(#721) level_filename -> level_folder
parent
196c8d7cf0
commit
8a35916b96
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@ -32,7 +32,7 @@ int main(int argc, char *argv[])
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Lt *const lt = create_lt();
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char *level_filename = NULL;
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char *level_folder = NULL;
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int fps = 30;
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for (int i = 1; i < argc;) {
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@ -50,12 +50,12 @@ int main(int argc, char *argv[])
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RETURN_LT(lt, -1);
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}
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} else {
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level_filename = argv[i];
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level_folder = argv[i];
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i++;
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}
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}
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if (level_filename == NULL) {
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if (level_folder == NULL) {
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log_fail("Path to level file is not provided\n");
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print_usage(stderr);
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RETURN_LT(lt, -1);
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@ -138,7 +138,7 @@ int main(int argc, char *argv[])
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Game *const game = PUSH_LT(
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lt,
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create_game(
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level_filename,
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level_folder,
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sound_sample_files,
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sound_sample_files_count,
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renderer),
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