rexim
|
71ee35bf61
|
Remove Grid and ActionPicker
|
2020-01-06 02:42:27 +07:00 |
rexim
|
0d5bf93205
|
Remove Lt from Edit_field
|
2020-01-06 02:31:42 +07:00 |
rexim
|
755798450b
|
Replace Tokens with Strings
|
2020-01-05 00:08:51 +07:00 |
aodhneine
|
acb37e8122
|
Removed TODO#1219.
|
2019-12-29 18:24:34 +00:00 |
aodhneine
|
81aa31fc27
|
Added more conventional edit keys.
|
2019-12-29 18:17:35 +00:00 |
Alexey Kutepov
|
bd1d655923
|
Merge pull request #1209 from isidentical/console-shortcuts
(#358) implement console shortcuts for copy, cut, paste, clear
|
2019-12-21 23:34:15 +07:00 |
rexim
|
a3880fe5ae
|
Add TODO(#1220)
|
2019-12-21 23:27:29 +07:00 |
rexim
|
6c575f8ede
|
Add TODO(#1219)
|
2019-12-21 23:27:28 +07:00 |
isidentical
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eb3088a323
|
use insert_char for insert_string, free console log, move actions to edit field
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2019-12-18 17:22:36 +03:00 |
gooddoog
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11b7c4ab8a
|
source_code -> input_text
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2019-12-17 16:32:22 +03:00 |
gooddoog
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2b7754a7ef
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(#387) Check if command is not empty before pushing to console history
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2019-12-17 16:27:16 +03:00 |
isidentical
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c67cfe91de
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(#358) implement console shortcuts for copy, cut, paste, clear
|
2019-12-16 17:36:12 +03:00 |
Metin Ozyildirim
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054569f736
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(#1201) sprite_font_boundary_box newline support
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2019-12-16 00:50:10 +00:00 |
rexim
|
523337125b
|
Merge ListSelector with LevelPicker
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2019-12-16 00:52:01 +07:00 |
rexim
|
0c137397fd
|
Don't select the level when cursor doesn't point at anything
|
2019-12-16 00:35:56 +07:00 |
Gokberk Yaltirakli
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f626d703c8
|
List selector wrap around
|
2019-12-15 16:10:18 +00:00 |
rexim
|
002ac714b3
|
Remove metadata usage from LevelPicker
|
2019-12-15 02:53:22 +07:00 |
rexim
|
566357fd8f
|
Partially remove lt from LevelPicker branch
|
2019-12-10 19:51:56 +07:00 |
rexim
|
75a3de6bf2
|
Merge branch 'master' into memory
- Camera struct used to contain pointer to Sprite_font, but we changed
to the value
- In camera.h we removed camera_font() and added effective_scale()
|
2019-12-09 05:27:05 +07:00 |
rexim
|
e807dc97a8
|
Refactor sprite_font_render_text
|
2019-12-09 01:09:06 +07:00 |
rexim
|
464fe0a8ed
|
Make Sprite_font transparent
|
2019-12-09 00:56:31 +07:00 |
gooddoog
|
f2bceff0f3
|
(#1193) Move selection clean to game_switch_state
|
2019-12-08 20:09:25 +03:00 |
gooddoog
|
8e7916334c
|
(#1193) Use 'menu' console command instead of 'Esc' key
|
2019-12-08 19:45:10 +03:00 |
rexim
|
e1a2bc1e5a
|
Fix sprite_font_boundary_box usage
|
2019-12-01 02:36:07 +07:00 |
Alexey Kutepov
|
cfa28e446d
|
Merge pull request #1164 from zhiayang/1070
(#1070) Only actually select a list item when the mouse is correct
|
2019-12-01 02:23:40 +07:00 |
Alexey Kutepov
|
1db8e93311
|
Merge pull request #1163 from zhiayang/974
(#974) Support non-1x display resolution scale
|
2019-12-01 01:47:11 +07:00 |
zhiayang
|
62bcdd053c
|
(#1070) Only actually select a list item when the mouse is correct
|
2019-11-25 12:28:54 +08:00 |
zhiayang
|
8388fbc950
|
(#974) Fix another oversight
|
2019-11-25 11:42:17 +08:00 |
zhiayang
|
3c9409f3c1
|
(#974) Support non-1x display resolution scale
|
2019-11-25 11:09:47 +08:00 |
rexim
|
14a80ed176
|
(#1139) Decouple sprite_font_boundary_box from Sprite_font
|
2019-11-25 02:09:24 +07:00 |
rexim
|
c18a797b34
|
(#1129) Fix compilation on WindowsXP
|
2019-11-17 01:22:54 +07:00 |
rexim
|
29605eb925
|
(#1129) Introduce cursor icon pivot
|
2019-11-17 01:20:59 +07:00 |
rexim
|
a25ef723f9
|
(#1129) Extract Cursor entity
|
2019-11-16 23:57:16 +07:00 |
rexim
|
b6c33ce00b
|
(#411) Implement the load command
|
2019-11-10 00:26:26 +07:00 |
rexim
|
3b7caacf36
|
(#411) Fix build on Windows
|
2019-11-09 23:21:38 +07:00 |
rexim
|
96ff0a019d
|
(#411) Stub load command
|
2019-11-04 03:10:20 +07:00 |
rexim
|
d9d1f0f4ad
|
(#411) Introduce word parser to console
|
2019-11-04 03:10:20 +07:00 |
rexim
|
f18167621a
|
(#1108) Story Grid elements in a Flexible Array Member
|
2019-10-29 00:45:39 +07:00 |
rexim
|
d563f40056
|
(#1108) Introduce Grid
|
2019-10-28 02:10:27 +07:00 |
rexim
|
01266e7dc2
|
Remove ebisp
F
|
2019-10-13 01:34:36 +07:00 |
rexim
|
6b47c1d1de
|
Replace Vec and Point with Vec2f
|
2019-09-29 03:34:12 +07:00 |
rexim
|
83295c8f08
|
point.h -> vec.h
|
2019-09-29 03:24:30 +07:00 |
rexim
|
d85c6bb087
|
(#1045) trace_assert
|
2019-09-15 02:28:25 +07:00 |
rexim
|
333cfe1d9e
|
(#1045) remove eval_result from Console
|
2019-09-15 02:26:04 +07:00 |
rexim
|
af462d9921
|
(#1045) Decouple Console from Sprite_font and SDL_Renderer
|
2019-09-15 02:21:21 +07:00 |
rexim
|
238a9162df
|
(#1045) Make Camera entity transparent
|
2019-09-15 01:13:42 +07:00 |
The-Renaissance
|
ff2b2171c5
|
(#875) MinGW build support
|
2019-08-10 22:54:33 -04:00 |
rexim
|
1f10ae3883
|
(#903) Center LevelEditor notice
|
2019-07-30 03:51:37 +07:00 |
rexim
|
6200c7146c
|
(#903) don't store position in WiggleText
|
2019-07-30 03:20:17 +07:00 |
rexim
|
f325181bd2
|
(#903) Show the "Level saved" notice when the level is being saved
|
2019-07-30 01:15:47 +07:00 |