36e064d1ee
- changed strings returned by the new playerWillSaveGame event for consistency with the other Oolite specific strings: 'autoSave' is now 'AUTO_SAVE', etc... - tidier / simpler to read fuel calculation code, made fuel price slightly more variable... - rewrote a very misleading (wrong as per r3972) comment. git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@3973 127b21dd-08f5-0310-b4b7-95ae10353056
oolite-data =========== This contains all the data that oolite needs when you run it - sounds, textures etc. It is distributed separately to the source since the source is changing MUCH more frequently than the data, and it makes for massive source downloads if the data is included. Unpack this directory in your oolite source dir before you build.