From e5cf9504b159ee95374ccfd9653129823c380b61 Mon Sep 17 00:00:00 2001 From: Elkien3 Date: Tue, 21 Aug 2018 17:38:38 -0500 Subject: [PATCH] fix readme and conf --- README.txt | 29 +---------------------- game.conf | 2 +- minetest.conf | 0 minetest.conf.example | 53 ------------------------------------------- 4 files changed, 2 insertions(+), 82 deletions(-) delete mode 100644 minetest.conf delete mode 100644 minetest.conf.example diff --git a/README.txt b/README.txt index 97ad70a..821a8e6 100644 --- a/README.txt +++ b/README.txt @@ -1,28 +1 @@ -Minetest Game [minetest_game] -============================= -The main subgame for the Minetest engine -======================================== - -To use this subgame with the Minetest engine, insert this repository as - /games/minetest_game - -The Minetest engine can be found in: - https://github.com/minetest/minetest/ - -Compatibility --------------- -The Minetest Game github master HEAD is generally compatible with the github -master HEAD of the Minetest engine. - -Additionally, when the Minetest engine is tagged to be a certain version (eg. -0.4.10), Minetest Game is tagged with the version too. - -When stable releases are made, Minetest Game is packaged and made available in - http://minetest.net/download -and in case the repository has grown too much, it may be reset. In that sense, -this is not a "real" git repository. (Package maintainers please note!) - -Licensing ---------- - -See LICENSE.txt +CitySim [citysim_game] \ No newline at end of file diff --git a/game.conf b/game.conf index 4dea949..41747b3 100644 --- a/game.conf +++ b/game.conf @@ -1 +1 @@ -name = Minetest Game +name = CitySim \ No newline at end of file diff --git a/minetest.conf b/minetest.conf deleted file mode 100644 index e69de29..0000000 diff --git a/minetest.conf.example b/minetest.conf.example deleted file mode 100644 index 9393b1a..0000000 --- a/minetest.conf.example +++ /dev/null @@ -1,53 +0,0 @@ -# This file contains settings of Minetest Game that can be changed in minetest.conf -# By default, all the settings are commented and not functional. -# Uncomment settings by removing the preceding #. - -# Whether creative mode (fast digging of all blocks, unlimited resources) should be enabled -#creative_mode = false - -# Sets the behaviour of the inventory items when a player dies. -# "bones": Store all items inside a bone node but drop items if inside protected area -# "drop": Drop all items on the ground -# "keep": Player keeps all items -#bones_mode = "bones" - -# The time in seconds after which the bones of a dead player can be looted by everyone -# 0 to disable -#share_bones_time = 1200 - -# How much earlier the bones of a dead player can be looted by -# everyone if the player dies in a protected area they don't own. -# 0 to disable. By default it is "share_bones_time" divide by four. -#share_bones_time_early = 300 - -# Whether fire should be enabled. If disabled, 'basic flame' nodes will disappear. -# 'permanent flame' nodes will remain with either setting. -#enable_fire = true - -# Enable flame sound. -#flame_sound = true - -# Whether lavacooling should be enabled. -#enable_lavacooling = true - -# Whether the stuff in initial_stuff should be given to new players -#give_initial_stuff = false -#initial_stuff = default:pick_steel,default:axe_steel,default:shovel_steel,default:torch 99,default:cobble 99 - -# Whether the TNT mod should be enabled -#enable_tnt = - -# The radius of a TNT explosion -#tnt_radius = 3 - -# Enable the stairs mod ABM that replaces the old 'upside down' -# stair and slab nodes in old maps with the new param2 versions. -#enable_stairs_replace_abm = false - -# Whether you allow respawning in beds -# Default value is true -#enable_bed_respawn = true - -# Whether players can skip night by sleeping -# Default value is true -#enable_bed_night_skip = true