Jens Ayton
c34f7e03f1
Enabled ECMAScript 5 strict mode in all built-in scripts.
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git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@3958 127b21dd-08f5-0310-b4b7-95ae10353056
2011-01-02 17:54:54 +00:00
Eric Walch
7b0c256e99
- launchPolice and launchDefenseShip now add the ships in front of the launchQueue.
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- escorts can no longer, wrongly, escorting ships that already entered witchspace.
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@3760 127b21dd-08f5-0310-b4b7-95ae10353056
2010-09-24 11:12:36 +00:00
Jens Ayton
d16dc20f0b
All scripts now use underscore prefix for custom properties. Also general cleanup and linting.
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git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@3732 127b21dd-08f5-0310-b4b7-95ae10353056
2010-07-30 21:54:50 +00:00
Marc
cabe9792c7
Undocking in interstellar space is now possible:
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- to enable the new functionality, added the interstellar_undocking key to station/carriers. If "interstellar_undocking" = YES; , the station will remain where it is instead of moving to the nearest system, as it's always been the case up to now.
- quick fix to the nova mission to take this new possibility into account.
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@3725 127b21dd-08f5-0310-b4b7-95ae10353056
2010-07-28 12:01:39 +00:00
Jens Ayton
fc0d9a962d
removeCargo now recalculates available cargo space. Specifying an empty string for a ship's script now acts as though no script was specified.
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git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@3723 127b21dd-08f5-0310-b4b7-95ae10353056
2010-07-27 20:06:55 +00:00
Jens Ayton
e94eddecea
Accumulated minor cleanup.
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git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@3720 127b21dd-08f5-0310-b4b7-95ae10353056
2010-07-26 19:37:31 +00:00
Marc
2448a4f38f
- OK, now all copyright notices inside the code should be up to date!
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git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@3654 127b21dd-08f5-0310-b4b7-95ae10353056
2010-07-03 18:45:37 +00:00
Nikos Barkas
084c2aaac7
- Fixed Nova mission not awarding gem stones upon successful completion.
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- Fixed 'Witchspace engine malfunction' message when arriving at a system where the sun has gone Nova.
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@3544 127b21dd-08f5-0310-b4b7-95ae10353056
2010-06-15 17:22:23 +00:00
Jens Ayton
0a9d8df271
Ported r3531 to maintenance, and bumped copyright years.
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git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@3533 127b21dd-08f5-0310-b4b7-95ae10353056
2010-06-13 20:32:10 +00:00
Eric Walch
12f2237af5
Replaced some "hasEquipment" calls by "equipmentStatus ==="
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git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@3531 127b21dd-08f5-0310-b4b7-95ae10353056
2010-06-13 20:20:48 +00:00
Jens Ayton
a7d96ce760
Bumpez les versions! (Except the ReadMe, because I don't have Word, and the Debian stuff, because it confused me.)
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git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@3518 127b21dd-08f5-0310-b4b7-95ae10353056
2010-06-13 15:40:59 +00:00
Marc
472b08f9af
- fix: no more mission.runScreen flight related crashes.
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- more js missions cleanup.
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@2783 127b21dd-08f5-0310-b4b7-95ae10353056
2009-11-26 02:32:12 +00:00
Marc
3a92c0f7d1
- minor tweaks to missions, reworded one nova screen.
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git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@2762 127b21dd-08f5-0310-b4b7-95ae10353056
2009-11-19 02:31:04 +00:00
Marc
116d83f955
missionScreen RFC part III
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* yet more RFC bugfixes, there were quite a few not-quite-right bits, I _think_ I got all of them now...
* added titleKey as a mission.runScreen parameter, for use with missiontext.plist
* updated all internal missions to use the new mission API, some mission keys normalisation.
* fully tested & fixed both nova & trumbles missions.
* proper fix: no save when the sun is going nova!
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@2759 127b21dd-08f5-0310-b4b7-95ae10353056
2009-11-18 21:58:32 +00:00
Marc
03a1728895
- Applied pv4's patch to trunk, with modifications.
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* ship.target = null now works as expected.
* adding trumbles to a ship has now got variable chance of working, depending on how many trumbles are already on board. Always works with 0 or very few trumbles.
