pioneer/src/terrain/TerrainHeightFlat.cpp

20 lines
509 B
C++

// Copyright © 2008-2021 Pioneer Developers. See AUTHORS.txt for details
// Licensed under the terms of the GPL v3. See licenses/GPL-3.txt
#include "Terrain.h"
template <>
const char *TerrainHeightFractal<TerrainHeightFlat>::GetHeightFractalName() const { return "Flat"; }
template <>
TerrainHeightFractal<TerrainHeightFlat>::TerrainHeightFractal(const SystemBody *body) :
Terrain(body)
{
}
template <>
double TerrainHeightFractal<TerrainHeightFlat>::GetHeight(const vector3d &p) const
{
return 0.0;
}