* @enumTagName renamed to @tagName and it works on enums and
union-enums
* Remove the EnumTag type. Now there is only enum and union,
and the tag type of a union is always an enum.
* unions support specifying the tag enum type, and they support
inferring an enum tag type.
* Enums no longer support field types but they do support
setting the tag values. Likewise union-enums when inferring
an enum tag type support setting the tag values.
* It is now an error for enums and unions to have 0 fields.
* switch statements support union-enums
closes#618
see #383
there is a plan to unify most of the reflection into 2
builtin functions, as outlined in the above issue,
but this gives us needed features for now, and we can
iterate on the design in future commits
* add alignment capability for fn protos
* add @alignCast
* fix some ast rendering code
* fix some ir rendering code
* add error for pointer cast increasing alignment
* update allocators in std to correctly align
See #37
* remove `@setGlobalAlign`
* add align keyword for setting alignment on functions and
variables.
* loads and stores use alignment from pointer
* memcpy, memset use alignment from pointer
* add syntax for pointer alignment
* slices can have volatile
* add u2, i2 primitives
* ignore preferred align and use abi align everywhere
* back to only having alignOf builtin.
preferredAlignOf is too tricky to be useful.
See #432. Partial revert of
e726925e80.
See #37
Zig now depends on LLVM 5.0.0.
For the latest version that supports LLVM 4.0.1, use
2a49c876be.
Unfortunately we had to embed LLD into Zig due to some
MACH-O related LLD bugs. One of them is already upstream
and another is awaiting feedback on the llvm-dev mailing
list.
You can use cmake option -DZIG_FORCE_EXTERNAL_LLD=ON to
still use external LLD if you want to live with the MACH-O
bugs or if your system LLD is patched.
Closes#273
previously we used the bigfloat abstraction to do all
compile-time float math. but runtime code and comptime code
are supposed to get the same result. so now if you add a
f32 to a f32 at compile time it does it with f32 math
instead of the bigfloat. float literals still get the
bigfloat math.
closes#424
Before:
* << is left shift, not allowed to shift 1 bits out
* <<% is left shift, allowed to shift 1 bits out
* >> is right shift, allowed to shift 1 bits out
After:
* << is left shift, allowed to shift 1 bits out
* >> is right shift, allowed to shift 1 bits out
* @shlExact is left shift, not allowed to shift 1 bits out
* @shrExact is right shift, not allowed to shift 1 bits out
Closes#413
Before, if you did something like:
```
const hi1 = "hi";
const hi2 = hi1;
```
This would create the "hi" data twice in the built object.
But since the value is const we don't have to duplicate the
data, now we take advantage of this fact.
closes#336
* skip installing std/rand_test.zig as it's not needed beyond running
the std lib tests
* add std.math.floor function
* add setFloatMode builtin function to choose between
builtin.FloatMode.Optimized (default) and builtin.FloatMode.Strict
(Optimized is equivalent to -ffast-math in gcc)
* add `@divTrunc` and `@divFloor` functions
* add `@rem` and `@mod` functions
* add compile error for `/` and `%` with signed integers
* add `.bit_count` for float primitive types
closes#217
Old:
```
while (condition; expression) {}
```
New:
```
while (condition) : (expression) {}
```
This is in preparation to allow nullable and
error union types as the condition. See #357
* add ability to add assembly files when building an exe, obj, or lib
* add implicit cast from `[N]T` to `?[]const T` (closes#343)
* remove link_exe and link_lib in favor of allowing build_exe and
build_lib support no root zig source file
closes#291
This changes the error message "return value ignored" to "expression value is ignored".
This is because this error also applies to {1;}, which has no function calls.
Also fix ignored expression values in std and test.
This caught a bug in debug.readAllocBytes where an early Eof error would have been missed.
See #219.
where Int is an integer type
also introduce `@intToPtr` builtin for converting a usize
to a pointer. users now have to use this instead of `(&T)(int)`.
closes#311
* Fix assertion failure when switching on type.
Closes#310
* Update zig build system to support user defined options.
See #204
* fmt.format supports {sNNN} to set padding for a buffer arg.
* add std.fmt.bufPrint and std.fmt.allocPrint
* std.hash_map.HashMap.put returns the previous value
* add std.mem.startsWith
* In-progress os.ChildProcess.spawn implementation. See #204
* Add explicit cast from integer to error. Closes#294
* fix casting from error to integer
* fix compiler crash when initializing variable to undefined
with no type
* `zig build --export [obj|lib|exe]` changed to `zig build_obj`,
`zig build_lib` and `zig build_exe` respectively.
* `--name` parameter is optional when it can be inferred from the
root source filename. closes#207
* `zig build` now looks for `build.zig` which interacts with
`std.build.Builder` to describe the targets, and then the zig
build system prints TODO: build these targets. See #204
* add `@bitcast` which is mainly used for pointer reinterpret
casting and make explicit casting not do pointer reinterpretation.
Closes#290
* fix debug info for byval parameters
* sort command line help options
* `std.debug.panic` supports format string printing
* add `std.mem.IncrementingAllocator`
* fix const ptr to a variable with data changing at runtime.
closes#289
* introduce zigrt file. it contains only weak symbols so that
multiple instances can be merged. it contains __zig_panic
so that multiple .o files can call the same panic function.
* remove `@setFnVisible` builtin and add @setGlobalLinkage builtin
which is more powerful
* add `@panic` builtin function.
* fix collision of symbols with extern prototypes and internal
function names
* add stack protector safety when linking against libc. To add
the safety mechanism without libc requires implementing
Thread Local Storage. See #276
before, when we initialized a variable by copying the
initialization value, it made the internal const value
references point to a duplicate value, resulting in
a phony duplicate global value being updated instead of
the real on. now the behavior is as expected.
thanks to hoppetosse for pointing out this bug on IRC.