Default HUD roll and pitch indicators no longer overlap. (Bug #17916)

git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@4493 127b21dd-08f5-0310-b4b7-95ae10353056
This commit is contained in:
Jens Ayton 2011-03-26 19:16:16 +00:00
parent b386776e8b
commit 67aa1fb371

View File

@ -66,7 +66,7 @@
},
{ // roll bar, can draw a surround 2 units out from the dial size specified
draw_surround = yes;
height = 8;
height = 6;
selector = "drawRollBar:";
width = 80;
x = 200;
@ -75,7 +75,7 @@
},
{ // pitch bar, can draw a surround 2 units out from the dial size specified
draw_surround = yes;
height = 8;
height = 6;
selector = "drawPitchBar:";
width = 80;
x = 200;