191 lines
7.1 KiB
Markdown
191 lines
7.1 KiB
Markdown
![ZIG](https://ziglang.org/zig-logo.svg)
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Zig is an open-source programming language designed for **robustness**,
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**optimality**, and **maintainability**.
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## Resources
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* [Introduction](https://ziglang.org/#Introduction)
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* [Download & Documentation](https://ziglang.org/download)
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* [Community](https://github.com/ziglang/zig/wiki/Community)
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## Building from Source
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[![Build Status](https://dev.azure.com/ziglang/zig/_apis/build/status/ziglang.zig?branchName=master)](https://dev.azure.com/ziglang/zig/_build/latest?definitionId=1&branchName=master)
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Note that you can
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[download a binary of master branch](https://ziglang.org/download/#release-master).
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### Stage 1: Build Zig from C++ Source Code
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#### Dependencies
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##### POSIX
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* cmake >= 2.8.5
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* gcc >= 5.0.0 or clang >= 3.6.0
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* LLVM, Clang, LLD development libraries == 8.x, compiled with the same gcc or clang version above
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- Use the system package manager, or [build from source](https://github.com/ziglang/zig/wiki/How-to-build-LLVM,-libclang,-and-liblld-from-source#posix).
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##### Windows
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* cmake >= 2.8.5
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* Microsoft Visual Studio 2017 (version 15.8)
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* LLVM, Clang, LLD development libraries == 8.x, compiled with the same MSVC version above
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- Use the [pre-built binaries](https://github.com/ziglang/zig/wiki/How-to-build-LLVM,-libclang,-and-liblld-from-source#pre-built-binaries) or [build from source](https://github.com/ziglang/zig/wiki/How-to-build-LLVM,-libclang,-and-liblld-from-source#windows).
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#### Instructions
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##### POSIX
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```
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mkdir build
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cd build
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cmake ..
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make install
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```
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##### MacOS
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```
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brew install cmake llvm@8
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brew outdated llvm@8 || brew upgrade llvm@8
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mkdir build
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cd build
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cmake .. -DCMAKE_PREFIX_PATH=/usr/local/Cellar/llvm/8.0.0
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make install
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```
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##### Windows
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See https://github.com/ziglang/zig/wiki/Building-Zig-on-Windows
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### Stage 2: Build Self-Hosted Zig from Zig Source Code
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*Note: Stage 2 compiler is not complete. Beta users of Zig should use the
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Stage 1 compiler for now.*
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Dependencies are the same as Stage 1, except now you can use stage 1 to compile
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Zig code.
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```
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bin/zig build --build-file ../build.zig --prefix $(pwd)/stage2 install
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```
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This produces `./stage2/bin/zig` which can be used for testing and development.
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Once it is feature complete, it will be used to build stage 3 - the final compiler
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binary.
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### Stage 3: Rebuild Self-Hosted Zig Using the Self-Hosted Compiler
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*Note: Stage 2 compiler is not yet able to build Stage 3. Building Stage 3 is
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not yet supported.*
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Once the self-hosted compiler can build itself, this will be the actual
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compiler binary that we will install to the system. Until then, users should
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use stage 1.
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#### Debug / Development Build
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```
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./stage2/bin/zig build --build-file ../build.zig --prefix $(pwd)/stage3 install
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```
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#### Release / Install Build
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```
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./stage2/bin/zig build --build-file ../build.zig install -Drelease-fast
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```
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## Contributing
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### Start a Project Using Zig
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One of the best ways you can contribute to Zig is to start using it for a
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personal project. Here are some great examples:
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* [Oxid](https://github.com/dbandstra/oxid) - arcade style game
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* [TM35-Metronome](https://github.com/TM35-Metronome) - tools for modifying and randomizing Pokémon games
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* [trOS](https://github.com/sjdh02/trOS) - tiny aarch64 baremetal OS thingy
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Without fail, these projects lead to discovering bugs and helping flesh out use
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cases, which lead to further design iterations of Zig. Importantly, each issue
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found this way comes with real world motivations, so it is easy to explain
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your reasoning behind proposals and feature requests.
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Ideally, such a project will help you to learn new skills and add something
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to your personal portfolio at the same time.
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### Spread the Word
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Another way to contribute is to write about Zig, or speak about Zig at a
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conference, or do either of those things for your project which uses Zig.
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Here are some examples:
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* [Iterative Replacement of C with Zig](http://tiehuis.github.io/blog/zig1.html)
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* [The Right Tool for the Right Job: Redis Modules & Zig](https://www.youtube.com/watch?v=eCHM8-_poZY)
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Zig is a brand new language, with no advertising budget. Word of mouth is the
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only way people find out about the project, and the more people hear about it,
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the more people will use it, and the better chance we have to take over the
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world.
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### Finding Contributor Friendly Issues
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Please note that issues labeled
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[Proposal](https://github.com/ziglang/zig/issues?q=is%3Aissue+is%3Aopen+label%3Aproposal)
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but do not also have the
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[Accepted](https://github.com/ziglang/zig/issues?q=is%3Aissue+is%3Aopen+label%3Aaccepted)
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label are still under consideration, and efforts to implement such a proposal
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have a high risk of being wasted. If you are interested in a proposal which is
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still under consideration, please express your interest in the issue tracker,
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providing extra insights and considerations that others have not yet expressed.
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The most highly regarded argument in such a discussion is a real world use case.
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The issue label
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[Contributor Friendly](https://github.com/ziglang/zig/issues?q=is%3Aissue+is%3Aopen+label%3A%22contributor+friendly%22)
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exists to help contributors find issues that are "limited in scope and/or
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knowledge of Zig internals."
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### Editing Source Code
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First, build the Stage 1 compiler as described in [the Building section](#building).
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When making changes to the standard library, be sure to edit the files in the
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`std` directory and not the installed copy in the build directory. If you add a
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new file to the standard library, you must also add the file path in
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CMakeLists.txt.
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To test changes, do the following from the build directory:
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1. Run `make install` (on POSIX) or
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`msbuild -p:Configuration=Release INSTALL.vcxproj` (on Windows).
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2. `bin/zig build --build-file ../build.zig test` (on POSIX) or
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`bin\zig.exe build --build-file ..\build.zig test` (on Windows).
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That runs the whole test suite, which does a lot of extra testing that you
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likely won't always need, and can take upwards of 2 hours. This is what the
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CI server runs when you make a pull request.
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To save time, you can add the `--help` option to the `zig build` command and
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see what options are available. One of the most helpful ones is
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`-Dskip-release`. Adding this option to the command in step 2 above will take
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the time down from around 2 hours to about 6 minutes, and this is a good
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enough amount of testing before making a pull request.
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Another example is choosing a different set of things to test. For example,
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`test-std` instead of `test` will only run the standard library tests, and
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not the other ones. Combining this suggestion with the previous one, you could
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do this:
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`bin/zig build --build-file ../build.zig test-std -Dskip-release` (on POSIX) or
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`bin\zig.exe build --build-file ..\build.zig test-std -Dskip-release` (on Windows).
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This will run only the standard library tests, in debug mode only, for all
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targets (it will cross-compile the tests for non-native targets but not run
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them).
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When making changes to the compiler source code, the most helpful test step to
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run is `test-behavior`. When editing documentation it is `docs`. You can find
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this information and more in the `--help` menu.
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