2020-04-05 04:40:45 -04:00
|
|
|
<img src="https://github.com/oilboi/Crafter/blob/master/menu/header.png">
|
|
|
|
|
2020-04-16 20:56:40 -04:00
|
|
|
> Designed for Minetest 5.3.0-DEV
|
2020-04-05 04:40:45 -04:00
|
|
|
|
2020-04-07 17:19:32 -04:00
|
|
|
>Built using textures from <a href="https://forum.minetest.net/viewtopic.php?t=16407">Mineclone 2</a>
|
2020-04-08 15:33:11 -04:00
|
|
|
|
|
|
|
---
|
|
|
|
|
|
|
|
## Be sure to install the clientside mod for this game mode: <a href="https://github.com/oilboi/crafter_client">Download here</a>
|
|
|
|
|
2020-04-05 04:44:27 -04:00
|
|
|
---
|
|
|
|
|
2020-03-25 15:35:51 -04:00
|
|
|
# ALPHA STATE CHANGELOG
|
2020-03-24 00:37:32 -04:00
|
|
|
|
2020-04-05 04:40:45 -04:00
|
|
|
> <a href="https://github.com/oilboi/Crafter/blob/master/old_changelog.md">Old Version Changelogs</a>
|
2020-03-24 00:37:32 -04:00
|
|
|
|
2020-03-25 15:35:51 -04:00
|
|
|
## 0.03
|
2020-04-05 04:40:45 -04:00
|
|
|
> It's A Real Game! Update
|
2020-03-24 19:19:02 -04:00
|
|
|
- make grass spread
|
|
|
|
- water buckets
|
|
|
|
- buckets water farmland
|
2020-03-30 20:10:14 -04:00
|
|
|
- pickaxe required to mine stone based nodes
|
|
|
|
- Crafting bench
|
|
|
|
- Farming with hoes, grass drops seeds, bread, etc
|
|
|
|
- simplify mobs ai
|
|
|
|
- running out of a node when placing tries to replace it with another of the same item in inventory
|
|
|
|
- crafting bench
|
|
|
|
- add in default furnace
|
2020-03-24 19:19:02 -04:00
|
|
|
- add backgrounds to all gui elements
|
|
|
|
- make furnaces drop all items on destroy instead of not allowing you to mine them
|
|
|
|
- added glass - smelt sand
|
|
|
|
- added boat
|
|
|
|
- rightclicking with tool places torch
|
|
|
|
- add chest
|
|
|
|
- make chest drop all items when you mine them
|
|
|
|
- add in redstone:
|
|
|
|
- torch, repeater, comparator, inverter, piston, player detector,light,
|
|
|
|
- redstone ore - drops 4,5 redstone dust, turns on when punched
|
|
|
|
- pressure plate, detects players (output max), detects items (output based on number of items)
|
|
|
|
- fix item size based on number of items in stack to fixed size
|
2020-03-25 15:35:51 -04:00
|
|
|
- add hoppers
|
2020-03-25 15:49:20 -04:00
|
|
|
- Add TooManyItems
|
2020-03-26 22:08:39 -04:00
|
|
|
- add function to check which nodes drop the item
|
|
|
|
- fix hoppers not activating furnace
|
2020-03-30 20:10:14 -04:00
|
|
|
- make pigs head turn smoothly
|
2020-04-01 08:32:17 -04:00
|
|
|
- Add in fences, walls, windows
|
2020-04-02 11:01:51 -04:00
|
|
|
- Overhaul doors
|
2020-04-04 05:40:42 -04:00
|
|
|
- Add credits screen
|
|
|
|
- Add stairs
|
|
|
|
- Add slabs
|
|
|
|
- 2 Music tracks (day and morning)
|
|
|
|
- Add snow
|
2020-04-04 07:26:38 -04:00
|
|
|
- Fix bed placement
|
2020-04-04 09:21:57 -04:00
|
|
|
- Add snow and snowballs
|
2020-04-04 12:44:02 -04:00
|
|
|
- Make snow falling node
|
|
|
|
- Add creative mode
|
2020-04-05 09:02:06 -04:00
|
|
|
- Add trap chest and sticky piston
|
2020-04-08 23:53:29 -04:00
|
|
|
- Added Et QtFunny font info
|
|
|
|
- Added footers and books
|
|
|
|
- Added rain
|
|
|
|
- Added Book sounds
|
|
|
|
- Changed TNT sound
|
|
|
|
- Overhauled eating
|
2020-04-09 22:15:06 -04:00
|
|
|
- Add in client weather handling
|
|
|
|
