default_tnt_side.png"},
"tnt_bottom.png", "tnt_side.png"},
light_source = 5,
drop = "",
sounds = default.node_sound_wood_defaults(),
@ -100,33 +89,19 @@ for name,data in pairs(tnt_tables) do
{"",prev,""},
}
})
tnt_c_tnt[#tnt_c_tnt + 1] = minetest.get_content_id(name)
tnt_c_tnt_burning[#tnt_c_tnt_burning + 1] = minetest.get_content_id(name.."_burning")
end
local function get_tnt_random(pos)
return PseudoRandom(math.abs(pos.x+pos.y*3+pos.z*5)+15)
end
function boom_bettertnt(pos, time, player)
function boom_bettertnt(pos, time)
local id = minetest.get_node(pos).name
boom_bettertnt_id(pos, time, player, id)
boom_bettertnt_id(pos, time, id)
end
function boom_bettertnt_id(pos, time, player, id)
function boom_bettertnt_id(pos, time, id)
minetest.after(time, function(pos)
local tnt_range = tnt_tables[id].r * 2
local t1 = os.clock()
pr = get_tnt_random(pos)
minetest.sound_play("bettertnt_explode", {pos=pos, gain=1.5, max_hear_distance=tnt_range*64})
minetest.remove_node(pos)
@ -161,181 +136,44 @@ function boom_bettertnt_id(pos, time, player, id)
local storedPoses = {}
local ts = tnt_range * tnt_range
if id~="bettertnt:tnt1" then
for dx=-tnt_range,tnt_range do
local zm=math.floor((ts-dx*dx)^(1/2.0))
for dz=-zm,zm do
local ym=math.floor((ts-dx*dx-dz*dz)^(1/2.0))
for dy=-ym,ym do
local p = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
----------------------------------------
--local p = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
--vector.add(p, dir)
----------------------------------------
for dx=-tnt_range,tnt_range do
local zm=math.floor((ts-dx*dx)^(1/2.0))
for dz=-zm,zm do
local ym=math.floor((ts-dx*dx-dz*dz)^(1/2.0))
for dy=-ym,ym do
local p = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
----------------------------------------
--local p = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
--vector.add(p, dir)
----------------------------------------
-- local p_node = area:index(p.x, p.y, p.z)
-- local d_p_node = nodes[p_node]
local node = minetest.get_node(p)
local nodename = node.name
if is_tnt(nodename)==true then
minetest.remove_node(p)
boom_bettertnt_id(p, 0.5, player, nodename) -- was {x=p.x, y=p.y, z=p.z}
elseif nodename~="air" then
--if math.abs(dx)<tnt_range and math.abs(dy)<tnt_range and math.abs(dz)<tnt_range then
minetest.remove_node(p)
--elseif pr:next(1,5) <= 4 then
-- destroy(p, player, ents)
--end
end
local node = minetest.get_node(p)
local nodename = node.name
if is_tnt(nodename)==true then
minetest.remove_node(p)
boom_bettertnt_id(p, 0.5, nodename) -- was {x=p.x, y=p.y, z=p.z}
elseif nodename~="air" then
--if math.abs(dx)<tnt_range and math.abs(dy)<tnt_range and math.abs(dz)<tnt_range then
minetest.remove_node(p)
--elseif pr:next(1,5) <= 4 then
-- destroy(p, player, ents)
--end
end
end
end
end
minetest.add_particlespawner(
100, --amount
1, --time
{x=pos.x-(tnt_range / 2), y=pos.y-(tnt_range / 2), z=pos.z-(tnt_range / 2)}, --minpos
{x=pos.x+(tnt_range / 2), y=pos.y+(tnt_range / 2), z=pos.z+(tnt_range / 2)}, --maxpos
{x=-0, y=-0, z=-0}, --minvel
{x=0, y=0, z=0}, --maxvel
{x=-0.5,y=5,z=-0.5}, --minacc
{x=0.5,y=5,z=0.5}, --maxacc
0.1, --minexptime
1, --maxexptime
8, --minsize
15, --maxsize
true, --collisiondetection
"bettertnt_smoke.png" --texture
)
print(string.format("[tnt] exploded in: %.2fs", os.clock() - t1))
end, pos)
end
--------------------- GUNPOWDER -------------------
function burn(pos, player)
local nodename = minetest.get_node(pos).name
if strs:starts(nodename, "bettertnt:tnt") then
minetest.sound_play("bettertnt_ignite", {pos=pos})
boom_bettertnt(pos, 1, player)
minetest.set_node(pos, {name=minetest.get_node(pos).name.."_burning"})
return
end
if nodename ~= "bettertnt:gunpowder" then
return
end
minetest.sound_play("bettertnt_gunpowder_burning", {pos=pos, gain=2})
minetest.set_node(pos, {name="bettertnt:gunpowder_burning"})
minetest.after(1, function(pos)
if minetest.get_node(pos).name ~= "bettertnt:gunpowder_burning" then
return
end
minetest.after(0.5, function(pos)
minetest.remove_node(pos)
end, {x=pos.x, y=pos.y, z=pos.z})
for dx=-1,1 do
for dz=-1,1 do
for dy=-1,1 do
pos.x = pos.x+dx
pos.y = pos.y+dy
pos.z = pos.z+dz
if not (math.abs(dx) == 1 and math.abs(dz) == 1) then
if dy == 0 then
burn({x=pos.x, y=pos.y, z=pos.z}, player)
else
if math.abs(dx) == 1 or math.abs(dz) == 1 then
burn({x=pos.x, y=pos.y, z=pos.z}, player)
end
end
end
pos.x = pos.x-dx
pos.y = pos.y-dy
pos.z = pos.z-dz
end
end
end
end, pos)
end
minetest.register_node("bettertnt:gunpowder", {
minetest.register_craftitem("bettertnt:gunpowder", {
description = "Gun Powder",
drawtype = "raillike",
paramtype = "light",
sunlight_propagates = true,
walkable = false,
tiles = {"bettertnt_gunpowder.png",},
inventory_image = "bettertnt_gunpowder_inventory.png",
wield_image = "bettertnt_gunpowder_inventory.png",
selection_box = {
type = "fixed",
fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
},
groups = {dig_immediate=2,attached_node=1},
sounds = default.node_sound_leaves_defaults(),
on_punch = function(pos, node, puncher)
if puncher:get_wielded_item():get_name() == "default:torch" then
burn(pos, puncher)
end
end,
})
minetest.register_node("bettertnt:gunpowder_burning", {
drawtype = "raillike",
paramtype = "light",
sunlight_propagates = true,
walkable = false,
light_source = 5,
tiles = {{name="bettertnt_gunpowder_burning_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1}}},
selection_box = {
type = "fixed",
fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
},
drop = "",
groups = {dig_immediate=2,attached_node=1},
sounds = default.node_sound_leaves_defaults(),
})
local tnt_plus_gunpowder = {"bettertnt:gunpowder"}
for name,data in pairs(tnt_tables) do
tnt_plus_gunpowder[#tnt_plus_gunpowder+1] = name
end
minetest.register_abm({
nodenames = tnt_plus_gunpowder,
neighbors = {"fire:basic_flame"},
interval = 2,
chance = 10,
action = function(pos, node)
