Reload with r, duh
parent
43b624db0a
commit
5b90505f70
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@ -150,7 +150,7 @@ static int game_event_running(game_t *game, const SDL_Event *event)
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case SDL_KEYDOWN:
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switch (event->key.keysym.sym) {
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case SDLK_q:
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case SDLK_r:
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printf("Reloading the level from '%s'...\n", game->level_file_path);
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game->level = RESET_LT(
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