Commit Graph

34 Commits (master)

Author SHA1 Message Date
Gael-de-Sailly 8ad7702acf Check temperature for the node above in the dirt ABM.
That's because the snow cover on the grass depends on the air temperature, so the block above.
2015-12-21 20:23:21 +01:00
Gael-de-Sailly 7565d2971e Dirt transformation
Changed the ABM that converts dirt into lawn
Now it detects the climate and changes the dirt accordingly
Added setting dry_dirt_threshold that is the highest humidity on which the dirt is converted to dry lawn.
2015-12-21 19:43:18 +01:00
Gael-de-Sailly 38576ef7b7 Added dry dirt nodes 2015-12-21 19:03:04 +01:00
vlapsley 9be8720c34 Add mangrove tree and fern. 2015-10-31 18:49:19 +01:00
vlapsley a4b9acc724 Add willow tree. 2015-10-29 21:17:00 +11:00
Gael-de-Sailly 7a74a1af76 Added settings for ores
and moved the code for stone ores into mapgen.lua
2015-10-02 22:57:12 +02:00
Duane Robertson 3ea7908865 Add some different leaves for deciduous trees. 2015-10-01 19:40:24 -05:00
Duane Robertson b8f9754377 Clean up the comments a bit 2015-09-29 07:20:37 -05:00
Duane Robertson 75698338dc The tree table is more objectified, with trunk diameter as a property. 2015-09-29 07:09:04 -05:00
Duane Robertson 459c5772e3 Slimmer Trees
I think the cherry tree and banana plant look a little beefier than real
life.
2015-09-27 22:02:55 -05:00
vlapsley 453dd7f8af Add array for flowers & plants and two new river plants. 2015-09-24 10:44:37 +10:00
vlapsley f008f7a6ed Add birch tree. 2015-09-22 21:43:08 +10:00
vlapsley a3686af53a Add array for defining tree nodes and tree variables. 2015-09-22 18:54:50 +10:00
vlapsley 8d58d81400 Add cherry blossom trees. 2015-09-20 16:05:19 +10:00
vlapsley ddeaef6a06 Add banana tree, wood and bananas. Yum! 2015-09-18 21:54:11 +10:00
vlapsley 7cd1a1235a Hibiscus flower along river bank. 2015-09-17 19:57:32 +10:00
vlapsley e2554f9557 Added Bird of Paradise and Orchid to jungle plants and gerbera to flowers. 2015-09-16 22:31:16 +10:00
Duane Robertson 5fa3f30ff1 New Stone and Temperature Checks
I added in the missing stone types and put temperature checks in for
mushrooms and fungi. I also removed the unnecessary plant group and
added leaf decay to big mushrooms.
2015-09-11 19:44:22 -05:00
Duane Robertson d739d05520 Stalactites and Stalagmites 2015-09-08 21:48:06 -05:00
Duane Robertson 79edcdad54 Texture Fixes
Two textures were mis-named. Also changed cave water to river water, to
limit potential flooding.
2015-09-08 18:20:04 -05:00
Duane Robertson 0ff9b610c2 Fixed loss of fungal stone at low altitudes 2015-09-03 23:32:06 -05:00
Duane Robertson 41cf88013d Fungal Glow
Added glowing fungus to the ceiling of caves and brightened the
mushroom glow, as well as altering several textures. Added crafted moon
juice and moon glass (glowing glass). Caves are much prettier now, with
the cave stuff option enabled. There's a barely measurable slow-down to
stone generation, again with the option enabled.
2015-09-03 19:35:23 -05:00
Duane Robertson 6a911a37e2 Cave Stuff
This allows you to add water features (lots of waterfalls) and
giant mushrooms. The "cave_stuff" option must be set for anything to
happen. Giant (and huge) mushroom caps can be cooked for food. Stems can
be converted into wood. I was inspired by Journey to the Center of the
Earth, especially the old cinema version.
2015-09-03 01:44:06 -05:00
Gael-de-Sailly 5f02b1b943 Added comments 2015-08-31 11:15:53 +02:00
Gael-de-Sailly 62599627a4 Removed duplicate of fir trunk definition 2015-08-19 21:42:11 +02:00
Gael-de-Sailly e124267227 Fir sapling grows 2015-07-04 08:42:02 +02:00
Gael-de-Sailly 6b521cbe5b Generate default:river_water_source in rivers 2015-07-02 17:13:24 +02:00
Gael-de-Sailly e909d9fbbf Added real fir tree, with textures from Forest
Tried to make pine tree, it needs to be reworked before being added to mapgen.
2015-06-30 12:51:57 +02:00
Gael-de-Sailly de57759575 Added pine tree
They look like firs. This is the desired effect.
They use default:pinetree and default:pine_needles.
2015-05-25 15:39:51 +02:00
Gael-de-Sailly ee4864faf8 Added jungle trees 2015-05-01 22:36:01 +02:00
Gael-de-Sailly d1fa9ae3a7 Experimental trees
They are generated from a 3D perlin noise with a different seed for each tree.
For now, trees grows only from saplings. Automatically generated trees will come soon.
2015-04-24 15:08:16 +02:00
Gaël Chrétien be39e53a17 Override water in nodes.lua 2015-04-05 16:31:14 +02:00
Gaël Chrétien ff7a8e689c Added red clay 2015-04-05 16:21:51 +02:00
Gael-de-Sailly a0b8d0940e Added dirt nodes 2015-04-04 20:24:28 +02:00