if tnt_tables[node.name]~=nil then
boom_bettertnt({x=pos.x, y=pos.y, z=pos.z}, 0)
else
burn(pos)
end
end
})
minetest.register_abm({
nodenames = tnt_plus_gunpowder,
neighbors = {"tnt:gunpowder"},
interval = 2,
chance = 10,
action = function(pos, node)
if tnt_tables[node.name]~=nil then
boom_bettertnt({x=pos.x, y=pos.y, z=pos.z}, 0)
else
burn(pos)
end
end
})
minetest.register_craft({
@ -344,7 +182,55 @@ minetest.register_craft({
recipe = {"default:coal_lump", "default:gravel", "default:dirt"}
})
-- Arrows
if minetest.get_modpath("throwing")~=nil then
tnt_c_air = minetest.get_content_id("air")
tnt_c_fire = minetest.get_content_id("fire:basic_flame")
for name,data in pairs(tnt_tables) do
minetest.register_craftitem(name.."_arrow",{
description="TNT Arrow ("..name..")",
inventory_image="tnt_side.png^throwing_arrow.png",
groups={not_in_creative_inventory=1},
})
minetest.register_craft({
output=name.."_arrow",
recipe={
{'throwing:arrow',name},
}
})
local THROWING_ARROW_ENTITY={
physical=false,
timer=0,
visual="wielditem",
visual_size={x=0.1,y=0.1},
textures={"throwing:arrow_box"},
lastpos={},
collisionbox={0,0,0,0,0,0},
TNTNAME=name,
}
THROWING_ARROW_ENTITY.on_step = function(self, dtime)
self.timer=self.timer+dtime
local pos = self.object:getpos()
local node = minetest.env:get_node(pos)
if self.lastpos.x~=nil then
if node.name ~= "air" then
self.object:remove()
boom_bettertnt_id(pos,0,self.TNTNAME)
end
end
self.lastpos={x=pos.x, y=pos.y, z=pos.z}
end
minetest.register_entity(name.."_arrow_entity",THROWING_ARROW_ENTITY)
if arrows~=nil then arrows[#arrows+1]={name.."_arrow",name.."_arrow_entity"} end
if throwing_arrows~=nil then throwing_arrows[#throwing_arrows+1]={name.."_arrow",name.."_arrow_entity"} end
end
end

View File

@ -1,333 +1,170 @@
local tnt_tables = {["checkertnt:tnt1"] = {r=1},
["checkertnt:tnt2"] = {r=2},
["checkertnt:tnt3"] = {r=4},
["checkertnt:tnt4"] = {r=6},
["checkertnt:tnt5"] = {r=8},
["checkertnt:tnt6"] = {r=10},
["checkertnt:tnt7"] = {r=12},
["checkertnt:tnt8"] = {r=14},
["checkertnt:tnt9"] = {r=16},
["checkertnt:tnt10"] = {r=18},
["checkertnt:tnt11"] = {r=20},
["checkertnt:tnt12"] = {r=22},
["checkertnt:tnt13"] = {r=25},
["checkertnt:tnt14"] = {r=30},
["checkertnt:tnt15"] = {r=35},
["checkertnt:tnt16"] = {r=40},
["checkertnt:tnt17"] = {r=45},
["checkertnt:tnt18"] = {r=50},
["checkertnt:tnt19"] = {r=55},
["checkertnt:tnt20"] = {r=60},
}
tnt = {}
tnt.force = {}
tnt.accl = {}
local function is_tnt(name)
if tnt_tables[name]~=nil then return true end
return false
end
local function combine_texture(texture_size, frame_count, texture, ani_texture)
local l = frame_count
local px = 0
local combine_textures = ":0,"..px.."="..texture
while l ~= 0 do
combine_textures = combine_textures..":0,"..px.."="..texture
px = px+texture_size
l = l-1
end
return ani_texture.."^[combine:"..texture_size.."x"..texture_size*frame_count..":"..combine_textures.."^"..ani_texture
end
local animated_tnt_texture = combine_texture(16, 4, "default_tnt_top.png", "checkertnt_top_burning_animated.png")
tnt_c_tnt = {}
tnt_c_tnt_burning = {}
tnt_types_int = {}
for name,data in pairs(tnt_tables) do
tnt_types_int[#tnt_types_int] = name
minetest.register_node(name, {
description = "TNT ("..name..")",
tiles = {"default_tnt_top.png", "default_tnt_bottom.png", "default_tnt_side.png"},
groups = {dig_immediate=2, mesecon=2},
sounds = default.node_sound_wood_defaults(),
on_punch = function(pos, node, puncher)
if puncher:get_wielded_item():get_name() == "default:torch" then
if minetest.is_protected(pos, puncher:get_player_name()) then
print(puncher:get_player_name() .. " tried to light TNT at " .. minetest.pos_to_string(pos))
minetest.record_protection_violation(pos, puncher:get_player_name())
return
end
minetest.sound_play("checkertnt_ignite", {pos=pos})
boom_checkertnt(pos, 4, puncher)
minetest.set_node(pos, {name=name.."_burning"})
end
end,
mesecons = {
effector = {
action_on = function(pos, node)
boom_checkertnt(pos, 0)
end
},
},
})
minetest.register_node(name.."_burning", {
tiles = {{name=animated_tnt_texture, animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1}},
"default_tnt_bottom.png", "default_tnt_side.png"},
light_source = 5,
drop = "",
sounds = default.node_sound_wood_defaults(),
})
local prev = "checkertnt:tnt"..tonumber(strs:rem_from_start(name, "checkertnt:tnt"))-1
if prev=="checkertnt:tnt0" then prev="" end
--print(name .. " is made from " .. prev)
minetest.register_craft({
output = name,
recipe = {
{"",prev,""},
{"","checkertnt:gunpowder",""},
{"",prev,""},
}
})
tnt_c_tnt[#tnt_c_tnt + 1] = minetest.get_content_id(name)
tnt_c_tnt_burning[#tnt_c_tnt_burning + 1] = minetest.get_content_id(name.."_burning")
end
local function get_tnt_random(pos)
return PseudoRandom(math.abs(pos.x+pos.y*3+pos.z*5)+15)
end
function boom_checkertnt(pos, time, player)
local id = minetest.get_node(pos).name
boom_checkertnt_id(pos, time, player, id)
end
function boom_checkertnt_id(pos, time, player, id)
minetest.after(time, function(pos)
local tnt_range = tnt_tables[id].r * 2
local t1 = os.clock()
pr = get_tnt_random(pos)
minetest.sound_play("checkertnt_explode", {pos=pos, gain=1.5, max_hear_distance=tnt_range*64})
minetest.remove_node(pos)
-- local manip = minetest.get_voxel_manip()
-- local width = tnt_range
-- local emerged_pos1, emerged_pos2 = manip:read_from_map({x=pos.x-width, y=pos.y-width, z=pos.z-width},
-- {x=pos.x+width, y=pos.y+width, z=pos.z+width})
-- area = VoxelArea:new{MinEdge=emerged_pos1, MaxEdge=emerged_pos2}
-- nodes = manip:get_data()
--
-- local p_pos = area:index(pos.x, pos.y, pos.z)
-- nodes[p_pos] = tnt_c_air
minetest.add_particle(pos, {x=0,y=0,z=0}, {x=0,y=0,z=0}, 0.5, 16, false, "checkertnt_explode.png")
--minetest.set_node(pos, {name="tnt:boom_checkertnt"})
local objects = minetest.get_objects_inside_radius(pos, tnt_range/2)
for _,obj in ipairs(objects) do
