Added dry dirt nodes
parent
3d64bec551
commit
38576ef7b7
11
nodes.lua
11
nodes.lua
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@ -41,6 +41,7 @@ local function register_dirts(readname)
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local name = readname:lower()
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local itemstr_dirt = "valleys_mapgen:dirt_" .. name
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local itemstr_lawn = itemstr_dirt .. "_with_grass"
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local itemstr_dry = itemstr_dirt .. "_with_dry_grass"
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local itemstr_snow = itemstr_dirt .. "_with_snow"
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local tilestr = "vmg_dirt_" .. name .. ".png"
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@ -63,6 +64,16 @@ local function register_dirts(readname)
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}),
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})
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minetest.register_node(itemstr_dry, {
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description = readname .. " Dirt with Dry Grass",
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tiles = {"default_dry_grass.png", tilestr, tilestr .. "^default_dry_grass_side.png"},
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groups = {crumbly=3, soil=1},
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drop = itemstr_dirt,
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sounds = default.node_sound_dirt_defaults({
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footstep = {name = "default_grass_footstep", gain=0.4},
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}),
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})
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minetest.register_node(itemstr_snow, {
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description = readname .. " Dirt with Snow",
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tiles = {"default_snow.png", tilestr, tilestr .. "^default_snow_side.png"},
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