741 Commits

Author SHA1 Message Date
Jens Ayton
ccd30cb8a9 Added compatibility accessors and warnings for misuse of JS System and Player.
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@4052 127b21dd-08f5-0310-b4b7-95ae10353056
2011-01-12 20:52:05 +00:00
Jens Ayton
48abeeedef Renamed Ship.prototype.roleProbabilities to Ship.prototype.roleWeights (with compatibility accessor).
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@4050 127b21dd-08f5-0310-b4b7-95ae10353056
2011-01-12 14:29:55 +00:00
Jens Ayton
96a358bae1 Removed unused compatibility-accessor helpers in prefix script that would no longer work anyway. Ignore undefineds in debug console pretty-printing. Treat PlayerShip.prototype as stale entity ref in PlayerShipGetProperty().
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@4044 127b21dd-08f5-0310-b4b7-95ae10353056
2011-01-11 22:14:03 +00:00
Jens Ayton
b5a207c598 Comm log messages are now spoken. (Feature request #4970)
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@4039 127b21dd-08f5-0310-b4b7-95ae10353056
2011-01-09 14:18:29 +00:00
Jens Ayton
16a0e45f45 Handle method setup properly in prefix script, now that this works thanks to constructor cleanup. Made SoundSource.prototype.playSound() a JS wrapper.
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@4023 127b21dd-08f5-0310-b4b7-95ae10353056
2011-01-06 19:09:01 +00:00
Jens Ayton
3b16dd9438 Rearranged prefix script to work in oldjs builds.
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@4017 127b21dd-08f5-0310-b4b7-95ae10353056
2011-01-06 16:28:13 +00:00
Jens Ayton
926b2f81ea Made use of ECMAScript 5 meta-stuff; methods defined in prefix header are now non-enumerable and non-writeable just like native ones.
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@4016 127b21dd-08f5-0310-b4b7-95ae10353056
2011-01-06 12:05:16 +00:00
Jens Ayton
6a6ab8af5a Backported Array.isArray() for oldjs builds.
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@3986 127b21dd-08f5-0310-b4b7-95ae10353056
2011-01-04 12:51:33 +00:00
Jens Ayton
473e4e5c5e Mac startup messages now reflect reality, and are more fine-grained in debug builds.
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@3976 127b21dd-08f5-0310-b4b7-95ae10353056
2011-01-03 17:25:11 +00:00
Marc
0b850bb061 undid wrongly committed change.
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@3974 127b21dd-08f5-0310-b4b7-95ae10353056
2011-01-03 15:42:16 +00:00
Marc
36e064d1ee Minor cleanup:
- changed strings returned by the new playerWillSaveGame event for consistency with the other Oolite specific strings: 'autoSave' is now 'AUTO_SAVE', etc...
- tidier / simpler to read fuel calculation code, made fuel price slightly more variable...
- rewrote a very misleading (wrong as per r3972) comment.

git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@3973 127b21dd-08f5-0310-b4b7-95ae10353056
2011-01-03 15:34:28 +00:00
Marc
cb89afc4d4 Copyright date bonanza! Most - if not all - copyright notices are now updated to 2011.
Minor code cleanup:
- graphically cleaner windows resize for SDL systems.
- world event shipWillExit/ExitedWitchspace now also triggered if the escape capsule is rescued at a different system (via OXP override).

git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@3965 127b21dd-08f5-0310-b4b7-95ae10353056
2011-01-03 02:16:03 +00:00
Jens Ayton
a02272fdcd Added bugzilla link for the use strict bug to comment in logcontrol.
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@3964 127b21dd-08f5-0310-b4b7-95ae10353056
2011-01-03 00:44:01 +00:00
Jens Ayton
4fac70192f Cleaned up oolite-default-ship-script.js for strict mode.
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@3963 127b21dd-08f5-0310-b4b7-95ae10353056
2011-01-03 00:27:00 +00:00
Jens Ayton
dc07d56bf6 Disabled strict mode for oolite-default-ship-script.js for now.
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@3962 127b21dd-08f5-0310-b4b7-95ae10353056
2011-01-03 00:16:23 +00:00
Jens Ayton
d1ae8972e5 Updating of strictly pointless copyright year thingies, yay!
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@3960 127b21dd-08f5-0310-b4b7-95ae10353056
2011-01-02 20:27:12 +00:00
Jens Ayton
c34f7e03f1 Enabled ECMAScript 5 strict mode in all built-in scripts.
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@3958 127b21dd-08f5-0310-b4b7-95ae10353056
2011-01-02 17:54:54 +00:00
Jens Ayton
a987fe4844 Updated javascript-errors.plist for newjs.
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@3941 127b21dd-08f5-0310-b4b7-95ae10353056
2011-01-01 00:08:48 +00:00
Eric Walch
552301c3c5 - planetPatrol ships do no longer block the docking queue
- new station key: has_patrol_ships

git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@3939 127b21dd-08f5-0310-b4b7-95ae10353056
2010-12-31 17:12:49 +00:00
Eric Walch
3873fdfe42 - Docking and launching ships now correct for the length of a docking corridor inside the station.
- Added an AI reactToMassage "STATION_LAUNCHED_SHIP", to allow an AI to react on a launch.
- fixed the missing "shipWillLaunchFromStation" event for NPC ships.

