7 Commits

Author SHA1 Message Date
Jens Ayton
4ca8806312 Bunch of cleanup, mostly tabs vs. spaces (yes, I'm silly). Reformatted AIs for consistency, and removed do-nothing handlers. Deleted old sky code.
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@1724 127b21dd-08f5-0310-b4b7-95ae10353056
2008-08-03 15:44:57 +00:00
Nikos Barkas
83395a7db3 AI fixes: Thargons no longer shoot their motherships if they fail to find a valid target. Applied Eric's fix to homeAI.plist so that escape pods no longer crash on the planet.
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@1628 127b21dd-08f5-0310-b4b7-95ae10353056
2008-05-11 17:25:58 +00:00
Jens Ayton
77df587d1a Split out remaining JS classes from OOJavaScriptEngine.* into new files. Added expandable pirate-victim recognition via pirate-victim-roles.plist. Added a number of AI methods for searching for entities by role and scan class.
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@1169 127b21dd-08f5-0310-b4b7-95ae10353056
2007-09-12 17:00:59 +00:00
Giles Williams
23c8889c96 implemented "missile_roles" to select missile chosen, and "rotating" to mark rotating station, fixed thargon untargetting and behemoth docking (phew!)
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@326 127b21dd-08f5-0310-b4b7-95ae10353056
2006-03-14 00:54:36 +00:00
dajt
bd201d29ff Putting XML plists back in place.
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@77 127b21dd-08f5-0310-b4b7-95ae10353056
2005-06-08 10:22:59 +00:00
dajt
2a3ece755c Win32 changes, TextureStore uses SDL.
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@76 127b21dd-08f5-0310-b4b7-95ae10353056
2005-06-08 10:14:52 +00:00
Dylan Smith
3274cb3ea6 organize the source tree somewhat better
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@30 127b21dd-08f5-0310-b4b7-95ae10353056
2005-04-28 21:47:22 +00:00