Default HUD roll and pitch indicators no longer overlap. (Bug #17916)
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@4493 127b21dd-08f5-0310-b4b7-95ae10353056
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@ -66,7 +66,7 @@
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},
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{ // roll bar, can draw a surround 2 units out from the dial size specified
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draw_surround = yes;
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height = 8;
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height = 6;
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selector = "drawRollBar:";
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width = 80;
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x = 200;
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@ -75,7 +75,7 @@
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},
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{ // pitch bar, can draw a surround 2 units out from the dial size specified
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draw_surround = yes;
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height = 8;
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height = 6;
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selector = "drawPitchBar:";
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width = 80;
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x = 200;
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