5434 Commits

Author SHA1 Message Date
cim
dae8593131 Adjust cleanup after launching from station in lesson 7 2013-12-19 18:53:52 +00:00
cim
27780bdc0f Prevent player from activating torus drive too early in tutorial 2013-12-19 18:48:51 +00:00
cim
de9283b93a Lesson 7: docking 2013-12-19 17:35:50 +00:00
cim
0c8f228758 Dock.isQueued(ship) function 2013-12-19 17:35:37 +00:00
cim
540632aa52 Don't display weapons-offline dial when docked 2013-12-19 17:35:12 +00:00
cim
9d37b1ca14 Add tutorial lesson 6: combat practice.
Also tweak a few earlier stages very slightly, and add optional 'delay' parameter to priority setting in AIs.
2013-12-18 12:42:04 +00:00
cim
622874c444 Just in case an OXP has deleted a standard role. 2013-12-17 15:04:30 +00:00
cim
d5093e2412 Tutorial lessons 4 and 5 2013-12-17 13:05:18 +00:00
cim
86de5faa16 Fix typos in tutorial briefing text 2013-12-16 18:09:29 +00:00
cim
2f248c3186 Adjust messages, check distance from buoy more frequently 2013-12-14 17:05:51 +00:00
cim
51ee5f94cb Add first challenge - dodge some asteroids 2013-12-14 15:55:31 +00:00
cim
ef5e5ca202 Fix coordinates for tutorial, in case the sun moves 2013-12-10 18:25:33 +00:00
cim
5ac0101ac9 Rework "endScenario" to hopefully avoid crash 2013-12-09 20:25:09 +00:00
cim
714097821c Fix a couple of exceptions 2013-12-09 18:53:27 +00:00
cim
d9f1b66c4c Increase fuel level for fuel bar introduction 2013-12-08 19:09:49 +00:00
cim
d1617b92b0 Complete first draft of second lesson 2013-12-07 16:27:02 +00:00
cim
8c2836f157 Set up resetting between lessons and death protection, start lesson 2 2013-12-07 15:02:31 +00:00
cim
a29ee99447 Allow scenarios to be ended
A scenario key may optionally be specified in scenarios.plist, then player.endScenario(key) may be called to exit the scenario and return to the start screen. Calling it with the wrong key or when there was no scenario key set has no effect.
2013-12-07 13:00:02 +00:00
cim
d10327a675 Finish (first draft of) lesson 1 of the tutorial 2013-12-06 21:47:24 +00:00
cim
7fcc368258 Fix bug where HUD items which changed line width weren't resetting it 2013-12-06 21:45:27 +00:00
cim
44799d8b70 Add more dials to tutorial lesson 1 2013-12-06 18:20:55 +00:00
cim
9d8850d4d8 Adjust HUD dial positioning slightly
Scanner zoom is now closer to the scanner than to the compass
2013-12-06 18:20:32 +00:00
cim
e27338050c Adjust ordering slightly, add another dial 2013-12-05 22:12:06 +00:00
cim
7e83f253a6 Start introducing the HUD in the tutorial
New features: player.ship.{show,hide}HUDSelector(selector) to selectively disable HUD entries.
with_dial entry for legends to tie legends to the visibility of particular HUD selectors.
2013-12-04 22:57:39 +00:00
cim
067dd3a222 Add "return" option from load commander screen if entered from start menu 2013-12-04 20:28:38 +00:00
cim
2be33a0eef Start on tutorial set up
Add third parameter to PS.setMultiFunctionText (bool reflow). If true, automatically reflows text to keep within width limits. (Should we default this to on? That's probably the more common case.)
2013-12-03 23:28:16 +00:00
cim
c8cc203ff5 Stop double-clicks outside selectable rows activating something 2013-12-03 18:26:42 +00:00
cim
6e33205d6f Fix colour of return to menu 2013-12-03 18:04:33 +00:00
cim
d27d211575 Improve mouse support on new game page, add return to menu option 2013-12-03 18:01:01 +00:00
cim
9052fc604e Clear mouse when entering intro screen 2013-12-03 16:57:54 +00:00
cim
774f421455 Add starting save file and some initial framework for the tutorial 2013-12-03 13:33:17 +00:00
cim
74659d6966 Mouse support for New Commander screen 2013-12-03 12:34:25 +00:00
cim
0c8259f804 Mouse support on start screen 2013-12-03 12:00:02 +00:00
cim
5e165fc3a2 Fix lighting problems with -load option, without F7 bug 2013-12-03 11:08:44 +00:00
cim
0621052bd0 Sounds for selection, fix enter-persistence bug 2013-12-02 22:57:35 +00:00
cim
e041b5e349 Use correct constants for number keys 2013-12-02 21:15:31 +00:00
Jens Ayton
8bdbb43cc1 [Mac] Copy scenario files 2013-12-02 21:54:17 +01:00
Jens Ayton
0cd4252fa5 Fix some type mismatches 2013-12-02 21:54:17 +01:00
cim
8b9bb60a21 Make start options selectable with arrow keys 2013-12-02 20:50:56 +00:00
cim
328a261696 Reword options, add exit option 2013-12-02 20:09:03 +00:00
cim
59fc255fb5 Fix some more bugs around strict mode and reloading
Cleanup some in-game menus now strict mode accessed through scenarios
2013-12-01 22:21:11 +00:00
cim
977cc031e5 Fix some issues with exiting strict mode 2013-12-01 22:05:52 +00:00
cim
edfd011ecb Add the scenarios, fix some bugs
Still some more bugs to fix
2013-12-01 21:57:07 +00:00
cim
6fbcf75363 Scenario loading screen
(unfinished: scenarios not yet present)
2013-12-01 18:29:08 +00:00
cim
4dc16316af Adjust start screen to allow for more options than load y/n 2013-12-01 14:32:06 +00:00
cim
91ff0c6647 Fix witchspace entry error for assassins 2013-12-01 12:36:32 +00:00
Jens Ayton
1ba485275d Fix some comment errors 2013-12-01 10:40:36 +01:00
Jens Ayton
5291a65c90 [Mac] Add some profiler flags 2013-12-01 10:24:55 +01:00
cim
207a0d25cd Use a better RNG when expanding descriptions for JS
Since JS expansions don't get to set a seed value first, I don't think that this can have compatibility implications. NonJS expansions (and JS expansions which don't use expandDescription() or expandMissionText() continue to use the old form)
2013-11-30 16:35:34 +00:00
cim
96f39f3463 Fix some warnings 2013-11-29 21:44:45 +00:00