- more cleanup: removed a windows compile warning, added a possible freeBSD bugfix, updated a js comment & autoindented Universe.m
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@2720 127b21dd-08f5-0310-b4b7-95ae10353056
2009-11-04 20:57:11 +00:00
Marc
3cb2045315
- many nova bugfixes, should now be more difficult to break the nova mission. Sun flares up at random intervals inside the nova system.
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More testing required.
- systemInfo float values are now properly treated as numbers.
- minor code cleanup.
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@2491 127b21dd-08f5-0310-b4b7-95ae10353056
2009-09-13 01:25:18 +00:00
Eric Walch
fee7ea9350
Corrected last nova script change. Stopped NPC ships from consuming fuel on deceleration. Increased NPC deceleration in speed range above max_speed.
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git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@2478 127b21dd-08f5-0310-b4b7-95ae10353056
2009-09-11 19:21:46 +00:00
Nikos Barkas
72db4ee904
Fixed nova mission.
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git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@2461 127b21dd-08f5-0310-b4b7-95ae10353056
2009-09-10 15:49:51 +00:00
Jens Ayton
3c10a9b2be
Bumped version number. Changed Mac system requirement to 10.4, and cleaned up target configuration in preparation for 64-bit support.
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git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@2335 127b21dd-08f5-0310-b4b7-95ae10353056
2009-08-30 14:49:03 +00:00
Eric Walch
b585e1d0ed
Added a JS method for player: addMessageToArrivalReport(message). Added a eventhandler that fires after the last arrivalReportScreen is shown. Changed the internal missions so they no longer overwrite this report.
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git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@2276 127b21dd-08f5-0310-b4b7-95ae10353056
2009-08-06 20:24:25 +00:00
Jens Ayton
1feeb63fd8
Ran all game scripts through JSLint ( http://www.jslint.com/ ), but not console script because it's full of JavaScript 2-isms. The JavaScript 2 that isn't going to happen. Yay.
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git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@2182 127b21dd-08f5-0310-b4b7-95ae10353056
2009-05-22 22:45:02 +00:00
Nikos Barkas
a8c42528b2
Fixed a capitalization error in previous commit.
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git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@2137 127b21dd-08f5-0310-b4b7-95ae10353056
2009-04-21 06:59:56 +00:00
Nikos Barkas
e1cf86812a
Commited Eric's updated nova mission script and added the nova_coward mission text.
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git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@2136 127b21dd-08f5-0310-b4b7-95ae10353056
2009-04-21 06:51:50 +00:00
Nikos Barkas
fc462e2e9f
Commited a preliminary version of Eric's update to the Nova mission. The witchspace buoy now sends distress call messages when in the vicinity of the player, if current system is going nova.
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git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@2134 127b21dd-08f5-0310-b4b7-95ae10353056
2009-04-20 22:35:54 +00:00
Nikos Barkas
0a161f1c4d
Fixed a 'control reaching end of non-void function' warning. Updated the nova mission script to use the new sun.hasGoneNova method.
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git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@2057 127b21dd-08f5-0310-b4b7-95ae10353056
2009-02-12 17:39:42 +00:00
Jens Ayton
dd1ac56784
Simpler, more efficient equipment shopping code using OOEquipmentItem, with side effect that available_for_all now parses its value correctly.. Corrected use of fuzzyBooleanForKey: in r1855.
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git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@1856 127b21dd-08f5-0310-b4b7-95ae10353056
2008-11-15 01:10:01 +00:00
Jens Ayton
bbd9c0ef23
Ye bigge version number bumpe. Also removed deprecated JS stuff that's been around for two versions, and added :logOn and :logOff console macros.
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git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@1828 127b21dd-08f5-0310-b4b7-95ae10353056
2008-11-03 17:55:32 +00:00
Jens Ayton
3f07f2230c
Fiddling with script converter, and bunch of scripting changes as a result: added player.rank, player.legalStatus, system.countShipsWithPrimaryRole(), system.pseudoRandomNumber, system.pseudoRandom100, system.pseudoRandom256; renamed Ship.shipDescription to Ship.name and Ship.shipDisplayName to Ship.displayName. Also, JS console script now strips out trailing line breaks.
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git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@1755 127b21dd-08f5-0310-b4b7-95ae10353056
2008-09-01 18:21:21 +00:00
Jens Ayton
e10591c31a
Renamed JS Vector to Vector3D to avoid namespace issues in JavaScript 2.0. Added bounty property back to JS player. Oversight of player vs. player.ship in built-in scripts.
