(#721) level_filename -> level_folder

master
rexim 2019-03-10 23:34:55 +07:00
parent 196c8d7cf0
commit 8a35916b96
1 changed files with 4 additions and 4 deletions

View File

@ -32,7 +32,7 @@ int main(int argc, char *argv[])
Lt *const lt = create_lt();
char *level_filename = NULL;
char *level_folder = NULL;
int fps = 30;
for (int i = 1; i < argc;) {
@ -50,12 +50,12 @@ int main(int argc, char *argv[])
RETURN_LT(lt, -1);
}
} else {
level_filename = argv[i];
level_folder = argv[i];
i++;
}
}
if (level_filename == NULL) {
if (level_folder == NULL) {
log_fail("Path to level file is not provided\n");
print_usage(stderr);
RETURN_LT(lt, -1);
@ -138,7 +138,7 @@ int main(int argc, char *argv[])
Game *const game = PUSH_LT(
lt,
create_game(
level_filename,
level_folder,
sound_sample_files,
sound_sample_files_count,
renderer),