23 lines
546 B
C++
23 lines
546 B
C++
//
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// Copyright (c) 2016 The ANGLE Project Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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//
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// validationES31.h: Validation functions for OpenGL ES 3.1 entry point parameters
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#ifndef LIBANGLE_VALIDATION_ES31_H_
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#define LIBANGLE_VALIDATION_ES31_H_
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#include <GLES3/gl31.h>
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namespace gl
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{
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class Context;
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bool ValidateGetBooleani_v(Context *context, GLenum target, GLuint index, GLboolean *data);
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} // namespace gl
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#endif // LIBANGLE_VALIDATION_ES31_H_
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