pioneer/src/terrain/TerrainColorStarG.cpp

59 lines
1.8 KiB
C++

// Copyright © 2008-2021 Pioneer Developers. See AUTHORS.txt for details
// Licensed under the terms of the GPL v3. See licenses/GPL-3.txt
#include "Terrain.h"
#include "TerrainFeature.h"
#include "TerrainNoise.h"
using namespace TerrainNoise;
using namespace TerrainFeature;
template <>
const char *TerrainColorFractal<TerrainColorStarG>::GetColorFractalName() const { return "StarG"; }
template <>
TerrainColorFractal<TerrainColorStarG>::TerrainColorFractal(const SystemBody *body) :
Terrain(body)
{
double height = m_maxHeightInMeters * 0.1;
SetFracDef(0, height, 8e8, 1000.0);
SetFracDef(1, height, 7e8, 10000.0);
SetFracDef(2, height, 4e6, 100.0);
SetFracDef(3, height, 2e5, 100.0);
}
template <>
vector3d TerrainColorFractal<TerrainColorStarG>::GetColor(const vector3d &p, double height, const vector3d &norm) const
{
double n;
vector3d col;
n = octavenoise(GetFracDef(0), 0.5, p) * 0.5;
n += voronoiscam_octavenoise(GetFracDef(1), 0.5, p) * 0.5;
n += octavenoise(GetFracDef(0), 0.5, p) * billow_octavenoise(GetFracDef(1), 0.5, p);
n += octavenoise(GetFracDef(2), 0.5, p) * 0.5 * Clamp(GetFracDef(0).amplitude - 0.2, 0.0, 1.0);
n += 15.0 * billow_octavenoise(GetFracDef(0), 0.8, noise(p * 3.142) * p) *
megavolcano_function(GetFracDef(1), p);
n *= n * 0.15;
n = 1.0 - n;
if (n > 0.666) {
//n -= 0.666; n *= 3.0;
//col = interpolate_color(n, vector3d(1.0, 1.0, 1.0), vector3d(1.0, 1.0, 1.0) );
col = vector3d(1.0, 1.0, 1.0);
return col;
} else if (n > 0.333) {
n -= 0.333;
n *= 3.0;
col = interpolate_color(n, vector3d(.6, .6, .0), vector3d(1.0, 1.0, 1.0));
return col;
} else if (n > 0.05) {
n -= 0.05;
n *= 3.533;
col = interpolate_color(n, vector3d(.8, .8, .0), vector3d(.6, .6, .0));
return col;
} else {
n *= 20.0;
col = interpolate_color(n, vector3d(.02, .0, .0), vector3d(.8, .8, .0));
return col;
}
}