Jacques-Henri initially removed the primitive, which is deprecated
since 4.01, but I suspect there still are uses in the wild. I guess we
should wait for a few more versions.
git-svn-id: http://caml.inria.fr/svn/ocaml/trunk@14780 f963ae5c-01c2-4b8c-9fe0-0dff7051ff02
(Patch by Jacques-Henri Jourdan)
There are several changes:
- `raw_backtrace` is no longer an abstract type, but rather an
`raw_backtrace_slot array`, where `raw_backtrace_slot` is a new
abstract type. `raw_backtrace_slot` elements are hashable and
comparable. At runtime, values of this type contain either
a bytecode pointer or a frame_descr pointer. In order to prevent the
GC from walking through this pointer, the low-order bit is set to
1 when stored in the array.
- The old `loc_info` type is know public, renamed into `backtrace_slot`:
type backtrace_slot =
| Known_location of bool (* is_raise *)
* string (* filename *)
* int (* line number *)
* int (* start char *)
* int (* end char *)
| Unknown_location of bool (*is_raise*)
- new primitive :
val convert_raw_backtrace_slot: raw_backtrace_slot -> backtrace_slot
Rather than returning an option, it raises Failure when it is not
possible to get the debugging information. It seems more idiomatic,
especially because the exceptional case cannot appear only for a part
of the executable.
- the caml_convert_raw_backtrace primitive is removed; it is more
difficult to implement in the C side because of the new exception
interface described above.
- In the bytecode runtime, the events are no longer deserialized once
for each conversion, but once and for all at the first conversion,
and stored in a global array (*outside* the OCaml heap), sorted by
program counter value. I believe this information should not take
much memory in practice (it uses the same order of magnitude memory
as the bytecode executable). It also makes location lookup much more
efficient, as a dichomoty is used instead of linear search as
previously.
git-svn-id: http://caml.inria.fr/svn/ocaml/trunk@14776 f963ae5c-01c2-4b8c-9fe0-0dff7051ff02
(patch by Josh Watzman)
Add absolute directory names to bytecode format for ocamldebug to use
The need for a long list of -I directives makes interactively using
ocamldebug a pain in the butt. Many folks have solved this with various
`find` invocations or even Python wrappers, but those lead to other
problems when it might include files you weren't expecting (or miss
things you were). But all of this is really annoying since the tooling
should be able to figure out itself, even heuristically, where your
source files are -- gdb gets this right, why can't we?
This patch implements one of the more important heuristics from gdb: you
typically debug on the same machine you built on, so looking for the
source files and built artifacts in the absolute paths where they were
during compilation is a good first try. We write out absolute paths into
a new structure at the beginning of the debug section and then
automatically append those directories into the load path.
This means mean that if you happen to be debugging on a machine
where the original source and build artifacts are *not* available in
their original absolute locations, things will work as before, using the
standard load path mechanism. You can also explicitly use -I to prepend
directories to the load path and override the defaults located by this
new mechanism.
I personally find this makes using ocamldebug much more pleasant :)
git-svn-id: http://caml.inria.fr/svn/ocaml/trunk@14533 f963ae5c-01c2-4b8c-9fe0-0dff7051ff02
This commit only implements runtime support in asmrun/ and byterun/.
The more subjective Printexc interface will come separately.
git-svn-id: http://caml.inria.fr/svn/ocaml/trunk@13813 f963ae5c-01c2-4b8c-9fe0-0dff7051ff02