create_rect_layer_from_memory -> create_rect_layer

master
rexim 2020-01-12 02:06:58 +07:00
parent 6b988f7626
commit 93bf93130c
3 changed files with 11 additions and 11 deletions

View File

@ -43,11 +43,11 @@ LevelEditor *create_level_editor_from_memory(Memory *memory, Cursor *cursor)
level_editor->background_layer = create_background_layer(hexstr("fffda5"));
level_editor->player_layer = create_player_layer(vec(0.0f, 0.0f), hexstr("ff8080"));
level_editor->platforms_layer = create_rect_layer_from_memory(memory, "platform", cursor);
level_editor->lava_layer = create_rect_layer_from_memory(memory, "lava", cursor);
level_editor->back_platforms_layer = create_rect_layer_from_memory(memory, "back_platform", cursor);
level_editor->boxes_layer = create_rect_layer_from_memory(memory, "box", cursor);
level_editor->regions_layer = create_rect_layer_from_memory(memory, "region", cursor);
level_editor->platforms_layer = create_rect_layer(memory, "platform", cursor);
level_editor->lava_layer = create_rect_layer(memory, "lava", cursor);
level_editor->back_platforms_layer = create_rect_layer(memory, "back_platform", cursor);
level_editor->boxes_layer = create_rect_layer(memory, "box", cursor);
level_editor->regions_layer = create_rect_layer(memory, "region", cursor);
level_editor->goals_layer = create_point_layer_from_memory(memory, "goal");
level_editor->label_layer = create_label_layer_from_memory(memory, "label");

View File

@ -796,9 +796,9 @@ LayerPtr rect_layer_as_layer(RectLayer *rect_layer)
return layer;
}
RectLayer *create_rect_layer_from_memory(Memory *memory,
const char *id_name_prefix,
Cursor *cursor)
RectLayer *create_rect_layer(Memory *memory,
const char *id_name_prefix,
Cursor *cursor)
{
trace_assert(memory);
trace_assert(id_name_prefix);

View File

@ -46,9 +46,9 @@ LayerPtr rect_layer_as_layer(RectLayer *layer);
// NOTE: create_rect_layer and create_rect_layer_from_line_stream does
// not own id_name_prefix
RectLayer *create_rect_layer_from_memory(Memory *memory,
const char *id_name_prefix,
Cursor *cursor);
RectLayer *create_rect_layer(Memory *memory,
const char *id_name_prefix,
Cursor *cursor);
void rect_layer_load(RectLayer *rect_layer, Memory *memory, String *input);
static inline