- Add in client movement handling
|
|
|
|
- Made sapling fuel
|
|
|
|
- Fix bed bed, boat, book, sapling, wood, minecart, rail, redstone, and boat placement
|
|
|
|
- Add sounds to redstone dust
|
|
|
|
- make redstone dust an attached node
|
2020-04-10 15:28:18 -04:00
|
|
|
- Fixed treecaptitator not cutting down part of tree when lever is powering one of it's nodes
|
|
|
|
- Added command for users with "server" privelage to control weather
|
2020-04-11 01:48:41 -04:00
|
|
|
- Added craft recipe to shears
|
2020-04-12 20:31:11 -04:00
|
|
|
- Moved to Minetest Engine Version 5.3.0 - DEV
|
|
|
|
- Added slimes
|
|
|
|
- Added mob criticals and client effects
|
|
|
|
- Added stream and river sound effect to client
|
|
|
|
- Moved underground cave noises to client
|
2020-04-16 23:20:56 -04:00
|
|
|
- Add line_of_sight so mobs can't hit you through walls
|
2020-04-16 23:21:10 -04:00
|
|
|
- Add nether prototype
|
2020-04-17 02:48:02 -04:00
|
|
|
- Fix water animation and add default Minetest water texture
|
|
|
|
- Tweak mob direct chase AI
|
2020-04-17 03:36:23 -04:00
|
|
|
- Add rain sound effect
|
2020-04-05 04:44:27 -04:00
|
|
|
---
|
2020-04-05 04:40:45 -04:00
|
|
|
|
|
|
|
|
2020-03-25 15:35:51 -04:00
|
|
|
# IDEAS:
|
2020-04-05 04:40:45 -04:00
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
## REDSTONE:
|
|
|
|
- breaker (mines whatever is in front of it)
|
|
|
|
- dispenser (shoots out first item in inventory, or shoots item into pipe)
|
|
|
|
- sticky piston (pulls node in front of it)
|
|
|
|
- piston in general (if node is falling and piston is pointing up then FLING IT, if detects falling node entity FLING IT)
|
|
|
|
|
|
|
|
|
2020-04-05 04:44:27 -04:00
|
|
|
---
|
2020-04-05 04:40:45 -04:00
|
|
|
|
|
|
|
|
|
|
|
## MOBS:
|
|
|
|
|
|
|
|
> #1 idea, - make mobs pathfind
|
|
|
|
|
2020-04-05 04:44:27 -04:00
|
|
|
|
2020-04-05 04:40:45 -04:00
|
|
|
### sheep
|
|
|
|
- sheep can be punched to drop wool without damage
|
|
|
|
- you can dye a sheep with colored dye and it will change color, then will drop the color you dyed it
|
|
|
|
|
2020-04-05 04:44:27 -04:00
|
|
|
|
2020-04-05 04:40:45 -04:00
|
|
|
### pig
|
|
|
|
- disable pig aggression
|
|
|
|
- make porkchop look nicer
|
|
|
|
|
2020-04-05 04:44:27 -04:00
|
|
|
|
2020-04-05 04:40:45 -04:00
|
|
|
### ghosts
|
|
|
|
- make the default player model whited out
|
|
|
|
- ghosts can pass through any nodes
|
|
|
|
- ghosts fly around
|
|
|
|
- will follow you groaning about "diamonds", "need food", and "join us"
|
|
|
|
- they will fling you up in the air or punch you
|
|
|
|
- ghosts can drag you down into nodes and suffocate you
|
|
|
|
- spawn with cave sounds
|
|
|
|
- drop soul
|
|
|
|
|
2020-04-05 04:44:27 -04:00
|
|
|
|
2020-04-05 04:40:45 -04:00
|
|
|
### node monster
|
|
|
|
- gets built out of nodes in the area
|
|
|
|
- will probabaly destroy you
|
|
|
|
- drops all nodes that it's made of when killed
|
|
|
|
|
2020-04-05 04:44:27 -04:00
|
|
|
|
2020-04-05 04:40:45 -04:00
|
|
|
### Exploder
|
|
|
|
- sneaks up on you and then explodes
|
|
|
|
- drops gun powder
|
|
|
|
|
|
|
|
|
2020-04-05 04:44:27 -04:00
|
|
|
---
|
2020-04-05 04:40:45 -04:00
|
|
|
|
|
|
|
|
|
|
|
## Game Mechanics:
|
2020-03-30 20:10:14 -04:00
|
|
|
- xp (edit the node drops code to check if node has tag for xp)
