dragonblocks_alpha/src/client/game.h

13 lines
181 B
C

#ifndef _GAME_H_
#define _GAME_H_
#include <dragonstd/flag.h>
#include "types.h"
extern int game_fps;
void game(Flag *gfx_init);
void game_render(f64 dtime);
#endif // _GAME_H_