(#1118) Try to fix warnings on MacOS build
parent
5a7b5b1208
commit
3c43b90c20
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@ -72,7 +72,7 @@ void action_picker_event(ActionPicker *picker,
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const float element_height = picker->widget.boundary.h / (float)ACTION_N;
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for (size_t i = 0; i < ACTION_N; ++i) {
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for (ActionType i = 0; i < ACTION_N; ++i) {
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const Vec2f element_position =
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vec_sum(
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vec(picker->widget.boundary.x, picker->widget.boundary.y),
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@ -134,7 +134,7 @@ int layer_picker_event(LayerPicker *layer_picker,
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switch (event->type) {
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case SDL_MOUSEBUTTONDOWN: {
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for (size_t i = 0; i < LAYER_PICKER_N; ++i) {
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for (LayerPicker i = 0; i < LAYER_PICKER_N; ++i) {
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const Rect cell = rect(
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position.x,
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size.y * (float) i + position.y,
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@ -750,7 +750,10 @@ RectLayer *create_rect_layer_from_line_stream(LineStream *line_stream, const cha
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dynarray_push(layer->ids, id);
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dynarray_push(layer->colors, &color);
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Action action = {0};
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Action action = {
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.type = ACTION_NONE,
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.entity_id = {0}
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};
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if (sscanf(line, "%d%n", (int*)&action.type, &n) > 0) {
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line += n;
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@ -27,7 +27,6 @@ static void print_usage(FILE *stream)
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int main(int argc, char *argv[])
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{
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int a = 5;
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srand((unsigned int) time(NULL));
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Lt *lt = create_lt();
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@ -81,7 +81,7 @@ void rect_object_impact(Rect object, Rect obstacle, int *sides)
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Rect int_area = rects_overlap_area(object, obstacle);
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if (int_area.w * int_area.h > 0.0f) {
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for (int side = 0; side < RECT_SIDE_N; ++side) {
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for (Rect_side side = 0; side < RECT_SIDE_N; ++side) {
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Line object_side = rect_side(object, side);
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Line int_side = rect_side(int_area, side);
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@ -105,7 +105,10 @@ Line rect_side(Rect rect, Rect_side side)
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const float x2 = rect.x + rect.w;
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const float y2 = rect.y + rect.h;
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Line result = { 0 };
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Line result = {
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.p1 = {0, 0},
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.p2 = {0, 0}
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};
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switch (side) {
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case RECT_SIDE_LEFT:
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