if obj:is_player() or (obj:get_luaentity() and obj:get_luaentity().name ~= "__builtin:item") then
local obj_p = obj:getpos()
local vec = {x=obj_p.x-pos.x, y=obj_p.y-pos.y, z=obj_p.z-pos.z}
local dist = (vec.x^2+vec.y^2+vec.z^2)^0.5
local damage = 0
if dist < tnt_range/3.0 then damage = tnt_range end
obj:punch(obj, 1.0, {
full_punch_interval=1.0,
damage_groups={fleshy=damage},
}, vec)
end
end
local storedPoses = {}
for dx=-tnt_range,tnt_range do
for dz=-tnt_range,tnt_range do
for dy=-tnt_range,tnt_range do
local p = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
local nodename = minetest.get_node(p).name
if is_tnt(nodename)==true then
minetest.remove_node(p)
boom_checkertnt_id(p, 0.5, player, nodename) -- was {x=p.x, y=p.y, z=p.z}
elseif (dx+dz+dy) % 2 == 0 then
minetest.remove_node(p)
end
end
end
end
minetest.add_particlespawner(
100, --amount
1, --time
{x=pos.x-(tnt_range / 2), y=pos.y-(tnt_range / 2), z=pos.z-(tnt_range / 2)}, --minpos
{x=pos.x+(tnt_range / 2), y=pos.y+(tnt_range / 2), z=pos.z+(tnt_range / 2)}, --maxpos
{x=-0, y=-0, z=-0}, --minvel
{x=0, y=0, z=0}, --maxvel
{x=-0.5,y=5,z=-0.5}, --minacc
{x=0.5,y=5,z=0.5}, --maxacc
0.1, --minexptime
1, --maxexptime
8, --minsize
15, --maxsize
true, --collisiondetection
"checkertnt_smoke.png" --texture
)
print(string.format("[tnt] exploded in: %.2fs", os.clock() - t1))
end, pos)
end
--------------------- GUNPOWDER -------------------
function burn(pos, player)
local nodename = minetest.get_node(pos).name
if strs:starts(nodename, "checkertnt:tnt") then
minetest.sound_play("checkertnt_ignite", {pos=pos})
boom_checkertnt(pos, 1, player)
minetest.set_node(pos, {name=minetest.get_node(pos).name.."_burning"})
return
end
if nodename ~= "checkertnt:gunpowder" then
return
end
minetest.sound_play("checkertnt_gunpowder_burning", {pos=pos, gain=2})
minetest.set_node(pos, {name="checkertnt:gunpowder_burning"})
minetest.after(1, function(pos)
if minetest.get_node(pos).name ~= "checkertnt:gunpowder_burning" then
return
end
minetest.after(0.5, function(pos)
minetest.remove_node(pos)
end, {x=pos.x, y=pos.y, z=pos.z})
for dx=-1,1 do
for dz=-1,1 do
for dy=-1,1 do
pos.x = pos.x+dx
pos.y = pos.y+dy
pos.z = pos.z+dz
if not (math.abs(dx) == 1 and math.abs(dz) == 1) then
if dy == 0 then
burn({x=pos.x, y=pos.y, z=pos.z}, player)
else
if math.abs(dx) == 1 or math.abs(dz) == 1 then
burn({x=pos.x, y=pos.y, z=pos.z}, player)
end
end
end
pos.x = pos.x-dx
pos.y = pos.y-dy
pos.z = pos.z-dz
end
end
end
end, pos)
end
minetest.register_node("checkertnt:gunpowder", {
description = "Gun Powder",
drawtype = "raillike",
paramtype = "light",
sunlight_propagates = true,
walkable = false,
tiles = {"checkertnt_gunpowder.png",},
inventory_image = "checkertnt_gunpowder_inventory.png",
wield_image = "checkertnt_gunpowder_inventory.png",
selection_box = {
type = "fixed",
fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
},
groups = {dig_immediate=2,attached_node=1},
sounds = default.node_sound_leaves_defaults(),
on_punch = function(pos, node, puncher)
if puncher:get_wielded_item():get_name() == "default:torch" then
burn(pos, puncher)
end
end,
})
minetest.register_node("checkertnt:gunpowder_burning", {
drawtype = "raillike",
paramtype = "light",
sunlight_propagates = true,
walkable = false,
light_source = 5,
tiles = {{name="checkertnt_gunpowder_burning_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1}}},
selection_box = {
type = "fixed",
fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
},
drop = "",
groups = {dig_immediate=2,attached_node=1},
sounds = default.node_sound_leaves_defaults(),
})
local tnt_plus_gunpowder = {"checkertnt:gunpowder"}
for name,data in pairs(tnt_tables) do
tnt_plus_gunpowder[#tnt_plus_gunpowder+1] = name
end
minetest.register_abm({
nodenames = tnt_plus_gunpowder,
neighbors = {"fire:basic_flame"},
interval = 2,
chance = 10,
action = function(pos, node)
if tnt_tables[node.name]~=nil then
boom_checkertnt({x=pos.x, y=pos.y, z=pos.z}, 0)
else
burn(pos)
end
end
})
minetest.register_abm({
nodenames = tnt_plus_gunpowder,
neighbors = {"tnt:gunpowder"},
interval = 2,
chance = 10,
action = function(pos, node)
if tnt_tables[node.name]~=nil then
boom_checkertnt({x=pos.x, y=pos.y, z=pos.z}, 0)
else
burn(pos)
end
end
})
minetest.register_craft({
output = "checkertnt:gunpowder",
type = "shapeless",
recipe = {"default:coal_lump", "default:gravel", "default:cobble"}
})
tnt_c_air = minetest.get_content_id("air")
tnt_c_fire = minetest.get_content_id("fire:basic_flame")
local tnt_tables = {["checkertnt:tnt1"] = {r=1},
["checkertnt:tnt2"] = {r=2},
["checkertnt:tnt3"] = {r=3},
["checkertnt:tnt4"] = {r=4},
["checkertnt:tnt5"] = {r=5},
["checkertnt:tnt6"] = {r=7},
["checkertnt:tnt7"] = {r=9},
["checkertnt:tnt8"] = {r=11},
["checkertnt:tnt9"] = {r=13},
["checkertnt:tnt10"] = {r=15},
["checkertnt:tnt11"] = {r=20},
["checkertnt:tnt12"] = {r=25},
["checkertnt:tnt13"] = {r=30},
["checkertnt:tnt14"] = {r=35},
["checkertnt:tnt15"] = {r=40},
["checkertnt:tnt16"] = {r=50},
["checkertnt:tnt17"] = {r=60},
["checkertnt:tnt18"] = {r=70},
["checkertnt:tnt19"] = {r=85},
["checkertnt:tnt20"] = {r=100},
}
local function is_tnt(name)
if tnt_tables[name]~=nil then return true end
return false
end
local function combine_texture(texture_size, frame_count, texture, ani_texture)
local l = frame_count
local px = 0
local combine_textures = ":0,"..px.."="..texture
while l ~= 0 do
combine_textures = combine_textures..":0,"..px.."="..texture
px = px+texture_size
l = l-1
end
return ani_texture.."^[combine:"..texture_size.."x"..texture_size*frame_count..":"..combine_textures.."^"..ani_texture
end
local animated_tnt_texture = combine_texture(16, 4, "tnt_top.png", "checkertnt_top_burning_animated.png")
for name,data in pairs(tnt_tables) do
minetest.register_node(name, {
description = "TNT ("..name..")",
tiles = {"tnt_top.png", "tnt_bottom.png", "tnt_side.png"},
