Marc b2e41a0306 * 2 deployment fixes:
- '*' creates a snapshot, as per 1.65 - fixed SDL inconsistency, so numpad '*' also works.
 - 'o' switches the HUD on & off - its js equivalent also works. Inexplicably that key was left hardcoded while all other keys were moved to keyconfig.plist - fixed that too.
* hopefully finished fixing windows' UK keymapping.
* fixed intro inconsistency between game startup, and restart (now the cobra 3 caption shows for exactly the same amount of time in both cases).
* Fixed minor autosave glitch - no more unnecessary autosaves immediately after saving a game manually.

git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@4617 127b21dd-08f5-0310-b4b7-95ae10353056
2011-10-14 13:49:27 +00:00
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2011-04-24 23:21:50 +00:00
2011-03-15 21:08:24 +00:00
2011-10-14 13:49:27 +00:00
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