Commit Graph

32 Commits (master)

Author SHA1 Message Date
FaceDeer ea1a20b32a Subterrane split (#1)
Splitting the core giant-cave-making code out into its own separate mod
2017-03-25 11:55:00 -06:00
Chris N b88d5cb2db Fix error involving non-existent global
Amazing no one caught it til now...
2015-03-03 20:17:48 -10:00
Chris N 2600ce6a37 Stability Update, Further Grief Prevention
Made a tweak to the noise that both speeds up mapgen and prevents
crashes with Minetest 0.4.11.  Also made it so that DM realm structure
spawners automatically remove themselves from the surface world,
preventing griefing.
2015-01-06 11:57:15 -10:00
Chris N 01c65f72e0 Moontest compatibility, griefing resistance
My visit to OldCoder's Moontest server revealed that CaveRealms was
incompatible with Moontest... but no more!  Additionally, griefing in
creative mode was possible because fortress and fountain spawners
appeared in the creative inventory... also fixed.  Other measures in
development...
2015-01-05 19:30:05 -10:00
Chris N b0fc53089b Version 0.8 - DeepRealms
Add the new DeepRealms, inspired by Zeno's fork, and add the new salt
crystal, obsidian, and coal dust biomes.
2014-12-16 19:57:25 -10:00
Chris N 87ac0a6706 Add option to turn off fortresses
Some people just can't stand the coolness.
2014-08-07 11:11:24 -10:00
Chris N 62d7c52760 More settings in config.lua, inc. minimum items
Moved all new settings into config, bumped declared version number, made
minimum number of items in a chest configurable.
2014-08-06 14:37:35 -10:00
Chris N 7962a26072 Version 0.4 Release!
The treacherous Dungeon Master's Lair awaits!
2014-08-05 16:11:42 -10:00
Craig Robbins 9d2c0bd229 Fix for ceiling icicles "floating" 2014-07-04 15:29:19 +10:00
Craig Robbins bf647b692a Only load falling_ice.lua if configured to do so 2014-07-04 15:21:43 +10:00
Craig Robbins 218738812e Bug fix (falling nodes)
Without this fix falling nodes (e.g. sand) do not work correctly. For example, placing sand on top of water the sand will drop and disappear.
2014-07-04 15:09:51 +10:00
Chris N 5fa14b481a Fix declared version
No longer in the Dev branch, is it?
2014-07-02 17:38:59 -10:00
Chris N 0d1a2c8ef5 Fix biomes not shifting correctly
Cubes may be symmetrical... but I'm not stressing.
2014-07-02 16:17:05 -10:00
Chris N 71da7c212f Fix Typo
The jig's up.
2014-07-02 14:43:28 -10:00
Chris N d5ef5993c9 Switch to subterrain base engine
Huge performance increase and error reduction.  Also fixed stalagmite
and stalactites spawning in midair.   UNLIMITED vertical chunks.
2014-07-02 14:33:17 -10:00
Chris N 86bbbd667c Dev Branch Created
Here there be drag- I mean bugs.
2014-07-01 16:23:24 -10:00
Chris N d310d2a198 Allowed for variable cave size and rarity.
Use the CLUSAV and CLUSAM constants at the start to adjust.
2014-06-30 18:28:30 -10:00
Chris N 6d6186af91 Pseudo-merge pull request #3 from Zeno-/master
Manual merge of Zeno-'s changes, with several revisions.
2014-06-30 11:08:23 -10:00
Chris N b6d45be712 Large scale cleanup, calling it Version 0.2.8
Lots of values moved to config.lua, split nodes and functions into their
own files.
2014-06-28 13:01:39 -10:00
Chris N 1df559305a Version 0.2.7
Added Glaciated Biome
2014-06-27 20:08:17 -10:00
Chris N a95247bd70 Crafting and minor tweaks
Added craft recipes for Mycena Essence, Glow Mese Crystals, and a
reverse recipe for them. Fixed selection box for mycena mushrooms,
adjusted crystal variation rates.
2014-06-27 13:36:45 -10:00
Chris N 8bed2d7ac8 Added Algae Biome, glowing mese crystals
In other words, mesecons-users will be pleased.
2014-06-26 18:17:11 -10:00
Chris N a08e0d2355 Fix giant mushroom texture
Also increment version number in the code.

Apparently I think everyone has 20-20 eyesight.
2014-06-25 19:46:09 -10:00
Chris N 46894d7874 The 'Shroom Update
Mycena mushrooms, glow worms, giant mushrooms, slight biome logic
cleanup.
2014-06-25 18:34:34 -10:00
Craig Robbins c85a4295b7 Approx. 300% speed increase 2014-06-25 12:27:19 +10:00
Chris N 765d8f2fb6 Fungus Biome Addition
New crystal color and two more additions: lichen covered cobble and
fungus.
2014-06-24 14:03:21 -10:00
HeroOfTheWinds 0a0e4b0b53 Add crystal stalactites (0.2.1)
No testers were impaled in the making of this release.
2014-06-20 17:41:42 -10:00
Craig Robbins 8deaef628a Fixed description for caverealms:stone_with_moss 2014-06-20 16:54:33 +10:00
Craig Robbins 045e9641d2 Began moving values to config.lua so they can be specified in the .conf file 2014-06-20 15:12:46 +10:00
HeroOfTheWinds 9cee177c65 Version 0.2 Release
New crystal stalagmite structure, now generates stalactites.  Some
setting tweaks.
2014-06-19 16:29:21 -10:00
HeroOfTheWinds 796914fc47 Version 0.2 Beta
Preliminary release for v. 0.2.
New glow crystal texture, stalagmite generation added.
2014-06-18 14:24:33 -10:00
HeroOfTheWinds 12070ef2ba Initial Commit
This ain't no Cave Story.
2014-06-13 21:29:45 -10:00