groups = {dig_immediate=2, mesecon=2, not_in_creative_inventory=1},
sounds = default.node_sound_wood_defaults(),
on_punch = function(pos, node, puncher)
if puncher:get_wielded_item():get_name() == "default:torch" then
if minetest.is_protected(pos, puncher:get_player_name()) then
print(puncher:get_player_name() .. " tried to light TNT at " .. minetest.pos_to_string(pos))
minetest.record_protection_violation(pos, puncher:get_player_name())
return
end
minetest.sound_play("checkertnt_ignite", {pos=pos})
boom_checkertnt(pos, 4)
minetest.set_node(pos, {name=name.."_burning"})
end
end,
mesecons = {
effector = {
action_on = function(pos, node)
boom_checkertnt(pos, 0)
end
},
},
})
minetest.register_node(name.."_burning", {
tiles = {{name=animated_tnt_texture, animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1}},
"tnt_bottom.png", "tnt_side.png"},
light_source = 5,
drop = "",
sounds = default.node_sound_wood_defaults(),
})
local prev = "checkertnt:tnt"..tonumber(strs:rem_from_start(name, "checkertnt:tnt"))-1
if prev=="checkertnt:tnt0" then prev="" end
--print(name .. " is made from " .. prev)
minetest.register_craft({
output = name,
recipe = {
{"",prev,""},
{"","checkertnt:gunpowder",""},
{"",prev,""},
}
})
end
function boom_checkertnt(pos, time)
local id = minetest.get_node(pos).name
boom_checkertnt_id(pos, time, id)
end
function boom_checkertnt_id(pos, time, id)
minetest.after(time, function(pos)
local tnt_range = tnt_tables[id].r * 2
local t1 = os.clock()
minetest.sound_play("checkertnt_explode", {pos=pos, gain=1.5, max_hear_distance=tnt_range*64})
minetest.remove_node(pos)
-- local manip = minetest.get_voxel_manip()
-- local width = tnt_range
-- local emerged_pos1, emerged_pos2 = manip:read_from_map({x=pos.x-width, y=pos.y-width, z=pos.z-width},
-- {x=pos.x+width, y=pos.y+width, z=pos.z+width})
-- area = VoxelArea:new{MinEdge=emerged_pos1, MaxEdge=emerged_pos2}
-- nodes = manip:get_data()
--
-- local p_pos = area:index(pos.x, pos.y, pos.z)
-- nodes[p_pos] = tnt_c_air
minetest.add_particle(pos, {x=0,y=0,z=0}, {x=0,y=0,z=0}, 0.5, 16, false, "checkertnt_explode.png")
--minetest.set_node(pos, {name="tnt:boom_checkertnt"})
local objects = minetest.get_objects_inside_radius(pos, tnt_range/2)
for _,obj in ipairs(objects) do
if obj:is_player() or (obj:get_luaentity() and obj:get_luaentity().name ~= "__builtin:item") then
local obj_p = obj:getpos()
local vec = {x=obj_p.x-pos.x, y=obj_p.y-pos.y, z=obj_p.z-pos.z}
local dist = (vec.x^2+vec.y^2+vec.z^2)^0.5
local damage = 0
if dist < tnt_range/3.0 then damage = tnt_range end
obj:punch(obj, 1.0, {
full_punch_interval=1.0,
damage_groups={fleshy=damage},
}, vec)
end
end
local storedPoses = {}
for dx=-tnt_range,tnt_range do
for dz=-tnt_range,tnt_range do
for dy=-tnt_range,tnt_range do
local p = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
local nodename = minetest.get_node(p).name
if is_tnt(nodename)==true then
minetest.remove_node(p)
boom_checkertnt_id(p, 0.5, nodename) -- was {x=p.x, y=p.y, z=p.z}
elseif (dx+dz+dy) % 2 == 0 then
minetest.remove_node(p)
end
end
end
end
print(string.format("[tnt] exploded in: %.2fs", os.clock() - t1))
end, pos)
end
--------------------- GUNPOWDER -------------------
minetest.register_craftitem("checkertnt:gunpowder", {
description = "Gun Powder",
inventory_image = "checkertnt_gunpowder_inventory.png",
})
minetest.register_craft({
output = "checkertnt:gunpowder",
type = "shapeless",
recipe = {"default:coal_lump", "default:gravel", "default:cobble"}
})

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str_helpers
default

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local tnt_tables = {["fillertnt:tnt1"] = {r=1},
["fillertnt:tnt2"] = {r=2},
["fillertnt:tnt3"] = {r=3},
["fillertnt:tnt4"] = {r=4},
["fillertnt:tnt5"] = {r=5},
["fillertnt:tnt6"] = {r=7},
["fillertnt:tnt7"] = {r=9},
["fillertnt:tnt8"] = {r=11},
["fillertnt:tnt9"] = {r=13},
["fillertnt:tnt10"] = {r=15},
["fillertnt:tnt11"] = {r=20},
["fillertnt:tnt12"] = {r=25},
["fillertnt:tnt13"] = {r=30},
["fillertnt:tnt14"] = {r=35},
["fillertnt:tnt15"] = {r=40},
["fillertnt:tnt16"] = {r=50},
["fillertnt:tnt17"] = {r=60},
["fillertnt:tnt18"] = {r=70},
["fillertnt:tnt19"] = {r=85},
["fillertnt:tnt20"] = {r=100},
}
local function is_tnt(name)
if tnt_tables[name]~=nil then return true end
return false
end
local function combine_texture(texture_size, frame_count, texture, ani_texture)
local l = frame_count
local px = 0
local combine_textures = ":0,"..px.."="..texture
while l ~= 0 do
combine_textures = combine_textures..":0,"..px.."="..texture
px = px+texture_size
l = l-1
end
return ani_texture.."^[combine:"..texture_size.."x"..texture_size*frame_count..":"..combine_textures.."^"..ani_texture
end
local animated_tnt_texture = combine_texture(16, 4, "tnt_top.png", "fillertnt_top_burning_animated.png")
for name,data in pairs(tnt_tables) do
minetest.register_node(name, {
description = "TNT ("..name..")",
tiles = {"tnt_top.png", "tnt_bottom.png", "tnt_side.png"},
groups = {dig_immediate=2, mesecon=2, not_in_creative_inventory=1},
sounds = default.node_sound_wood_defaults(),
on_construct = function(pos)
local meta=minetest.get_meta(pos)
meta:set_string("formspec","field[text;;${text}]")
meta:set_string("filler","air")
meta:set_string("infotext","Filling material: air")
end,
on_receive_fields = function(pos,formname,fields,sender)
local meta=minetest.get_meta(pos)
fields.text=fields.text or ""
if fields.text=="" then
return
end
meta:set_string("filler",fields.text)
meta:set_string("infotext","Filling material: "..fields.text)
end,
on_punch = function(pos, node, puncher)
local meta=minetest.get_meta(pos)
local filler=meta:get_string("filler")
if puncher:get_wielded_item():get_name() == "default:torch" then
if minetest.is_protected(pos, puncher:get_player_name()) then
print(puncher:get_player_name() .. " tried to light TNT at " .. minetest.pos_to_string(pos))
