Remove more android etc

master
James 2017-11-21 00:25:38 -05:00
parent 56691f48a6
commit 3fba91548d
1 changed files with 3 additions and 67 deletions

View File

@ -4,9 +4,9 @@
[Homepage](https://dolphin-emu.org/) | [Project Site](https://github.com/dolphin-emu/dolphin) | [Forums](https://forums.dolphin-emu.org/) | [Wiki](https://wiki.dolphin-emu.org/) | [Issue Tracker](https://bugs.dolphin-emu.org/projects/emulator/issues) | [Coding Style](https://github.com/dolphin-emu/dolphin/blob/master/Contributing.md) | [Transifex Page](https://www.transifex.com/projects/p/dolphin-emu/)
Dolphin is an emulator for running GameCube and Wii games on Windows,
Linux, macOS, and recent Android devices. It's licensed under the terms
of the GNU General Public License, version 2 or later (GPLv2+).
DolphinUWP is an emulator for running GameCube and Wii games on Windows
UWP. It's licensed under the terms of the GNU General Public License,
version 2 or later (GPLv2+).
Please read the [FAQ](https://dolphin-emu.org/docs/faq/) before using Dolphin.
@ -43,75 +43,11 @@ Installer directory. This will require the Nullsoft Scriptable Install System
(NSIS) to be installed. Creating an installer is not necessary to run Dolphin
since the Binary directory contains a working Dolphin distribution.
## Building for Linux and macOS
Dolphin requires [CMake](http://www.cmake.org/) for systems other than Windows. Many libraries are
bundled with Dolphin and used if they're not installed on your system. CMake
will inform you if a bundled library is used or if you need to install any
missing packages yourself.
### macOS Build Steps:
1. `mkdir build`
2. `cd build`
3. `cmake ..`
4. `make`
An application bundle will be created in `./Binaries`.
### Linux Global Build Steps:
To install to your system.
1. `mkdir build`
2. `cd build`
3. `cmake ..`
4. `make`
5. `sudo make install`
### Linux Local Build Steps:
Useful for development as root access is not required.
1. `mkdir Build`
2. `cd Build`
3. `cmake .. -DLINUX_LOCAL_DEV=true`
4. `make`
5. `ln -s ../../Data/Sys Binaries/`
### Linux Portable Build Steps:
Can be stored on external storage and used on different Linux systems.
Or useful for having multiple distinct Dolphin setups for testing/development/TAS.
1. `mkdir Build`
2. `cd Build`
3. `cmake .. -DLINUX_LOCAL_DEV=true`
4. `make`
5. `cp -r ../Data/Sys/ Binaries/`
6. `touch Binaries/portable.txt`
## Building for Android
These instructions assume familiarity with Android development. If you do not have an
Android dev environment set up, see [AndroidSetup.md](AndroidSetup.md).
If using Android Studio, import the Gradle project located in `./Source/Android`.
Android apps are compiled using a build system called Gradle. Dolphin's native component,
however, is compiled using CMake. The Gradle script will attempt to run a CMake build
automatically while building the Java code.
## Uninstalling
When Dolphin has been installed with the NSIS installer, you can uninstall
Dolphin like any other Windows application.
Linux users can run `cat install_manifest.txt | xargs -d '\n' rm` as root from the build directory
to uninstall Dolphin from their system.
macOS users can simply delete Dolphin.app to uninstall it.
Additionally, you'll want to remove the global user directory (see below to
see where it's stored) if you don't plan to reinstall Dolphin.