11 KiB
11 KiB
Alpha 0.01
Initial Update
- make a grass biome
- make trees
- make hand - mod another mod
- make items drop
- make tools
- make trees drop stuff with shears
- add treecapitator
- itemstack max 1000
- ores
- vignette
- furnace
- add signs with vanessae's sign library
- crafting recipes
- beds - set respawn point - only sleep at night
- make treecapitator cut down whole tree if using axe - make trees drop items on treecapitator
- tnt
- sand fall down
- tnt throw player - and items
- water flow faster
- torches with particle
- make a mob
Alpha 0.02
Learning Update
- fix tools causing crash on pigs with no fleshy definition
- ladders - only placeable on walls
- eating animation - particles? - entity?
- boats
- make falling item have fall soundspec
- rebalance sand audio
- rewrite the item collection better
- (not finished) redstone, make nodes drop multiple items individually
- make item collection move with the player's speed
- made saplings
Alpha 0.03
It's A Real Game! Update
- make grass spread
- water buckets
- buckets water farmland
- pickaxe required to mine stone based nodes
- Crafting bench
- Farming with hoes, grass drops seeds, bread, etc
- simplify mobs ai
- running out of a node when placing tries to replace it with another of the same item in inventory
- crafting bench
- add in default furnace
- add backgrounds to all gui elements
- make furnaces drop all items on destroy instead of not allowing you to mine them
- added glass - smelt sand
- added boat
- rightclicking with tool places torch
- add chest
- make chest drop all items when you mine them
- add in redstone:
- torch, repeater, comparator, inverter, piston, player detector,light,
- redstone ore - drops 4,5 redstone dust, turns on when punched
- pressure plate, detects players (output max), detects items (output based on number of items)
- fix item size based on number of items in stack to fixed size
- add hoppers
- Add TooManyItems
- add function to check which nodes drop the item
- fix hoppers not activating furnace
- make pigs head turn smoothly
- Add in fences, walls, windows
- Overhaul doors
- Add credits screen
- Add stairs
- Add slabs
- 2 Music tracks (day and morning)
- Add snow
- Fix bed placement
- Add snow and snowballs
- Make snow falling node
- Add creative mode
- Add trap chest and sticky piston
- Added Et QtFunny font info
- Added footers and books
- Added rain
- Added Book sounds
- Changed TNT sound
- Overhauled eating
- Add in client weather handling
- Add in client movement handling
- Made sapling fuel
- Fix bed bed, boat, book, sapling, wood, minecart, rail, redstone, and boat placement
- Add sounds to redstone dust
- make redstone dust an attached node
- Fixed treecaptitator not cutting down part of tree when lever is powering one of it's nodes
- Added command for users with "server" privelage to control weather
- Added craft recipe to shears
- Moved to Minetest Engine Version 5.3.0 - DEV
- Added slimes
- Added mob criticals and client effects
- Added stream and river sound effect to client
- Moved underground cave noises to client
- Add line_of_sight so mobs can't hit you through walls
- Add nether prototype
- Fix water animation and add default Minetest water texture
- Tweak mob direct chase AI
- Add rain sound effect
- Updated nether prototype
- Added lava
- Added ichor weather
- Added nether portal node and fire
- Added in flint and steel, flint, and gravel and enabled dirt and gravel spawning
- Made nether portal function
- Beds and water explode in the nether
- Added better nether portal effect
- Make mobs less noisy
- Add buckets in
- Make buckets use special raycast function
- Fix clientside global counters to after statements
- Made snow, grass, and torches floodable
- Made lava spawn in blobs underground
- Added nether ores
- Make nether ores randomly explode when mined
- Added glowstone and glowstone dust
- Rubenwardy fixed error 23
- Added in raycast TNT
- Merge Treer's group changes
- Make TNT cannons possible
- Add in Aether prototype dimension (21000-31000 on Y axis)
- Added in the early prototype of the VOID (made of bedrock for now)
- Treer fixed water spawning in other dimensions
- Make it so you can place down beds in the nether and void, but they explode when you try to sleep in them
- Made TNT even more efficient, stopped dropping of bedrock and obsidian
- Added sugarcane, sugar, and paper
- Books are now made out of paper and wood
- Made sugarcane grow near water
- Organized TooManyItems
- Added in 3D player model
- Added sneak animation to player model
- Added wield item to player model
Alpha 0.04
Endless Horizons Update
- Added in prototype for new mechanics built ontop of the engine
- Added cactus
- Make cactus hurt player when they touch it using touch_hurt group
- Added aether portals
- Make flying pigs drop 1-6 gold
- Make mobs use builtin minetest.throw_item function (custom)
- Double flying pigs sight radius
- Add hurt_inside group
- Add lava and fire to hurt_inside group
- Make mobs get damaged in fire and lava
- Add prototype mining lazer
- Add prototype gravity gun
- Added ice
- Make players get suffocated inside solid nodes
- Ice now breaks into water
- Ice spawns when snowing, replaces water under air
- Players sneaking hide nametag
- Updated main menu texture to have better brightness/contrast
- Turned mobs into API
- Added creepig
- Flying Pig now throws TNT at player