minetest.record_protection_violation(pos, puncher:get_player_name())
return
end
minetest.sound_play("fillertnt_ignite", {pos=pos})
boom_fillertnt(pos, 4)
minetest.set_node(pos, {name=name.."_burning"})
meta=minetest.get_meta(pos)
meta:set_string("filler",filler)
end
end,
mesecons = {
effector = {
action_on = function(pos, node)
boom_fillertnt(pos, 0)
end
},
},
})
minetest.register_node(name.."_burning", {
tiles = {{name=animated_tnt_texture, animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1}},
"tnt_bottom.png", "tnt_side.png"},
light_source = 5,
drop = "",
sounds = default.node_sound_wood_defaults(),
})
local prev = "fillertnt:tnt"..tonumber(strs:rem_from_start(name, "fillertnt:tnt"))-1
if prev=="fillertnt:tnt0" then prev="" end
--print(name .. " is made from " .. prev)
minetest.register_craft({
output = name,
recipe = {
{"",prev,""},
{"","fillertnt:gunpowder",""},
{"",prev,""},
}
})
end
function boom_fillertnt(pos, time)
local id = minetest.get_node(pos).name
boom_fillertnt_id(pos, time, id)
end
function boom_fillertnt_id(pos, time, id)
minetest.after(time, function(pos)
local tnt_range = tnt_tables[id].r * 2
local meta=minetest.get_meta(pos)
local filler=meta:get_string("filler")
print(filler)
local t1 = os.clock()
minetest.sound_play("fillertnt_explode", {pos=pos, gain=1.5, max_hear_distance=tnt_range*64})
minetest.remove_node(pos)
-- local manip = minetest.get_voxel_manip()
-- local width = tnt_range
-- local emerged_pos1, emerged_pos2 = manip:read_from_map({x=pos.x-width, y=pos.y-width, z=pos.z-width},
-- {x=pos.x+width, y=pos.y+width, z=pos.z+width})
-- area = VoxelArea:new{MinEdge=emerged_pos1, MaxEdge=emerged_pos2}
-- nodes = manip:get_data()
--
-- local p_pos = area:index(pos.x, pos.y, pos.z)
-- nodes[p_pos] = tnt_c_air
minetest.add_particle(pos, {x=0,y=0,z=0}, {x=0,y=0,z=0}, 0.5, 16, false, "fillertnt_explode.png")
--minetest.set_node(pos, {name="tnt:boom_fillertnt"})
local objects = minetest.get_objects_inside_radius(pos, tnt_range/2)
for _,obj in ipairs(objects) do
if obj:is_player() or (obj:get_luaentity() and obj:get_luaentity().name ~= "__builtin:item") then
local obj_p = obj:getpos()
local vec = {x=obj_p.x-pos.x, y=obj_p.y-pos.y, z=obj_p.z-pos.z}
local dist = (vec.x^2+vec.y^2+vec.z^2)^0.5
local damage = 0
if dist < tnt_range/3.0 then damage = tnt_range end
obj:punch(obj, 1.0, {
full_punch_interval=1.0,
damage_groups={fleshy=damage},
}, vec)
end
end
local storedPoses = {}
local ts = tnt_range * tnt_range
for dx=-tnt_range,tnt_range do
local zm=math.floor((ts-dx*dx)^(1/2.0))
for dz=-zm,zm do
local ym=math.floor((ts-dx*dx-dz*dz)^(1/2.0))
for dy=-ym,ym do
local p = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
----------------------------------------
--local p = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
--vector.add(p, dir)
----------------------------------------
-- local p_node = area:index(p.x, p.y, p.z)
-- local d_p_node = nodes[p_node]
local node = minetest.get_node(p)
local nodename = node.name
--if math.abs(dx)<tnt_range and math.abs(dy)<tnt_range and math.abs(dz)<tnt_range then
minetest.add_node(p,{name=filler})
--elseif pr:next(1,5) <= 4 then
-- destroy(p, player, ents)
--end
end
end
end
print(string.format("[tnt] exploded in: %.2fs", os.clock() - t1))
end, pos)
end
--------------------- GUNPOWDER -------------------
minetest.register_craftitem("fillertnt:gunpowder", {
description = "Gun Powder",
inventory_image = "fillertnt_gunpowder_inventory.png",
})
minetest.register_craft({
output = "fillertnt:gunpowder",
type = "shapeless",
recipe = {"default:coal_lump", "default:gravel", "default:dirt"}
})

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local tnt_tables = {["miningtnt:tnt1"] = {r=1},
["miningtnt:tnt2"] = {r=2},
["miningtnt:tnt3"] = {r=3},
["miningtnt:tnt4"] = {r=4},
["miningtnt:tnt5"] = {r=5},
["miningtnt:tnt6"] = {r=7},
["miningtnt:tnt7"] = {r=9},
["miningtnt:tnt8"] = {r=11},
["miningtnt:tnt9"] = {r=13},
["miningtnt:tnt10"] = {r=15},
["miningtnt:tnt11"] = {r=20},
["miningtnt:tnt12"] = {r=25},
["miningtnt:tnt13"] = {r=30},
["miningtnt:tnt14"] = {r=35},
["miningtnt:tnt15"] = {r=40},
["miningtnt:tnt16"] = {r=50},
["miningtnt:tnt17"] = {r=60},
["miningtnt:tnt18"] = {r=70},
["miningtnt:tnt19"] = {r=85},
["miningtnt:tnt20"] = {r=100},
}
local function is_tnt(name)
if tnt_tables[name]~=nil then return true end
return false
end
local function combine_texture(texture_size, frame_count, texture, ani_texture)
local l = frame_count
local px = 0
local combine_textures = ":0,"..px.."="..texture
while l ~= 0 do
combine_textures = combine_textures..":0,"..px.."="..texture
px = px+texture_size
l = l-1
end
return ani_texture.."^[combine:"..texture_size.."x"..texture_size*frame_count..":"..combine_textures.."^"..ani_texture
end
local animated_tnt_texture = combine_texture(16, 4, "tnt_top.png", "miningtnt_top_burning_animated.png")
function miningtnt_storage_dump(pos)
--Add dump
local meta=minetest.get_meta(pos)
local dumpitem=meta:get_string("dump_item")
local i=0
while true do
local item=meta:get_string('item_name'..i)
local candump=true
if item=="" then
break
elseif dumpitem~="" and item~=dumpitem then
i=i+1
else
local num=meta:get_int('item_num'..i)
if num==0 then
i=i+1
else
local itemstack=ItemStack(item)
local maxstack=itemstack:get_stack_max()
local dropcount=math.min(num,maxstack)
minetest.add_item({x=pos.x,y=pos.y+1,z=pos.z},item..' '..dropcount)
meta:set_int('item_num'..i,num-dropcount)
break
end
end
end
end
minetest.register_node("miningtnt:storage", {
description = "Mining Storage",
tiles = {"tnt_top.png", "tnt_bottom.png", "tnt_side.png"},
groups = {cracky=1, level=2, not_in_creative_inventory=1},
sounds = default.node_sound_wood_defaults(),
metadata_name = "generic",
on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_string("formspec","field[text;;${text}]")