|
|
|
|
- brewing
|
|
|
|
- enchanting/upgrading
|
|
|
|
- magic (wands, spells, etc)
|
2020-04-05 04:40:45 -04:00
|
|
|
- better combat ( sweep hit enemies, falling while hitting deals more damage )
|
|
|
|
|
2020-03-30 20:10:14 -04:00
|
|
|
|
2020-04-05 04:44:27 -04:00
|
|
|
---
|
|
|
|
|
|
|
|
|
2020-04-05 04:40:45 -04:00
|
|
|
## New Themes
|
2020-03-30 20:10:14 -04:00
|
|
|
|
2020-04-05 04:40:45 -04:00
|
|
|
### mechanics (mechanical tools and machines)
|
|
|
|
- compressor (compresses nodes down)
|
|
|
|
- auto miner (digs whatever is in front of it)
|
|
|
|
- decompressor (opposite of compressor
|
|
|
|
|
|
|
|
|
|
|
|
### automation
|
|
|
|
- pipes
|
|
|
|
- pumps
|
|
|
|
- fluid transfer
|
|
|
|
- fluid storage
|
|
|
|
- pipes should be able to move objects quickly
|
|
|
|
|
|
|
|
|
|
|
|
### HALLOWEEN!
|
|
|
|
- pumpkins
|
|
|
|
- Jack O'Lanterns
|
|
|
|
- corn and corn stalks
|
|
|
|
- decorations
|
|
|
|
- cobwebs
|
|
|
|
- costumes (somehow?)
|
|
|
|
- candy
|
|
|
|
- make grass and leaves orange during the month of October
|
|
|
|
- (Use a simple date check and override nodes)
|
|
|
|
- Gravestones
|
|
|
|
- Graveyards
|
|
|
|
- Candles
|
|
|
|
- candy apples
|
|
|
|
- Soul cake, make with cake and soul
|
|
|
|
|
|
|
|
|
|
|
|
### Farming
|
2020-03-24 00:37:32 -04:00
|
|
|
- add fertilizer (pig drops bone randomly)
|
|
|
|
- fertilizer is made out of bone -
|
|
|
|
- fertilizer can make tall grass grow on regular grass
|
|
|
|
- bread - 3 bread in a row
|
|
|
|
- make sandwich with bread and cooked porkchop
|
|
|
|
- fertilizer used on saplings randomly make tree grow (make sapling growth a function)
|
|
|
|
|
2020-03-24 19:19:02 -04:00
|
|
|
|
2020-04-05 04:40:45 -04:00
|
|
|
### Fishing
|
|
|
|
- have a rod that you can cast into water
|
|
|
|
- bobber entity which goes under water when fish on line
|
|
|
|
|
|
|
|
|
2020-04-05 04:44:27 -04:00
|
|
|
---
|
|
|
|
|
|
|
|
|
2020-04-05 04:40:45 -04:00
|
|
|
## New Items
|
2020-03-24 19:19:02 -04:00
|
|
|
|
2020-04-05 04:40:45 -04:00
|
|
|
> These don't seem to fit into any theme so list them all here
|
|
|
|
|
|
|
|
- sugar and sugar cane (grow near water on sand)
|
|
|
|
- rope and tnt arrows
|
|
|
|
- vehicles (car, powered minecarts, trains)
|
|
|
|
- hitscan flintlocks
|
2020-03-24 19:19:02 -04:00
|
|
|
- bows
|
2020-04-05 04:40:45 -04:00
|
|
|
|
|
|
|
|
2020-04-05 04:44:27 -04:00
|
|
|
---
|
|
|
|
|
2020-04-05 04:40:45 -04:00
|
|
|
|
|
|
|
## Ideas
|
|
|
|
|
|
|
|
> These ideas are all over the place but are good for future updates
|
|
|
|
|
2020-04-05 04:50:29 -04:00
|
|
|
- make pistons able to push and pull any node that does not use meta or inv
|
|
|
|
- make pistons able to push and pull deactivated pistons
|
2020-04-05 04:40:45 -04:00
|
|
|
- upgrade minecart physics even more
|
|
|
|
- make torches abm that checks if player in area
|
|
|
|
- make furnace abm that checks if player in area
|
2020-03-24 19:19:02 -04:00
|
|
|
- 3d character
|
|
|
|
- make tnt hurt player
|
2020-04-05 04:40:45 -04:00
|
|
|
- rewrite minecart
|
|
|
|
- fix tool rightclick torch placement to replace buildable to nodes
|
2020-03-24 19:19:02 -04:00
|
|
|
- if placed last node put another stack into hand
|
|
|
|
- have falling node hurt player?
