fix readme and conf
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README.txt
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README.txt
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Minetest Game [minetest_game]
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=============================
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The main subgame for the Minetest engine
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========================================
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To use this subgame with the Minetest engine, insert this repository as
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/games/minetest_game
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The Minetest engine can be found in:
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https://github.com/minetest/minetest/
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Compatibility
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--------------
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The Minetest Game github master HEAD is generally compatible with the github
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master HEAD of the Minetest engine.
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Additionally, when the Minetest engine is tagged to be a certain version (eg.
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0.4.10), Minetest Game is tagged with the version too.
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When stable releases are made, Minetest Game is packaged and made available in
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http://minetest.net/download
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and in case the repository has grown too much, it may be reset. In that sense,
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this is not a "real" git repository. (Package maintainers please note!)
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Licensing
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---------
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See LICENSE.txt
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CitySim [citysim_game]
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# This file contains settings of Minetest Game that can be changed in minetest.conf
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# By default, all the settings are commented and not functional.
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# Uncomment settings by removing the preceding #.
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# Whether creative mode (fast digging of all blocks, unlimited resources) should be enabled
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#creative_mode = false
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# Sets the behaviour of the inventory items when a player dies.
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# "bones": Store all items inside a bone node but drop items if inside protected area
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# "drop": Drop all items on the ground
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# "keep": Player keeps all items
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#bones_mode = "bones"
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# The time in seconds after which the bones of a dead player can be looted by everyone
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# 0 to disable
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#share_bones_time = 1200
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# How much earlier the bones of a dead player can be looted by
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# everyone if the player dies in a protected area they don't own.
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# 0 to disable. By default it is "share_bones_time" divide by four.
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#share_bones_time_early = 300
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# Whether fire should be enabled. If disabled, 'basic flame' nodes will disappear.
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# 'permanent flame' nodes will remain with either setting.
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#enable_fire = true
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# Enable flame sound.
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#flame_sound = true
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# Whether lavacooling should be enabled.
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#enable_lavacooling = true
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# Whether the stuff in initial_stuff should be given to new players
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#give_initial_stuff = false
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#initial_stuff = default:pick_steel,default:axe_steel,default:shovel_steel,default:torch 99,default:cobble 99
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# Whether the TNT mod should be enabled
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#enable_tnt = <true in singleplayer, false in multiplayer>
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# The radius of a TNT explosion
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#tnt_radius = 3
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# Enable the stairs mod ABM that replaces the old 'upside down'
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# stair and slab nodes in old maps with the new param2 versions.
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#enable_stairs_replace_abm = false
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# Whether you allow respawning in beds
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# Default value is true
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#enable_bed_respawn = true
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# Whether players can skip night by sleeping
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# Default value is true
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#enable_bed_night_skip = true
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