b3647b67bc
- player and NPCs can eject at all times now. - if pod ejected in witchspace, it's game over for the player, unless overridden by oxp. - if pod ejected in normal space, the player will always reappear at the main station, unless overridden by oxp! - new worldScript event 'escapePodSequenceOver' to override escape pod behaviour: if at the end of the event player.ship.target is a dockable station, the player will reappear inside it, otherwise game over! - new translation string: gameover-escape-pod git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@3809 127b21dd-08f5-0310-b4b7-95ae10353056