zig/std/os/time.zig

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const std = @import("../index.zig");
const builtin = @import("builtin");
const Os = builtin.Os;
const debug = std.debug;
const windows = std.os.windows;
const linux = std.os.linux;
const darwin = std.os.darwin;
const posix = std.os.posix;
pub const epoch = @import("epoch.zig");
/// Sleep for the specified duration
pub fn sleep(seconds: usize, nanoseconds: usize) void {
switch (builtin.os) {
Os.linux, Os.macosx, Os.ios => {
posixSleep(@intCast(u63, seconds), @intCast(u63, nanoseconds));
},
Os.windows => {
const ns_per_ms = ns_per_s / ms_per_s;
const milliseconds = seconds * ms_per_s + nanoseconds / ns_per_ms;
windows.Sleep(@intCast(windows.DWORD, milliseconds));
},
else => @compileError("Unsupported OS"),
}
}
pub fn posixSleep(seconds: u63, nanoseconds: u63) void {
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var req = posix.timespec{
.tv_sec = seconds,
.tv_nsec = nanoseconds,
};
var rem: posix.timespec = undefined;
while (true) {
const ret_val = posix.nanosleep(&req, &rem);
const err = posix.getErrno(ret_val);
if (err == 0) return;
switch (err) {
posix.EFAULT => unreachable,
posix.EINVAL => {
// Sometimes Darwin returns EINVAL for no reason.
// We treat it as a spurious wakeup.
return;
},
posix.EINTR => {
req = rem;
continue;
},
else => return,
}
}
}
/// Get the posix timestamp, UTC, in seconds
pub fn timestamp() u64 {
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return @divFloor(milliTimestamp(), ms_per_s);
}
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/// Get the posix timestamp, UTC, in milliseconds
pub const milliTimestamp = switch (builtin.os) {
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Os.windows => milliTimestampWindows,
Os.linux => milliTimestampPosix,
Os.macosx, Os.ios => milliTimestampDarwin,
else => @compileError("Unsupported OS"),
};
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fn milliTimestampWindows() u64 {
//FileTime has a granularity of 100 nanoseconds
// and uses the NTFS/Windows epoch
var ft: windows.FILETIME = undefined;
windows.GetSystemTimeAsFileTime(&ft);
const hns_per_ms = (ns_per_s / 100) / ms_per_s;
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const epoch_adj = epoch.windows * ms_per_s;
const ft64 = (u64(ft.dwHighDateTime) << 32) | ft.dwLowDateTime;
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return @divFloor(ft64, hns_per_ms) - -epoch_adj;
}
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fn milliTimestampDarwin() u64 {
//Sources suggest MacOS 10.12 has support for
// posix clock_gettime.
var tv: darwin.timeval = undefined;
var err = darwin.gettimeofday(&tv, null);
debug.assert(err == 0);
const sec_ms = @intCast(u64, tv.tv_sec) * ms_per_s;
const usec_ms = @divFloor(@intCast(u64, tv.tv_usec), us_per_s / ms_per_s);
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return u64(sec_ms) + u64(usec_ms);
}
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fn milliTimestampPosix() u64 {
//From what I can tell there's no reason clock_gettime
// should ever fail for us with CLOCK_REALTIME,
// seccomp aside.
var ts: posix.timespec = undefined;
const err = posix.clock_gettime(posix.CLOCK_REALTIME, &ts);
debug.assert(err == 0);
const sec_ms = @intCast(u64, ts.tv_sec) * ms_per_s;
const nsec_ms = @divFloor(@intCast(u64, ts.tv_nsec), ns_per_s / ms_per_s);
return sec_ms + nsec_ms;
}
/// Divisions of a second
pub const ns_per_s = 1000000000;
pub const us_per_s = 1000000;
pub const ms_per_s = 1000;
pub const cs_per_s = 100;
/// Common time divisions
pub const s_per_min = 60;
pub const s_per_hour = s_per_min * 60;
pub const s_per_day = s_per_hour * 24;
pub const s_per_week = s_per_day * 7;
/// A monotonic high-performance timer.
/// Timer.start() must be called to initialize the struct, which captures
/// the counter frequency on windows and darwin, records the resolution,
/// and gives the user an oportunity to check for the existnece of
/// monotonic clocks without forcing them to check for error on each read.
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/// .resolution is in nanoseconds on all platforms but .start_time's meaning
/// depends on the OS. On Windows and Darwin it is a hardware counter
/// value that requires calculation to convert to a meaninful unit.
pub const Timer = struct {
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//if we used resolution's value when performing the
// performance counter calc on windows/darwin, it would
// be less precise
frequency: switch (builtin.os) {
Os.windows => u64,
Os.macosx, Os.ios => darwin.mach_timebase_info_data,
else => void,
},
resolution: u64,
start_time: u64,
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//At some point we may change our minds on RAW, but for now we're
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// sticking with posix standard MONOTONIC. For more information, see:
// https://github.com/ziglang/zig/pull/933
//
//const monotonic_clock_id = switch(builtin.os) {
// Os.linux => linux.CLOCK_MONOTONIC_RAW,
// else => posix.CLOCK_MONOTONIC,
//};
const monotonic_clock_id = posix.CLOCK_MONOTONIC;
/// Initialize the timer structure.
