Update init.lua
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init.lua
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init.lua
@ -55,7 +55,7 @@ if minetest.get_modpath("3d_armor") then
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armor:register_armor("leg_mese:shield", {
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description = S("Legendary Mese Shield"),
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inventory_image = "leg_mese_shield.png",
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inventory_image = "leg_mese_shield_inv.png",
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light_source = 7, -- Texture will have a glow when dropped
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groups = {armor_shield=1, armor_heal=20, armor_use=200, armor_fire=10},
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armor_groups = {fleshy=20},
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