- Redid fishing mechanics
- Redid bows and arrows
- Added collision detection to mobs
- Add fall damage to mobs
- Make fishing work
- Ice now breaks into water
- Added FOV fade
- Add experience
- Added in shadow to heart statbar
- Added enchanting
- Add cake and cursed cake
- Prevent player from getting suffocated while teleporting
- Added in custom breath handling
- Made drowning slower
- Stopped infinite drowning death
- Merged drowning functions with new player functions
- Added in gerold55 bubble texture with countdown
- Swapped bubble direction
- Added in hunger
- Tuned hunger
- Added block breaking induced hunger exhaustion
- Fixed dead players collecting xp
- Overhauled hunger
- Optimized hunger health regen
- Overhauled farming and plants
- Fire now uses node timers to run even faster and prevent forest fires from becoming extreme
- Crops are now easier to grow
- Various farming improvements
- Optimized snow to the extreme
- Added in broken nether trees
- Added in melons and stem growth type plants
- Make saplings use node timers with catchup
- Made rain look even better
- Stop FOV fading from causing motion sickness
- Crops are now destroyed if not enough light
- Begin experimental treecapitator test
- Revert experimental treecapitator test and release experiment as mod
- Add in xp debug test
- Made minecarts work even "better"
- Added in clientside WAILA
- Fixed vignette having a streak of pixels across top of screen
- Add in 22i's MC mobs
- Overhaul mobs and make them use bone based head movement
- Add in group_attack setting for mobs
- Readded in creeper, phyg, and pig
- Fix a lot of things
- Fix a lot of deprecated calls
- Fixed stone hoes actually being made out of stone
- Add in better arrow hit sounds
- Overhauled arrows
- Added WAIH
- Overhaul mobs damage color modifier
- Make exploding mobs flash while charging
- Fix more deprecated calls
- Overhauled spawn command for mobs to use raycasting
- Overhaul mobs again
- Explosions now fling and hurt mobs
- Phygs now flap wings and do not take fall damage
- More deprecated call fixed for 3d noise in aether, void, and nether
- Fix WAIH crashing with tool that has no tooldef
- Fixed boat scaling
- Use gerold55's nice xp orb texture
- Updated readme.md
- Added nitro creeper and it spawns in the nether
- Added damage texture modifier
- Add in custom explodey mob color modifier
- Add in custom blink timer for explodey mobs
- Overhauled drowning
- Drowning now takes away a full heart
- Overhauled mob jumping
- Added in 22i's slime model
- Exploding mobs now instantly dissapear when detonated
- Added in gunpowder and tnt is now made from it
- Added in spider
- Improved mob jumping
- Added in string
- Added in fishing - Fishing poles are made from sticks and string
- Fixed raw porkchops not being edible
- Fixed xp level number scaling huge
- Added in cool spider sounds
- Snow and ice now melts when not snowing
- Implemented mob pathfinding
- Add in snowman with 22i's model redesigned by ElCeejo
- Add in better particles for eating and treecapitator
- Make player model's head pitch follow the player's look pitch
- Make music play during certain parts of the day/night
- Tweaked collision detection for mobs and make slime collision radius fit their size
- FINALLY fix client not initializing properly in the world - fixes clientmods not loading on first startup and randomly failing to load :D :D :D
- Add in safety net to client not initializing clientmods from game memory leak
- Made chickens spawn
- Tuned chicken
- Made experience drop on mob death based on their hp
- Added lag correction to boats
- You no longer get hurt in nether lava when in an iron boat
- Boats now throw players up so they can make it to land
- Nether songs play 3-6 seconds after entering the nether
- Snowballs now explode when they hit something in the nether
- Skins now automatically download and apply when you join a server with your github name if you have a "crafter_skindex" github repo with a skin.png file in it
- Fixed bed not having valid craft recipe
Alpha 0.05
Multiplayer Polishing Update
- Fixed only one player being able to run on a server
- Fixed only one person being able to teleport in the same server step
- Players now use the same damage mechaninism as mobs
- Fixed wrong variable for durability assigned to all swords
- Fix bug in experience
- Fully implemented bows and arrows
- Tuned the bow and arrows even further
- Snowmen now drop a carrot, coal, stick, or snowball
- Added in armor
- Tuned a lot of things
- Made armor work
- Added in Krock's awesome Colored Names mod for csm chat
- Added sheep
- Fixed global mob handling
- Added in better fire
- Overhauled weather effects
- Added in clientside modchannel lockout to check if server sending message
- Added in capes
- Overhauled client mod version checking
- Overhauled mob pathfinding AI
- Overhauled fire
- Fixed Crafter Client from crashing if joining a non-crafter server
- Heavily optimized network usage with player mechanics to client mod
- Updated player_api for next step in optimization
- ElCeejo remodeled and fixed snowman head tracking. Thanks!
- Overhauled everything
- Added in a lot of stuff
- Fixed a lot of stuff
Alpha 0.06
Redstone Update
- Add in virtualization algorithm
- Added in breaker
- Added in detector
- Added in faster algorithm
- Made iron blocks capacitors
- Fixed timings
- Fixed pistons
- Added colored redstone lights