265 lines
9.3 KiB
Markdown
265 lines
9.3 KiB
Markdown
## Alpha 0.01
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> Initial Update
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- make a grass biome
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- make trees
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- make hand - mod another mod
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- make items drop
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- make tools
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- make trees drop stuff with shears
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- add treecapitator
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- itemstack max 1000
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- ores
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- vignette
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- furnace
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- add signs with vanessae's sign library
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- crafting recipes
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- beds - set respawn point - only sleep at night
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- make treecapitator cut down whole tree if using axe - make trees drop items on treecapitator
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- tnt
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- sand fall down
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- tnt throw player - and items
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- water flow faster
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- torches with particle
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- make a mob
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## Alpha 0.02
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> Learning Update
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- fix tools causing crash on pigs with no fleshy definition
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- ladders - only placeable on walls
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- eating animation - particles? - entity?
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- boats
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- make falling item have fall soundspec
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- rebalance sand audio
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- rewrite the item collection better
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- (not finished) redstone, make nodes drop multiple items individually
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- make item collection move with the player's speed
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- made saplings
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## Alpha 0.03
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> It's A Real Game! Update
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- make grass spread
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- water buckets
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- buckets water farmland
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- pickaxe required to mine stone based nodes
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- Crafting bench
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- Farming with hoes, grass drops seeds, bread, etc
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- simplify mobs ai
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- running out of a node when placing tries to replace it with another of the same item in inventory
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- crafting bench
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- add in default furnace
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- add backgrounds to all gui elements
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- make furnaces drop all items on destroy instead of not allowing you to mine them
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- added glass - smelt sand
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- added boat
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- rightclicking with tool places torch
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- add chest
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- make chest drop all items when you mine them
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- add in redstone:
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- torch, repeater, comparator, inverter, piston, player detector,light,
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- redstone ore - drops 4,5 redstone dust, turns on when punched
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- pressure plate, detects players (output max), detects items (output based on number of items)
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- fix item size based on number of items in stack to fixed size
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- add hoppers
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- Add TooManyItems
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- add function to check which nodes drop the item
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- fix hoppers not activating furnace
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- make pigs head turn smoothly
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- Add in fences, walls, windows
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- Overhaul doors
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- Add credits screen
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- Add stairs
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- Add slabs
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- 2 Music tracks (day and morning)
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- Add snow
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- Fix bed placement
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- Add snow and snowballs
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- Make snow falling node
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- Add creative mode
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- Add trap chest and sticky piston
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- Added Et QtFunny font info
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- Added footers and books
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- Added rain
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- Added Book sounds
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- Changed TNT sound
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- Overhauled eating
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- Add in client weather handling
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- Add in client movement handling
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- Made sapling fuel
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- Fix bed bed, boat, book, sapling, wood, minecart, rail, redstone, and boat placement
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- Add sounds to redstone dust
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- make redstone dust an attached node
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- Fixed treecaptitator not cutting down part of tree when lever is powering one of it's nodes
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- Added command for users with "server" privelage to control weather
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- Added craft recipe to shears
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- Moved to Minetest Engine Version 5.3.0 - DEV
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- Added slimes
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- Added mob criticals and client effects
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- Added stream and river sound effect to client
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- Moved underground cave noises to client
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- Add line_of_sight so mobs can't hit you through walls
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- Add nether prototype
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- Fix water animation and add default Minetest water texture
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- Tweak mob direct chase AI
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- Add rain sound effect
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- Updated nether prototype
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- Added lava
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- Added ichor weather
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- Added nether portal node and fire
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- Added in flint and steel, flint, and gravel and enabled dirt and gravel spawning
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- Made nether portal function
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- Beds and water explode in the nether
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- Added better nether portal effect
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- Make mobs less noisy
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- Add buckets in
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- Make buckets use special raycast function
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- Fix clientside global counters to after statements
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- Made snow, grass, and torches floodable
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- Made lava spawn in blobs underground
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- Added nether ores
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- Make nether ores randomly explode when mined
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- Added glowstone and glowstone dust
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- Rubenwardy fixed error 23
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- Added in raycast TNT
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- Merge Treer's group changes
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- Make TNT cannons possible
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- Add in Aether prototype dimension (21000-31000 on Y axis)
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- Added in the early prototype of the VOID (made of bedrock for now)
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- Treer fixed water spawning in other dimensions
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- Make it so you can place down beds in the nether and void, but they explode when you try to sleep in them
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- Made TNT even more efficient, stopped dropping of bedrock and obsidian
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- Added sugarcane, sugar, and paper
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- Books are now made out of paper and wood
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- Made sugarcane grow near water
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- Organized TooManyItems
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- Added in 3D player model