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git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@1727 127b21dd-08f5-0310-b4b7-95ae10353056
2008-08-07 08:06:08 +00:00
cmdrjames
89d837daaf
reduce deprecation warnings by changing player.docked to player.ship.docked
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git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@1717 127b21dd-08f5-0310-b4b7-95ae10353056
2008-08-02 20:16:22 +00:00
Jens Ayton
53e5244d68
Fixes for patrol AIs (bug #14160 ). Marked Naval Energy Unit incompatible with standard unit. Check docked status in mission scripts for compatibility with scripts that force immediate launch.
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git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@1686 127b21dd-08f5-0310-b4b7-95ae10353056
2008-07-08 23:15:33 +00:00
Jens Ayton
20e62f3151
Removed junk lines from nova script.
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git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@1670 127b21dd-08f5-0310-b4b7-95ae10353056
2008-06-03 10:21:34 +00:00
Jens Ayton
6110052f8a
Added JS system.info property and System.infoForSystem() function to replace setPlanetInfo: and setSpecificPlanetInfo:. Currently these are write-only, should be read/write.
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git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@1668 127b21dd-08f5-0310-b4b7-95ae10353056
2008-06-03 10:16:40 +00:00
Jens Ayton
b148cfd85d
More work on JavaScript error checking. More rigourous! More informative! More not buggy! And, conversely, probably also more buggy. I've almost certainly broken something silly. Also moved JS nova-related functionality into Sun.
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git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@1648 127b21dd-08f5-0310-b4b7-95ae10353056
2008-05-23 07:51:00 +00:00
Jens Ayton
01c7ccbc10
Bumped version numbers (trunk to 1.72, 1.71-maintenance to 1.71.1). #ifed out redundant like_ship check in ShipEntity, with log message in event of it turning out not to be redundant.
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git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@1577 127b21dd-08f5-0310-b4b7-95ae10353056
2008-04-22 10:44:26 +00:00
Jens Ayton
10ea62d940
Fix for subentity matrix glitch. Added debug drawing stuff for ships with reportAIMessages set.
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git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@1485 127b21dd-08f5-0310-b4b7-95ae10353056
2008-03-15 16:42:39 +00:00
Jens Ayton
b478d8a435
Nova mission now blows up all stations, not just the main one. Universe addEntity: now returns NO rather than throwing an exception if no slot can be found. Tweaks to autopilot docking behaviour.
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git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@1484 127b21dd-08f5-0310-b4b7-95ae10353056
2008-03-15 15:09:18 +00:00
Jens Ayton
2709fd910f
Commented on importance of correct ordering in mission response scripts. (Oh, and r1479 _is_ a fix for the nova problem, I wasn't reading it right.)
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git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@1481 127b21dd-08f5-0310-b4b7-95ae10353056
2008-03-14 18:23:13 +00:00
Marc
c809a1fe07
Bugfix: made nova mission work properly.
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git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@1479 127b21dd-08f5-0310-b4b7-95ae10353056
2008-03-12 22:34:42 +00:00
Jens Ayton
f67b87aa0d
Ahruman's dazzling distraction attack strikes again. All beep, boop and click sounds now go through customsounds.plist. Setting the player's target through JS now works more or less as expected (locks on ident, with UI feedback, unless a missile is selected in which case current missile is locked on to the new target). Custom sound tags can now expand to other custom sound tags (with recursion checking), and final results are cached. No actual progress on the nova script I thought I was working on.
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git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@1477 127b21dd-08f5-0310-b4b7-95ae10353056
2008-03-11 19:49:46 +00:00
Jens Ayton
197119ccc8
All scripts now JavaScript -- adopted somewhat twiddled versions of Eric's scripts, with the cleanup stuff removed (premature optimization is the root of all evil; I'll put it back in if anyone has profiling information indicating it's actually a win). Moved the mission screen function into global-prefix as a generally-available utility function. Wrote JS scripts for the two remaining ships using death_actions. Added Ship.explode(), which kills any ShipEntity through energy damage including the main station. Once again made blowing up the main station with blowUpMainStation (or explode()) work.
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git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@1473 127b21dd-08f5-0310-b4b7-95ae10353056
2008-03-10 00:01:30 +00:00