meta:set_string("dump_item","")
meta:set_string("infotext","Now trying to dump some random items")
end,
on_punch = function(pos, node, puncher)
miningtnt_storage_dump(pos)
end,
on_receive_fields = function(pos, formname, fields, sender)
local meta = minetest.get_meta(pos)
fields.text = fields.text or ""
meta:set_string("dump_item", fields.text)
if fields.text~="" then
meta:set_string("infotext","Now trying to dump "..fields.text)
else
meta:set_string("infotext","Now trying to dump some random items")
end
end,
mesecons={
effector={
action_on=function(pos,node)
miningtnt_storage_dump(pos)
end
}
}
})
for name,data in pairs(tnt_tables) do
minetest.register_node(name, {
description = "TNT ("..name..")",
tiles = {"tnt_top.png", "tnt_bottom.png", "tnt_side.png"},
groups = {dig_immediate=2, mesecon=2, not_in_creative_inventory=1},
sounds = default.node_sound_wood_defaults(),
on_punch = function(pos, node, puncher)
if puncher:get_wielded_item():get_name() == "default:torch" then
if minetest.is_protected(pos, puncher:get_player_name()) then
print(puncher:get_player_name() .. " tried to light TNT at " .. minetest.pos_to_string(pos))
minetest.record_protection_violation(pos, puncher:get_player_name())
return
end
minetest.sound_play("miningtnt_ignite", {pos=pos})
boom_miningtnt(pos, 4)
minetest.set_node(pos, {name=name.."_burning"})
end
end,
mesecons = {
effector = {
action_on = function(pos, node)
boom_miningtnt(pos, 0)
end
},
},
})
minetest.register_node(name.."_burning", {
tiles = {{name=animated_tnt_texture, animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1}},
"tnt_bottom.png", "tnt_side.png"},
light_source = 5,
drop = "",
sounds = default.node_sound_wood_defaults(),
})
local prev = "miningtnt:tnt"..tonumber(strs:rem_from_start(name, "miningtnt:tnt"))-1
if prev=="miningtnt:tnt0" then prev="" end
--print(name .. " is made from " .. prev)
minetest.register_craft({
output = name,
recipe = {
{"",prev,""},
{"","miningtnt:gunpowder",""},
{"",prev,""},
}
})
end
function boom_miningtnt(pos, time)
local id = minetest.get_node(pos).name
boom_miningtnt_id(pos, time, id)
end
function boom_miningtnt_id(pos, time, id)
minetest.after(time, function(pos)
local tnt_range = tnt_tables[id].r * 2
local t1 = os.clock()
minetest.sound_play("miningtnt_explode", {pos=pos, gain=1.5, max_hear_distance=tnt_range*64})
minetest.remove_node(pos)
-- local manip = minetest.get_voxel_manip()
-- local width = tnt_range
-- local emerged_pos1, emerged_pos2 = manip:read_from_map({x=pos.x-width, y=pos.y-width, z=pos.z-width},
-- {x=pos.x+width, y=pos.y+width, z=pos.z+width})
-- area = VoxelArea:new{MinEdge=emerged_pos1, MaxEdge=emerged_pos2}
-- nodes = manip:get_data()
--
-- local p_pos = area:index(pos.x, pos.y, pos.z)
-- nodes[p_pos] = tnt_c_air
minetest.add_particle(pos, {x=0,y=0,z=0}, {x=0,y=0,z=0}, 0.5, 16, false, "miningtnt_explode.png")
--minetest.set_node(pos, {name="tnt:boom_miningtnt"})
local objects = minetest.get_objects_inside_radius(pos, tnt_range/2)
for _,obj in ipairs(objects) do
if obj:is_player() or (obj:get_luaentity() and obj:get_luaentity().name ~= "__builtin:item") then
local obj_p = obj:getpos()
local vec = {x=obj_p.x-pos.x, y=obj_p.y-pos.y, z=obj_p.z-pos.z}
local dist = (vec.x^2+vec.y^2+vec.z^2)^0.5
local damage = 0
if dist < tnt_range/3.0 then damage = tnt_range end
obj:punch(obj, 1.0, {
full_punch_interval=1.0,
damage_groups={fleshy=damage},
}, vec)
end
end
local storedPoses = {}
local ts = tnt_range * tnt_range
local mined_items = {}
for dx=-tnt_range,tnt_range do
local zm=math.floor((ts-dx*dx)^(1/2.0))
for dz=-zm,zm do
local ym=math.floor((ts-dx*dx-dz*dz)^(1/2.0))
for dy=-ym,ym do
local p = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
----------------------------------------
--local p = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
--vector.add(p, dir)
----------------------------------------
-- local p_node = area:index(p.x, p.y, p.z)
-- local d_p_node = nodes[p_node]
local node = minetest.get_node(p)
local nodename = node.name
if nodename~="air" then
--if math.abs(dx)<tnt_range and math.abs(dy)<tnt_range and math.abs(dz)<tnt_range then
if mined_items[nodename]==nil then
mined_items[nodename]=1
else
mined_items[nodename]=mined_items[nodename]+1
end
minetest.remove_node(p)
--elseif pr:next(1,5) <= 4 then
-- destroy(p, player, ents)
--end
end
end
end
end
minetest.add_node({x=pos.x,y=pos.y-tnt_range,z=pos.z},{name="miningtnt:storage"})
local meta=minetest.get_meta({x=pos.x,y=pos.y-tnt_range,z=pos.z})
local i=0
for name in pairs(mined_items) do
meta:set_string("item_name"..i,name)
meta:set_int("item_num"..i,mined_items[name])
i=i+1
end
print(string.format("[tnt] exploded in: %.2fs", os.clock() - t1))
end, pos)
end
--------------------- GUNPOWDER -------------------
minetest.register_craftitem("miningtnt:gunpowder", {
description = "Gun Powder",
inventory_image = "miningtnt_gunpowder_inventory.png",
})
minetest.register_craft({
output = "miningtnt:gunpowder",
type = "shapeless",
recipe = {"default:coal_lump", "default:gravel", "default:pick_stone"}
})

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@ -1,30 +1,25 @@
local tnt_tables = {["napalmtnt:tnt1"] = {r=1},
["napalmtnt:tnt2"] = {r=2},
["napalmtnt:tnt3"] = {r=4},
["napalmtnt:tnt4"] = {r=6},
["napalmtnt:tnt5"] = {r=8},
["napalmtnt:tnt6"] = {r=10},
["napalmtnt:tnt7"] = {r=12},
["napalmtnt:tnt8"] = {r=14},
["napalmtnt:tnt9"] = {r=16},
["napalmtnt:tnt10"] = {r=18},
["napalmtnt:tnt3"] = {r=3},
["napalmtnt:tnt4"] = {r=4},
["napalmtnt:tnt5"] = {r=5},
["napalmtnt:tnt6"] = {r=7},
["napalmtnt:tnt7"] = {r=9},
["napalmtnt:tnt8"] = {r=11},
["napalmtnt:tnt9"] = {r=13},
["napalmtnt:tnt10"] = {r=15},
["napalmtnt:tnt11"] = {r=20},
["napalmtnt:tnt12"] = {r=22},
["napalmtnt:tnt13"] = {r=25},
["napalmtnt:tnt14"] = {r=30},
["napalmtnt:tnt15"] = {r=35},
["napalmtnt:tnt16"] = {r=40},
["napalmtnt:tnt17"] = {r=45},