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- Added sneak animation to player model
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- Added wield item to player model
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## Alpha 0.04
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> Endless Horizons Update
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- Added in prototype for new mechanics built ontop of the engine
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- Added cactus
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- Make cactus hurt player when they touch it using touch_hurt group
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- Added aether portals
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- Make flying pigs drop 1-6 gold
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- Make mobs use builtin minetest.throw_item function (custom)
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- Double flying pigs sight radius
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- Add hurt_inside group
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- Add lava and fire to hurt_inside group
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- Make mobs get damaged in fire and lava
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- Add prototype mining lazer
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- Add prototype gravity gun
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- Added ice
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- Make players get suffocated inside solid nodes
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- Ice now breaks into water
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- Ice spawns when snowing, replaces water under air
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- Players sneaking hide nametag
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- Updated main menu texture to have better brightness/contrast
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- Turned mobs into API
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- Added creepig
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- Flying Pig now throws TNT at player
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- Redid fishing mechanics
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- Redid bows and arrows
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- Added collision detection to mobs
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- Add fall damage to mobs
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- Make fishing work
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- Ice now breaks into water
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- Added FOV fade
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- Add experience
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- Added in shadow to heart statbar
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- Added enchanting
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- Add cake and cursed cake
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- Prevent player from getting suffocated while teleporting
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- Added in custom breath handling
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- Made drowning slower
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- Stopped infinite drowning death
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- Merged drowning functions with new player functions
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- Added in gerold55 bubble texture with countdown
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- Swapped bubble direction
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- Added in hunger
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- Tuned hunger
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- Added block breaking induced hunger exhaustion
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- Fixed dead players collecting xp
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- Overhauled hunger
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- Optimized hunger health regen
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- Overhauled farming and plants
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- Fire now uses node timers to run even faster and prevent forest fires from becoming extreme
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- Crops are now easier to grow
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- Various farming improvements
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- Optimized snow to the extreme
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- Added in broken nether trees
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- Added in melons and stem growth type plants
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- Make saplings use node timers with catchup
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- Made rain look even better
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- Stop FOV fading from causing motion sickness
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- Crops are now destroyed if not enough light
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- Begin experimental treecapitator test
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- Revert experimental treecapitator test and release experiment as mod
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- Add in xp debug test
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- Made minecarts work even "better"
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- Added in clientside WAILA
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- Fixed vignette having a streak of pixels across top of screen
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- Add in 22i's MC mobs
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- Overhaul mobs and make them use bone based head movement
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- Add in group_attack setting for mobs
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- Readded in creeper, phyg, and pig
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- Fix a lot of things
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- Fix a lot of deprecated calls
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- Fixed stone hoes actually being made out of stone
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- Add in better arrow hit sounds
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- Overhauled arrows
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- Added WAIH
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- Overhaul mobs damage color modifier
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- Make exploding mobs flash while charging
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- Fix more deprecated calls
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- Overhauled spawn command for mobs to use raycasting
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- Overhaul mobs again
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- Explosions now fling and hurt mobs
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- Phygs now flap wings and do not take fall damage
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- More deprecated call fixed for 3d noise in aether, void, and nether
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- Fix WAIH crashing with tool that has no tooldef
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- Fixed boat scaling
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- Use gerold55's nice xp orb texture
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- Updated readme.md
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- Added nitro creeper and it spawns in the nether
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- Added damage texture modifier
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- Add in custom explodey mob color modifier
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- Add in custom blink timer for explodey mobs
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- Overhauled drowning
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- Drowning now takes away a full heart
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- Overhauled mob jumping
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- Added in 22i's slime model
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- Exploding mobs now instantly dissapear when detonated
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- Added in gunpowder and tnt is now made from it
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- Added in spider
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- Improved mob jumping
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- Added in string
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- Added in fishing - Fishing poles are made from sticks and string
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- Fixed raw porkchops not being edible
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- Fixed xp level number scaling huge
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- Added in cool spider sounds
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- Snow and ice now melts when not snowing
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- Implemented mob pathfinding
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- Add in snowman with 22i's model redesigned by ElCeejo
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- Add in better particles for eating and treecapitator
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- Make player model's head pitch follow the player's look pitch
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- Make music play during certain parts of the day/night
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- Tweaked collision detection for mobs and make slime collision radius fit their size
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- FINALLY fix client not initializing properly in the world - fixes clientmods not loading on first startup and randomly failing to load :D :D :D
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- Add in safety net to client not initializing clientmods from game memory leak
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- Made chickens spawn
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- Tuned chicken
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- Made experience drop on mob death based on their hp
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- Added lag correction to boats
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- You no longer get hurt in nether lava when in an iron boat
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- Boats now throw players up so they can make it to land
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- Nether songs play 3-6 seconds after entering the nether
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- Snowballs now explode when they hit something in the nether
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- Skins now automatically download and apply when you join a server with your github name if you have a "crafter_skindex" github repo with a skin.png file in it
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- Fixed bed not having valid craft recipe |