//This gives us an oportunity to grab the counter frequency in windows.
//On Windows: QueryPerformanceCounter will succeed on anything >= XP/2000.
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//On Posix: CLOCK_MONOTONIC will only fail if the monotonic counter is not
// supported, or if the timespec pointer is out of bounds, which should be
// impossible here barring cosmic rays or other such occurances of
// incredibly bad luck.
//On Darwin: This cannot fail, as far as I am able to tell.
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const TimerError = error{
TimerUnsupported,
Unexpected,
};
pub fn start() TimerError!Timer {
var self: Timer = undefined;
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switch (builtin.os) {
Os.windows => {
var freq: i64 = undefined;
var err = windows.QueryPerformanceFrequency(&freq);
if (err == windows.FALSE) return error.TimerUnsupported;
self.frequency = @intCast(u64, freq);
self.resolution = @divFloor(ns_per_s, self.frequency);
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var start_time: i64 = undefined;
err = windows.QueryPerformanceCounter(&start_time);
debug.assert(err != windows.FALSE);
self.start_time = @intCast(u64, start_time);
},
Os.linux => {
//On Linux, seccomp can do arbitrary things to our ability to call
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// syscalls, including return any errno value it wants and
// inconsistently throwing errors. Since we can't account for
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// abuses of seccomp in a reasonable way, we'll assume that if
// seccomp is going to block us it will at least do so consistently
var ts: posix.timespec = undefined;
var result = posix.clock_getres(monotonic_clock_id, &ts);
var errno = posix.getErrno(result);
switch (errno) {
0 => {},
posix.EINVAL => return error.TimerUnsupported,
else => return std.os.unexpectedErrorPosix(errno),
}
self.resolution = @intCast(u64, ts.tv_sec) * u64(ns_per_s) + @intCast(u64, ts.tv_nsec);
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result = posix.clock_gettime(monotonic_clock_id, &ts);
errno = posix.getErrno(result);
if (errno != 0) return std.os.unexpectedErrorPosix(errno);
self.start_time = @intCast(u64, ts.tv_sec) * u64(ns_per_s) + @intCast(u64, ts.tv_nsec);
},
Os.macosx, Os.ios => {
darwin.mach_timebase_info(&self.frequency);
self.resolution = @divFloor(self.frequency.numer, self.frequency.denom);
self.start_time = darwin.mach_absolute_time();
},
else => @compileError("Unsupported OS"),
}
return self;
}
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/// Reads the timer value since start or the last reset in nanoseconds
pub fn read(self: *Timer) u64 {
var clock = clockNative() - self.start_time;
return switch (builtin.os) {
Os.windows => @divFloor(clock * ns_per_s, self.frequency),
Os.linux => clock,
Os.macosx, Os.ios => @divFloor(clock * self.frequency.numer, self.frequency.denom),
else => @compileError("Unsupported OS"),
};
}
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/// Resets the timer value to 0/now.
pub fn reset(self: *Timer) void {
self.start_time = clockNative();
}
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/// Returns the current value of the timer in nanoseconds, then resets it
pub fn lap(self: *Timer) u64 {
var now = clockNative();
var lap_time = self.read();
self.start_time = now;
return lap_time;
}
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const clockNative = switch (builtin.os) {
Os.windows => clockWindows,
Os.linux => clockLinux,
Os.macosx, Os.ios => clockDarwin,
else => @compileError("Unsupported OS"),
};
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fn clockWindows() u64 {
var result: i64 = undefined;
var err = windows.QueryPerformanceCounter(&result);
debug.assert(err != windows.FALSE);
return @intCast(u64, result);
}
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fn clockDarwin() u64 {
return darwin.mach_absolute_time();
}
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fn clockLinux() u64 {
var ts: posix.timespec = undefined;
var result = posix.clock_gettime(monotonic_clock_id, &ts);
debug.assert(posix.getErrno(result) == 0);
return @intCast(u64, ts.tv_sec) * u64(ns_per_s) + @intCast(u64, ts.tv_nsec);
}
};
test "os.time.sleep" {
sleep(0, 1);
}
test "os.time.timestamp" {
const ns_per_ms = (ns_per_s / ms_per_s);
const margin = 50;
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const time_0 = milliTimestamp();
sleep(0, ns_per_ms);
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const time_1 = milliTimestamp();
const interval = time_1 - time_0;
debug.assert(interval > 0 and interval < margin);
}
test "os.time.Timer" {
const ns_per_ms = (ns_per_s / ms_per_s);
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const margin = ns_per_ms * 150;
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var timer = try Timer.start();
sleep(0, 10 * ns_per_ms);
const time_0 = timer.read();
debug.assert(time_0 > 0 and time_0 < margin);
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const time_1 = timer.lap();
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debug.assert(time_1 >= time_0);
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timer.reset();
debug.assert(timer.read() < time_1);
}