Commit Graph

161 Commits (master)

Author SHA1 Message Date
rexim 71ee35bf61 Remove Grid and ActionPicker 2020-01-06 02:42:27 +07:00
rexim 0d5bf93205 Remove Lt from Edit_field 2020-01-06 02:31:42 +07:00
rexim 755798450b Replace Tokens with Strings 2020-01-05 00:08:51 +07:00
aodhneine acb37e8122 Removed TODO#1219. 2019-12-29 18:24:34 +00:00
aodhneine 81aa31fc27 Added more conventional edit keys. 2019-12-29 18:17:35 +00:00
Alexey Kutepov bd1d655923
Merge pull request #1209 from isidentical/console-shortcuts
(#358) implement console shortcuts for copy, cut, paste, clear
2019-12-21 23:34:15 +07:00
rexim a3880fe5ae Add TODO(#1220) 2019-12-21 23:27:29 +07:00
rexim 6c575f8ede Add TODO(#1219) 2019-12-21 23:27:28 +07:00
isidentical eb3088a323 use insert_char for insert_string, free console log, move actions to edit field 2019-12-18 17:22:36 +03:00
gooddoog 11b7c4ab8a source_code -> input_text 2019-12-17 16:32:22 +03:00
gooddoog 2b7754a7ef (#387) Check if command is not empty before pushing to console history 2019-12-17 16:27:16 +03:00
isidentical c67cfe91de (#358) implement console shortcuts for copy, cut, paste, clear 2019-12-16 17:36:12 +03:00
Metin Ozyildirim 054569f736 (#1201) sprite_font_boundary_box newline support 2019-12-16 00:50:10 +00:00
rexim 523337125b Merge ListSelector with LevelPicker 2019-12-16 00:52:01 +07:00
rexim 0c137397fd Don't select the level when cursor doesn't point at anything 2019-12-16 00:35:56 +07:00
Gokberk Yaltirakli f626d703c8 List selector wrap around 2019-12-15 16:10:18 +00:00
rexim 002ac714b3 Remove metadata usage from LevelPicker 2019-12-15 02:53:22 +07:00
rexim 566357fd8f Partially remove lt from LevelPicker branch 2019-12-10 19:51:56 +07:00
rexim 75a3de6bf2 Merge branch 'master' into memory
- Camera struct used to contain pointer to Sprite_font, but we changed
  to the value
- In camera.h we removed camera_font() and added effective_scale()
2019-12-09 05:27:05 +07:00
rexim e807dc97a8 Refactor sprite_font_render_text 2019-12-09 01:09:06 +07:00
rexim 464fe0a8ed Make Sprite_font transparent 2019-12-09 00:56:31 +07:00
gooddoog f2bceff0f3 (#1193) Move selection clean to game_switch_state 2019-12-08 20:09:25 +03:00
gooddoog 8e7916334c (#1193) Use 'menu' console command instead of 'Esc' key 2019-12-08 19:45:10 +03:00
rexim e1a2bc1e5a Fix sprite_font_boundary_box usage 2019-12-01 02:36:07 +07:00
Alexey Kutepov cfa28e446d
Merge pull request #1164 from zhiayang/1070
(#1070) Only actually select a list item when the mouse is correct
2019-12-01 02:23:40 +07:00
Alexey Kutepov 1db8e93311
Merge pull request #1163 from zhiayang/974
(#974) Support non-1x display resolution scale
2019-12-01 01:47:11 +07:00
zhiayang 62bcdd053c
(#1070) Only actually select a list item when the mouse is correct 2019-11-25 12:28:54 +08:00
zhiayang 8388fbc950
(#974) Fix another oversight 2019-11-25 11:42:17 +08:00
zhiayang 3c9409f3c1
(#974) Support non-1x display resolution scale 2019-11-25 11:09:47 +08:00
rexim 14a80ed176 (#1139) Decouple sprite_font_boundary_box from Sprite_font 2019-11-25 02:09:24 +07:00
rexim c18a797b34 (#1129) Fix compilation on WindowsXP 2019-11-17 01:22:54 +07:00
rexim 29605eb925 (#1129) Introduce cursor icon pivot 2019-11-17 01:20:59 +07:00
rexim a25ef723f9 (#1129) Extract Cursor entity 2019-11-16 23:57:16 +07:00
rexim b6c33ce00b (#411) Implement the load command 2019-11-10 00:26:26 +07:00
rexim 3b7caacf36 (#411) Fix build on Windows 2019-11-09 23:21:38 +07:00
rexim 96ff0a019d (#411) Stub load command 2019-11-04 03:10:20 +07:00
rexim d9d1f0f4ad (#411) Introduce word parser to console 2019-11-04 03:10:20 +07:00
rexim f18167621a (#1108) Story Grid elements in a Flexible Array Member 2019-10-29 00:45:39 +07:00
rexim d563f40056 (#1108) Introduce Grid 2019-10-28 02:10:27 +07:00
rexim 01266e7dc2 Remove ebisp
F
2019-10-13 01:34:36 +07:00
rexim 6b47c1d1de Replace Vec and Point with Vec2f 2019-09-29 03:34:12 +07:00
rexim 83295c8f08 point.h -> vec.h 2019-09-29 03:24:30 +07:00
rexim d85c6bb087 (#1045) trace_assert 2019-09-15 02:28:25 +07:00
rexim 333cfe1d9e (#1045) remove eval_result from Console 2019-09-15 02:26:04 +07:00
rexim af462d9921 (#1045) Decouple Console from Sprite_font and SDL_Renderer 2019-09-15 02:21:21 +07:00
rexim 238a9162df (#1045) Make Camera entity transparent 2019-09-15 01:13:42 +07:00
The-Renaissance ff2b2171c5 (#875) MinGW build support 2019-08-10 22:54:33 -04:00
rexim 1f10ae3883 (#903) Center LevelEditor notice 2019-07-30 03:51:37 +07:00
rexim 6200c7146c (#903) don't store position in WiggleText 2019-07-30 03:20:17 +07:00
rexim f325181bd2 (#903) Show the "Level saved" notice when the level is being saved 2019-07-30 01:15:47 +07:00