["napalmtnt:tnt18"] = {r=50},
["napalmtnt:tnt19"] = {r=55},
["napalmtnt:tnt20"] = {r=60},
["napalmtnt:tnt12"] = {r=25},
["napalmtnt:tnt13"] = {r=30},
["napalmtnt:tnt14"] = {r=35},
["napalmtnt:tnt15"] = {r=40},
["napalmtnt:tnt16"] = {r=50},
["napalmtnt:tnt17"] = {r=60},
["napalmtnt:tnt18"] = {r=70},
["napalmtnt:tnt19"] = {r=85},
["napalmtnt:tnt20"] = {r=100},
}
tnt = {}
tnt.force = {}
tnt.accl = {}
local function is_tnt(name)
if tnt_tables[name]~=nil then return true end
return false
@ -42,20 +37,14 @@ local function combine_texture(texture_size, frame_count, texture, ani_texture)
return ani_texture.."^[combine:"..texture_size.."x"..texture_size*frame_count..":"..combine_textures.."^"..ani_texture
end
local animated_tnt_texture = combine_texture(16, 4, "default_tnt_top.png", "napalmtnt_top_burning_animated.png")
tnt_c_tnt = {}
tnt_c_tnt_burning = {}
tnt_types_int = {}
local animated_tnt_texture = combine_texture(16, 4, "tnt_top.png", "napalmtnt_top_burning_animated.png")
for name,data in pairs(tnt_tables) do
tnt_types_int[#tnt_types_int] = name
minetest.register_node(name, {
description = "TNT ("..name..")",
tiles = {"default_tnt_top.png", "default_tnt_bottom.png", "default_tnt_side.png"},
groups = {dig_immediate=2, mesecon=2},
tiles = {"tnt_top.png", "tnt_bottom.png", "tnt_side.png"},
groups = {dig_immediate=2, mesecon=2, not_in_creative_inventory=1},
sounds = default.node_sound_wood_defaults(),
on_punch = function(pos, node, puncher)
@ -66,7 +55,7 @@ for name,data in pairs(tnt_tables) do
return
end
minetest.sound_play("napalmtnt_ignite", {pos=pos})
boom_napalmtnt(pos, 4, puncher)
boom_napalmtnt(pos, 4)
minetest.set_node(pos, {name=name.."_burning"})
end
end,
@ -82,7 +71,7 @@ for name,data in pairs(tnt_tables) do
minetest.register_node(name.."_burning", {
tiles = {{name=animated_tnt_texture, animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1}},
"default_tnt_bottom.png", "default_tnt_side.png"},
"tnt_bottom.png", "tnt_side.png"},
light_source = 5,
drop = "",
sounds = default.node_sound_wood_defaults(),
@ -101,32 +90,19 @@ for name,data in pairs(tnt_tables) do
}
})
tnt_c_tnt[#tnt_c_tnt + 1] = minetest.get_content_id(name)
tnt_c_tnt_burning[#tnt_c_tnt_burning + 1] = minetest.get_content_id(name.."_burning")
end
local function get_tnt_random(pos)
return PseudoRandom(math.abs(pos.x+pos.y*3+pos.z*5)+15)
end
function boom_napalmtnt(pos, time, player)
function boom_napalmtnt(pos, time)
local id = minetest.get_node(pos).name
boom_napalmtnt_id(pos, time, player, id)
boom_napalmtnt_id(pos, time, id)
end
function boom_napalmtnt_id(pos, time, player, id)
function boom_napalmtnt_id(pos, time, id)
minetest.after(time, function(pos)
local tnt_range = tnt_tables[id].r * 2
local t1 = os.clock()
pr = get_tnt_random(pos)
minetest.sound_play("napalmtnt_explode", {pos=pos, gain=1.5, max_hear_distance=tnt_range*64})
minetest.remove_node(pos)
@ -154,157 +130,22 @@ function boom_napalmtnt_id(pos, time, player, id)
local nodename = minetest.get_node(p).name
if is_tnt(nodename)==true then
minetest.set_node(p,{name="fire:basic_flame"})
boom_napalmtnt_id(p, 0.5, player, nodename) -- was {x=p.x, y=p.y, z=p.z}
boom_napalmtnt_id(p, 0.5, nodename) -- was {x=p.x, y=p.y, z=p.z}
else
minetest.set_node(p,{name="fire:basic_flame"})
end
end
end
minetest.add_particlespawner(
100, --amount
1, --time
{x=pos.x-(tnt_range / 2), y=pos.y-(tnt_range / 2), z=pos.z-(tnt_range / 2)}, --minpos
{x=pos.x+(tnt_range / 2), y=pos.y+(tnt_range / 2), z=pos.z+(tnt_range / 2)}, --maxpos
{x=-0, y=-0, z=-0}, --minvel
{x=0, y=0, z=0}, --maxvel
{x=-0.5,y=5,z=-0.5}, --minacc
{x=0.5,y=5,z=0.5}, --maxacc
0.1, --minexptime
1, --maxexptime
8, --minsize
15, --maxsize
true, --collisiondetection
"napalmtnt_smoke.png" --texture
)
print(string.format("[tnt] exploded in: %.2fs", os.clock() - t1))
end, pos)
end
--------------------- GUNPOWDER -------------------
function burn(pos, player)
local nodename = minetest.get_node(pos).name
if strs:starts(nodename, "napalmtnt:tnt") then
minetest.sound_play("napalmtnt_ignite", {pos=pos})
boom_napalmtnt(pos, 1, player)
minetest.set_node(pos, {name=minetest.get_node(pos).name.."_burning"})
return
end
if nodename ~= "napalmtnt:gunpowder" then
return
end
minetest.sound_play("napalmtnt_gunpowder_burning", {pos=pos, gain=2})
minetest.set_node(pos, {name="napalmtnt:gunpowder_burning"})
minetest.after(1, function(pos)
if minetest.get_node(pos).name ~= "napalmtnt:gunpowder_burning" then
return
end
minetest.after(0.5, function(pos)
minetest.remove_node(pos)
end, {x=pos.x, y=pos.y, z=pos.z})
for dx=-1,1 do
for dz=-1,1 do
for dy=-1,1 do
pos.x = pos.x+dx
pos.y = pos.y+dy
pos.z = pos.z+dz
if not (math.abs(dx) == 1 and math.abs(dz) == 1) then
if dy == 0 then
burn({x=pos.x, y=pos.y, z=pos.z}, player)
else
if math.abs(dx) == 1 or math.abs(dz) == 1 then
burn({x=pos.x, y=pos.y, z=pos.z}, player)
end
end
end
pos.x = pos.x-dx
pos.y = pos.y-dy
pos.z = pos.z-dz
end
end
end
end, pos)
end
minetest.register_node("napalmtnt:gunpowder", {
minetest.register_craftitem("napalmtnt:gunpowder", {
description = "Gun Powder",
drawtype = "raillike",
paramtype = "light",
sunlight_propagates = true,
walkable = false,
tiles = {"napalmtnt_gunpowder.png",},
inventory_image = "napalmtnt_gunpowder_inventory.png",
wield_image = "napalmtnt_gunpowder_inventory.png",
selection_box = {
type = "fixed",
fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
},
groups = {dig_immediate=2,attached_node=1},
sounds = default.node_sound_leaves_defaults(),
on_punch = function(pos, node, puncher)
if puncher:get_wielded_item():get_name() == "default:torch" then
burn(pos, puncher)
end
end,
})
minetest.register_node("napalmtnt:gunpowder_burning", {
drawtype = "raillike",
paramtype = "light",
sunlight_propagates = true,
walkable = false,
light_source = 5,
tiles = {{name="napalmtnt_gunpowder_burning_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1}}},
