starting on trees

This commit is contained in:
Bob Omb 2015-10-25 11:40:16 -07:00
parent 7bc11d135b
commit 220ee604be
2 changed files with 6 additions and 1 deletions

View File

@ -191,8 +191,9 @@ minetest.register_on_generated(function(minp, maxp, seed)
local elev, biome, water, road = realterrain.get_pixel(x, z) -- elevation in meters from DEM and water true/false
--print("elev: "..elev..", biome: "..biome..", water: "..water..", road: "..road)
local ground, shrub, sprob, tprob
local ground, shrub, sprob, tprob, tree
sprob, tprob = 10, 5
tree = "tree"
if biome < tonumber(realterrain.get_setting("b01cut")) then
ground = cids[1].ground
shrub = cids[1].shrub
@ -271,6 +272,10 @@ minetest.register_on_generated(function(minp, maxp, seed)
if math.random(0,100) <= sprob then
data[vi] = shrub
end
if math.random(0,100) <= tprob then
--import appropriate tree .mts
minetest.place_schematic({x=x,y=y,z=z}, MODPATH.."/schems/"..tree..".mts")
end
elseif y <= tonumber(realterrain.settings.waterlevel) then
data[vi] = c_water
end

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schems/tree.mts Normal file

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