Sokomine
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cb6541bf90
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added tree growing code for normal and jungletrees as the default game no longer provides a suitable interface
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2014-11-13 22:07:45 +01:00 |
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Sokomine
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32d1e0c1e6
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added far better terrain blend (programmed by paramat); added update_liquids
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2014-11-08 23:01:13 +01:00 |
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Sokomine
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256d686a58
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actually loaded config file
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2014-10-13 17:59:48 +02:00 |
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Sokomine
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308df19006
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moved spawning of player into extra file; made sure players do not spawn inside stone below the village if said villages height got changed
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2014-10-13 17:17:42 +02:00 |
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Sokomine
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de2e87f856
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sorted some functions
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2014-10-08 00:23:29 +02:00 |
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Sokomine
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d36e830d97
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added function for filling chests and shelves with random materials
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2014-09-28 03:56:24 +02:00 |
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Sokomine
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6ac0ad262a
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added name generator for villages
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2014-09-20 17:53:20 +02:00 |
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Sokomine
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7fa94dc66f
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seperated village structure generation and placement of buildings; lowered village height to 1-5; added special road node that will not be removed by cavegen
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2014-08-05 19:49:02 +02:00 |
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Sokomine
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770e6a81af
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made village generation really independent from mg mapgen
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2014-08-05 01:24:11 +02:00 |
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Sokomine
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8ee366feea
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first commit for mg_villages (which is derived directly from my mg-fork)
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2014-08-04 22:18:20 +02:00 |
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