selection_box = {
type = "fixed",
fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
},
drop = "",
groups = {dig_immediate=2,attached_node=1},
sounds = default.node_sound_leaves_defaults(),
})
local tnt_plus_gunpowder = {"napalmtnt:gunpowder"}
for name,data in pairs(tnt_tables) do
tnt_plus_gunpowder[#tnt_plus_gunpowder+1] = name
end
minetest.register_abm({
nodenames = tnt_plus_gunpowder,
neighbors = {"fire:basic_flame"},
interval = 2,
chance = 10,
action = function(pos, node)
if tnt_tables[node.name]~=nil then
boom_napalmtnt({x=pos.x, y=pos.y, z=pos.z}, 0)
else
burn(pos)
end
end
})
minetest.register_abm({
nodenames = tnt_plus_gunpowder,
neighbors = {"tnt:gunpowder"},
interval = 2,
chance = 10,
action = function(pos, node)
if tnt_tables[node.name]~=nil then
boom_napalmtnt({x=pos.x, y=pos.y, z=pos.z}, 0)
else
burn(pos)
end
end
})
minetest.register_craft({
@ -313,7 +154,3 @@ minetest.register_craft({
recipe = {"default:coal_lump", "default:coal_lump", "default:dirt"}
})
tnt_c_air = minetest.get_content_id("air")
tnt_c_fire = minetest.get_content_id("fire:basic_flame")

2
neutrontnt/depends.txt Normal file
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@ -0,0 +1,2 @@
str_helpers
default

155
neutrontnt/init.lua Normal file
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@ -0,0 +1,155 @@
local tnt_tables = {["neutrontnt:tnt1"] = {r=1},
["neutrontnt:tnt2"] = {r=2},
["neutrontnt:tnt3"] = {r=3},
["neutrontnt:tnt4"] = {r=4},
["neutrontnt:tnt5"] = {r=5},
["neutrontnt:tnt6"] = {r=7},
["neutrontnt:tnt7"] = {r=9},
["neutrontnt:tnt8"] = {r=11},
["neutrontnt:tnt9"] = {r=13},
["neutrontnt:tnt10"] = {r=15},
["neutrontnt:tnt11"] = {r=20},
["neutrontnt:tnt12"] = {r=25},
["neutrontnt:tnt13"] = {r=30},
["neutrontnt:tnt14"] = {r=35},
["neutrontnt:tnt15"] = {r=40},
["neutrontnt:tnt16"] = {r=50},
["neutrontnt:tnt17"] = {r=60},
["neutrontnt:tnt18"] = {r=70},
["neutrontnt:tnt19"] = {r=85},
["neutrontnt:tnt20"] = {r=100},
}
local function is_tnt(name)
if tnt_tables[name]~=nil then return true end
return false
end
local function combine_texture(texture_size, frame_count, texture, ani_texture)
local l = frame_count
local px = 0
local combine_textures = ":0,"..px.."="..texture
while l ~= 0 do
combine_textures = combine_textures..":0,"..px.."="..texture
px = px+texture_size
l = l-1
end
return ani_texture.."^[combine:"..texture_size.."x"..texture_size*frame_count..":"..combine_textures.."^"..ani_texture
end
local animated_tnt_texture = combine_texture(16, 4, "tnt_top.png", "neutrontnt_top_burning_animated.png")
for name,data in pairs(tnt_tables) do
minetest.register_node(name, {
description = "TNT ("..name..")",
tiles = {"tnt_top.png", "tnt_bottom.png", "tnt_side.png"},
groups = {dig_immediate=2, mesecon=2, not_in_creative_inventory=1},
sounds = default.node_sound_wood_defaults(),
on_punch = function(pos, node, puncher)
if puncher:get_wielded_item():get_name() == "default:torch" then
if minetest.is_protected(pos, puncher:get_player_name()) then
print(puncher:get_player_name() .. " tried to light TNT at " .. minetest.pos_to_string(pos))
minetest.record_protection_violation(pos, puncher:get_player_name())
return
end
minetest.sound_play("neutrontnt_ignite", {pos=pos})
boom_neutrontnt(pos, 4)
minetest.set_node(pos, {name=name.."_burning"})
end
end,
mesecons = {
effector = {
action_on = function(pos, node)
boom_neutrontnt(pos, 0)
end
},
},
})
minetest.register_node(name.."_burning", {
tiles = {{name=animated_tnt_texture, animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1}},
"tnt_bottom.png", "tnt_side.png"},
light_source = 5,
drop = "",
sounds = default.node_sound_wood_defaults(),
})
local prev = "neutrontnt:tnt"..tonumber(strs:rem_from_start(name, "neutrontnt:tnt"))-1
if prev=="neutrontnt:tnt0" then prev="" end
--print(name .. " is made from " .. prev)
minetest.register_craft({
output = name,
recipe = {
{"",prev,""},
{"","neutrontnt:gunpowder",""},
{"",prev,""},
}
})
end
function boom_neutrontnt(pos, time)
local id = minetest.get_node(pos).name
boom_neutrontnt_id(pos, time, id)
end
function boom_neutrontnt_id(pos, time, id)
minetest.after(time, function(pos)
local tnt_range = tnt_tables[id].r * 2
local t1 = os.clock()
minetest.sound_play("neutrontnt_explode", {pos=pos, gain=1.5, max_hear_distance=tnt_range*64})
minetest.remove_node(pos)
-- local manip = minetest.get_voxel_manip()
-- local width = tnt_range
-- local emerged_pos1, emerged_pos2 = manip:read_from_map({x=pos.x-width, y=pos.y-width, z=pos.z-width},
-- {x=pos.x+width, y=pos.y+width, z=pos.z+width})
-- area = VoxelArea:new{MinEdge=emerged_pos1, MaxEdge=emerged_pos2}
-- nodes = manip:get_data()
--
-- local p_pos = area:index(pos.x, pos.y, pos.z)
-- nodes[p_pos] = tnt_c_air
minetest.add_particle(pos, {x=0,y=0,z=0}, {x=0,y=0,z=0}, 0.5, 16, false, "neutrontnt_explode.png")
--minetest.set_node(pos, {name="tnt:boom_neutrontnt"})
local objects = minetest.get_objects_inside_radius(pos, tnt_range/2)
for _,obj in ipairs(objects) do
if obj:is_player() or (obj:get_luaentity() and obj:get_luaentity().name ~= "__builtin:item") then
local obj_p = obj:getpos()
local vec = {x=obj_p.x-pos.x, y=obj_p.y-pos.y, z=obj_p.z-pos.z}
local dist = (vec.x^2+vec.y^2+vec.z^2)^0.5
local damage = 0
if dist < tnt_range/3.0 then damage = tnt_range end
obj:punch(obj, 1.0, {
full_punch_interval=1.0,
damage_groups={fleshy=damage},
}, vec)
end
end
local storedPoses = {}
print(string.format("[tnt] exploded in: %.2fs", os.clock() - t1))
end, pos)
end
--------------------- GUNPOWDER -------------------
minetest.register_craftitem("neutrontnt:gunpowder", {
description = "Gun Powder",
inventory_image = "neutrontnt_gunpowder_inventory.png",
})
minetest.register_craft({
output = "neutrontnt:gunpowder",
type = "shapeless",
recipe = {"default:coal_lump", "default:gravel", "default:glass"}
})

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