|
|
|
|
- add a function to set a velocity goal to entities and then implement it with all entities
|
|
|
|
- ^make a value if below then stop?
|
|
|
|
- colored chat messages
|
|
|
|
- check if everyone is in bed before going to next night
|
2020-03-24 00:37:32 -04:00
|
|
|
- also lock player in bed until they get out or daytime
|
|
|
|
- create a function to check if a node or group is below
|
2020-04-05 04:40:45 -04:00
|
|
|
- ^ set meta for player so that all mods can use it without calculating it
|
|
|
|
- ^ over and over again (saves cpu cycles)
|
2020-04-02 11:01:51 -04:00
|
|
|
- cars buildable in crafting table
|
|
|
|
- require gas pumps refine oil
|
|
|
|
- drive next to gas pump and car will fill with gas
|
|
|
|
- maybe have pump be rightclickable and then manually fill with gass using nozel
|
2020-03-24 19:19:02 -04:00
|
|
|
- minecart car train? - off rail use
|
2020-03-24 00:37:32 -04:00
|
|
|
- automatic step height for off rail use
|
|
|
|
- make cars follow each other
|
|
|
|
- oil which spawns underground in pools
|
|
|
|
- powered minecart car (engine car)
|
|
|
|
- chest minecart car
|
|
|
|
- player controls engine car
|
2020-04-05 04:40:45 -04:00
|
|
|
- make entities push against players
|
2020-03-24 00:37:32 -04:00
|
|
|
|
|
|
|
|
2020-04-05 04:44:27 -04:00
|
|
|
---
|
2020-03-24 00:37:32 -04:00
|
|
|
|
|
|
|
|
2020-04-05 04:40:45 -04:00
|
|
|
## Possible Applications
|
2020-03-24 00:37:32 -04:00
|
|
|
|
2020-04-05 04:40:45 -04:00
|
|
|
> causes object to magnetize towards player or other objects and stop after an inner radius
|
|
|
|
> use for better item magnet?
|
|
|
|
```
|
2020-03-24 00:37:32 -04:00
|
|
|
if object:is_player() and object:get_player_name() ~= self.rider then
|
|
|
|
local player_pos = object:getpos()
|
|
|
|
pos.y = 0
|
|
|
|
player_pos.y = 0
|
|
|
|
|
|
|
|
local currentvel = self.object:getvelocity()
|
|
|
|
local vel = vector.subtract(pos, player_pos)
|
|
|
|
vel = vector.normalize(vel)
|
|
|
|
local distance = vector.distance(pos,player_pos)
|
|
|
|
distance = (1-distance)*10
|
|
|
|
vel = vector.multiply(vel,distance)
|
|
|
|
local acceleration = vector.new(vel.x-currentvel.x,0,vel.z-currentvel.z)
|
|
|
|
|
|
|
|
|
|
|
|
if self.axis == "x" then
|
|
|
|
self.object:add_velocity(vector.new(acceleration.x,0,0))
|
|
|
|
elseif self.axis == "z" then
|
|
|
|
self.object:add_velocity(vector.new(0,0,acceleration.z))
|
|
|
|
else
|
|
|
|
self.object:add_velocity(acceleration)
|
|
|
|
end
|
|
|
|
|
2020-03-24 19:19:02 -04:00
|
|
|
- acceleration = vector.multiply(acceleration, -1)
|
|
|
|
- object:add_player_velocity(acceleration)
|
2020-03-24 00:37:32 -04:00
|
|
|
end
|
2020-04-05 04:40:45 -04:00
|
|
|
```
|