diff --git a/init.lua b/init.lua index 6041e71..17e831c 100644 --- a/init.lua +++ b/init.lua @@ -55,7 +55,7 @@ if minetest.get_modpath("3d_armor") then armor:register_armor("leg_mese:shield", { description = S("Legendary Mese Shield"), - inventory_image = "leg_mese_shield.png", + inventory_image = "leg_mese_shield_inv.png", light_source = 7, -- Texture will have a glow when dropped groups = {armor_shield=1, armor_heal=20, armor_use=200, armor_fire=10}, armor_groups = {fleshy=20},