Sokomine
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20f78eeb53
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actually made use of the new logcabin buildings
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2014-10-07 03:24:53 +02:00 |
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Sokomine
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7d3edf7c17
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made use of minetest.decompress by reading .mts files directly
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2014-09-23 04:53:13 +02:00 |
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Sokomine
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f991862f8b
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huge speed improvement for lage villages by improved rotation
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2014-09-22 05:42:42 +02:00 |
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Sokomine
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25afe15e6b
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logcabin villages are now independent of glasspanes mod
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2014-08-19 18:52:29 +02:00 |
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Sokomine
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af1430c5e4
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added grasshut villages and soft dependencies for them
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2014-08-19 18:15:08 +02:00 |
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Sokomine
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4b764038a3
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moved buildings-table to mg_villages.* namespace
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2014-08-18 00:24:15 +02:00 |
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Sokomine
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255a5406b8
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space between buildings can now be configured for each village type
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2014-08-11 00:42:12 +02:00 |
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Sokomine
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0d10809f92
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changed size of medieval villages to something smaller again (was larger for debug reasons)
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2014-08-06 03:14:06 +02:00 |
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Sokomine
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7fa94dc66f
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seperated village structure generation and placement of buildings; lowered village height to 1-5; added special road node that will not be removed by cavegen
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2014-08-05 19:49:02 +02:00 |
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Sokomine
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8ee366feea
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first commit for mg_villages (which is derived directly from my mg-fork)
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2014-08-04 22:18:20 +02:00 |
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