git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@3923 127b21dd-08f5-0310-b4b7-95ae10353056
2010-12-30 09:27:44 +00:00
Jens Ayton
6d86b802e8 JS String and Number objects can now be coerced to NSString and NSNumber using JSObjectToObject(). In practical terms, this means callObjC() now works on them. Also cleaned up some error messages pertaining to callObjC().
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@3910 127b21dd-08f5-0310-b4b7-95ae10353056
2010-12-26 14:04:32 +00:00
Jens Ayton
5bf81d659d Joystick code cleanup
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@3877 127b21dd-08f5-0310-b4b7-95ae10353056
2010-12-18 18:16:44 +00:00
Jens Ayton
3a463348bb Joystick refactoring.
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@3870 127b21dd-08f5-0310-b4b7-95ae10353056
2010-12-18 14:56:39 +00:00
Nikos Barkas
e14168201a Enabled ability to take snapshot using joystick button assignment.
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@3844 127b21dd-08f5-0310-b4b7-95ae10353056
2010-12-11 21:44:29 +00:00
Eric Walch
b8359a110b - Added a JS script to pilots. On unloading at a station, the event "unloadCharacter()" is send to the pilot-script.
- Characters in character.plist now always do a basic setup. That way there is always a valid pilot when not using all character keys. This allows for partial randomisation of pilots for the unused keys.
- Added a JS script for the constrictor-pilot.
- Added default pilots to be used by oxps.

git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@3841 127b21dd-08f5-0310-b4b7-95ae10353056
2010-11-30 20:11:45 +00:00
Eric Walch
029f2860fe Added a "distresMessageReceived(agressor, sender)" event handler.
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@3838 127b21dd-08f5-0310-b4b7-95ae10353056
2010-11-27 12:20:18 +00:00
cmdrjames
3dec932e3f Add support for variable ranged turrets
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@3834 127b21dd-08f5-0310-b4b7-95ae10353056
2010-11-22 23:28:59 +00:00
Michael Werle
6b405350cd * Add player-wormholes (new AI function: enterPlayerWormhole).
* Refactored jump-code.
* Add minimum 0.1LY fuel consumption
* Fix cannot-jump-to-origin-system-from-interstellar-space bug


git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@3832 127b21dd-08f5-0310-b4b7-95ae10353056
2010-11-21 11:35:28 +00:00
Eric Walch
506770ba27 - better role checking for ships starting to escort. No check for role, but for primaryRole. Should prevent ships being escorted by wrong ships. (It use to be this way in older Oolite versions before 1.72?)
- translated some flashers to the new subentitie definition, allowing the viper flashers to be initially off.

git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@3819 127b21dd-08f5-0310-b4b7-95ae10353056
2010-11-16 16:34:32 +00:00
getafix
f2b95b7606 Added the escape pod entry in the joystick configuration menu,
following to the changes introduced in r3808.


git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@3818 127b21dd-08f5-0310-b4b7-95ae10353056
2010-11-15 23:10:31 +00:00
Michael Werle
0266a49b78 Commit various options of recharging shields & energy banks, as discussed.
By default, Eric's suggestion is enabled (Case 1).  Case 0 is current
behaviour, and Case 2 is my suggestion.

Once a solution is picked, the others should be removed.


git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@3814 127b21dd-08f5-0310-b4b7-95ae10353056
2010-11-14 18:40:28 +00:00
Eric Walch
85b8f95c8e - Corrected two dodo flashers that were out of phase, as noticed by Commander McLane
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@3811 127b21dd-08f5-0310-b4b7-95ae10353056
2010-11-14 10:05:47 +00:00
Marc
b3647b67bc escape pods part II:
- player and NPCs can eject at all times now.
- if pod ejected in witchspace, it's game over for the player, unless overridden by oxp.
- if pod ejected in normal space, the player will always reappear at the main station, unless overridden by oxp!
- new worldScript event 'escapePodSequenceOver' to override escape pod behaviour: if at the end of the event player.ship.target is a dockable station, the player will reappear inside it, otherwise game over!
- new translation string: gameover-escape-pod

git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@3809 127b21dd-08f5-0310-b4b7-95ae10353056
2010-11-13 20:10:05 +00:00
Nikos Barkas
f81cfc21ae Implemented the allowsAutoDocking property for stations and made it visible and read/write to scripts. Defaults to YES.
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@3805 127b21dd-08f5-0310-b4b7-95ae10353056
2010-11-12 18:20:22 +00:00
Marc
ec4a512194 * Primable equipment! Use shift-n to select, and n to activate the equipment.
- New primed equipment key in savegames.
- Equipment scripts only respond to the activate event.
- Equipment scripts have access to this.equipmentKey, which contains the equipment type the script is associated to (e.g. 'EQ_WHATEVER')
* More commsMessage stuff:
- new parameter: ship.commsMessage(message [, toShip]) the second - optional - parameter now allows for narrowcast, as opposed to generic broadcast within scanner range - in crowded systems it's faster to narrowcast to a couple of ships, than to just broadcast the message to all ships in range!
- commsMessageReceived event: the ship sending the message is now passed as a second parameter to the event handler.
* new equipmentInfo property: scriptName
* new ship property: isPiloted
* assorted code cleanup...

git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@3799 127b21dd-08f5-0310-b4b7-95ae10353056
2010-11-10 21:49:23 +00:00
Eric Walch
4f38b58b2d - Fixed a compiler warning in the last commit
- Added changes to interceptAI and policeInterceptAI

git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@3785 127b21dd-08f5-0310-b4b7-95ae10353056
2010-10-29 09:57:58 +00:00
Marc
d4f9c5b647 Added new keys to verifier files: couldn't find a reference to hudSchema.plist inside the code, though...
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@3784 127b21dd-08f5-0310-b4b7-95ae10353056
2010-10-29 09:31:09 +00:00
Michael Werle
c085bcdd2b Autopilot controls revamp, as discussed.
- c now tries to dock either at the players' current target, a nearby station, or the system main station.
 - Shift-C does the same, except attempts a fast-dock if the station allows it.
Added a new key 'allowsFastDocking'. Defaults to YES for the system main station, and NO to all other stations.
 - Shift-D is no longer used.
Also, autopilot will no longer engage on Condition Red.


git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@3783 127b21dd-08f5-0310-b4b7-95ae10353056
2010-10-28 19:55:35 +00:00
Nikos Barkas
8f6c69079f Weapons online/offline toggle control can now be assigned to joystick button too.
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@3776 127b21dd-08f5-0310-b4b7-95ae10353056
2010-10-22 22:30:09 +00:00
Nikos Barkas
0fa1256a88 Added the weapons down message on the small hud too.
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@3775 127b21dd-08f5-0310-b4b7-95ae10353056
2010-10-21 10:16:48 +00:00
Nikos Barkas
05694cebdc Implemented weapons lockdown toggle. Defaults to '_' and the weapons online/offline status is saved in the player's savefile. Affects lasers, missiles, mines and energy bomb.
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@3774 127b21dd-08f5-0310-b4b7-95ae10353056
2010-10-21 09:27:33 +00:00
Eric Walch
b4e88583c5 - changed code that made that every entity, including subentities got an escortGroup.
- further tweaks in jink setting for dealing with high speed approach
- added code to route1patrol that allows escorts in this AI to sometimes start escorting again.

git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@3771 127b21dd-08f5-0310-b4b7-95ae10353056
2010-10-17 10:51:23 +00:00
Eric Walch
97733ee069 - added report messages for pilots that have both a bounty and an insurance.
- ships that become a hulk are now removed from any group they belonged to.

git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@3766 127b21dd-08f5-0310-b4b7-95ae10353056
2010-10-05 19:11:24 +00:00
Eric Walch
9838e68a1c - allow a player ship that is to big for a dock to launch.
- small changes to the jink values and test locations for proximity
- allow proximity warnings for stations in certain situations.

git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@3764 127b21dd-08f5-0310-b4b7-95ae10353056
2010-10-02 15:27:06 +00:00
Eric Walch
7b0c256e99 - launchPolice and launchDefenseShip now add the ships in front of the launchQueue.
- escorts can no longer, wrongly, escorting ships that already entered witchspace.

git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@3760 127b21dd-08f5-0310-b4b7-95ae10353056
2010-09-24 11:12:36 +00:00
Eric Walch
5042c648eb - Added a size check for launching and docking ship.
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@3759 127b21dd-08f5-0310-b4b7-95ae10353056
2010-09-19 09:30:46 +00:00
Eric Walch
3c099b9a59 - Added AI command: thargonCheckMother for a more efficient thargon handling.
- Improved the thargletAI slightly.
- Changed policeInterceptAI so that launching ships without target immediately clear the launch area.
- Moved the constrictor script from shipData to the worldScript. (to prevent problems with bad oxp copies of the constrictor)

git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@3752 127b21dd-08f5-0310-b4b7-95ae10353056
2010-09-16 20:13:01 +00:00
Marc
9adaf521b7 - more accurate aft laser resell price.
- some code cleanup.
- OXP change: added new shipdata.plist key 'hyperspace_motor' if set to NO, no NPCs or player ships can enter witchspace on their own. Defaults to YES if not specified. Fuel injection and galaxy jumps are not affected by this change. New translation strings added and GUI screens updated to accommodate this change.


git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@3739 127b21dd-08f5-0310-b4b7-95ae10353056
2010-08-21 13:43:09 +00:00
Jens Ayton
d16dc20f0b All scripts now use underscore prefix for custom properties. Also general cleanup and linting.
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@3732 127b21dd-08f5-0310-b4b7-95ae10353056
2010-07-30 21:54:50 +00:00
Jens Ayton
723846018e Exposed global object as property of itself, instead of fiddling around with silly functions where it's needed.
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@3730 127b21dd-08f5-0310-b4b7-95ae10353056
2010-07-30 20:00:46 +00:00