AnotherCommander
6cf1826e1f
Atmosphere haze intensity returned to its previous value.
2020-04-14 14:55:35 +02:00
AnotherCommander
d33a8c231e
Fixed planet shader, which had the planet diffuse lighting broken big time by the last commit. Also, in the default shader, specular color was multiplied twice in the total light calculation. Fixed incorrect handling of light source color on both shaders.
2020-04-12 17:17:58 +02:00
AnotherCommander
3d202eec67
Some improvements on the specular part of the planet shader.
2020-04-10 19:35:30 +02:00
AnotherCommander
c72d619027
Filmic tonemapping should touch only the rgb channels, not the alpha. Thanks to smcameron for the catch.
2020-04-07 08:34:08 +02:00
AnotherCommander
6b5ec6acfe
Fixed case where an empty cargopod would be generated for specific quantities of precious metals and gemstones.
2020-03-29 10:04:29 +02:00
AnotherCommander
bc9636e451
One more update to the atmosphere shader.
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Visual improvement: at the very edge of the atmosphere, use more bias color.
2020-01-10 10:20:00 +01:00
phkb
49ee05b273
Merge pull request #344 from OoliteProject/new_nav_beacon
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Adding new nav beacon model+textures
2019-12-29 10:50:15 +11:00
phkb
6f8130e4a3
Adding gloss value to shipdata
2019-12-19 19:59:22 +11:00
phkb
d63762de70
Updated doc and removed normal map file from xproj
2019-12-19 08:02:39 +11:00
phkb
653fb5b2d8
Removing normal binary file
2019-12-18 06:43:43 +11:00
phkb
2ffd143c54
Removing normal map
2019-12-18 06:42:14 +11:00
phkb
54531bf80e
Adding resources for new nav beacon
2019-12-16 14:51:22 +11:00
phkb
d0acaabfee
Adding new nav beacon model and textures
2019-12-16 14:36:40 +11:00
AnotherCommander
4636ee2281
A few improvements on the atmosphere shader.
2019-11-21 12:50:27 +01:00
phkb
58412d1d2c
Merge pull request #339 from phkb/equipment_overrides
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Adding support for equipment-overrides.plist
2019-07-02 14:01:21 +10:00
KonstantinosSykas
e9b4d740ed
Linux: Fix compiler warning
2019-06-09 23:42:53 +03:00
KonstantinosSykas
504f28b649
Linux deps version bump
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Distinct libjs include folder per architecture.
2019-06-09 14:37:02 +03:00
KonstantinosSykas
d27428d52a
Linux deps version bump
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Static link to libjs by default
2019-06-09 13:17:15 +03:00
phkb
5e6f32c320
Adding support for equipment-overrides.plist
2019-05-26 14:47:14 +10:00
phkb
915c78d2d6
Limiting star and nebula textures by galaxy ( #337 )
2019-05-25 15:16:15 +03:00
phkb
62e00fbb36
Adding playerWillBuyNewShip and playerWillReplaceShip world events ( #336 )
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Replacing a ship is now considered a different event to buying one.
2019-05-01 11:19:45 +03:00
phkb
71dc42c3f5
Adding EquipmentInfo.calculatedPrice property, adding 'paid' param to playerBoughtEquipment event ( #335 )
2019-04-30 13:44:26 +03:00
AnotherCommander
cb2c771872
Main menu revamp: Replacing key menu item with Game Options. Game Options items that are controlled by savegames are greyed out when viewed from the intro screen. Some code refactoring. ( #334 )
2019-04-28 12:06:17 +03:00
AnotherCommander
bedfe96415
Ugh <facepalm>, fixing Mac build by using correct MIN macro instead of min.
2019-04-25 11:07:59 +02:00
AnotherCommander
67a907ce65
Oopsie - Forgot square bracket in previous commit :-\
2019-04-25 10:54:03 +02:00
AnotherCommander
f9cc39e9cb
Making sure that GUI selectable rows do not exceed maximum row count in Status screen. Should take care of #333 .
2019-04-25 10:47:53 +02:00
phkb
8cad99b852
Fixed bug where station.shipyard generated shipyard when hasShipyard was false ( #332 )
2019-04-19 12:09:13 +03:00
phkb
5f8a8ff80b
addShipToShipyard looks for and adds lasers from extras array ( #330 )
2019-04-18 15:15:06 +03:00
phkb
a6c507ad46
More code protection and better use of consts ( #329 )
2019-04-16 08:03:48 +03:00
AnotherCommander
51de231bf0
Ensuring that at least one row is selected at all times in the shipyard screen.
2019-04-12 21:41:58 +02:00
phkb
23c9cfd951
JS access to the shipyard of a station ( #328 )
2019-04-12 22:27:40 +03:00
AnotherCommander
835ae8fbf6
16 bits per color component as startup parameter ( #326 )
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Requesting 16 bits per color component from OpenGL during initialization as an option. Seems to help a lot against color banding issues.
Startup is done normally at 8bpcc, as before. 16bpcc can be selected either by adding the key bpcc = <value> to .GNUstepDefaults or by passing the -bpcc16 command line parameter. If both exist, the command line parameter takes precedence.
2019-04-12 17:57:09 +03:00
phkb
6d46f2966f
Keyboard controls to cycle and select MFD's in reverse ( #327 )
2019-04-09 17:52:36 +03:00
AnotherCommander
9f3c9f28ac
Docks scripted to not accept player docking now result in autopilot docking rejection also in the case of fast autodock.
2019-04-07 19:33:24 +02:00
AnotherCommander
c2d9f798d0
Mac: Center mouse on right button down rather than up, to make behaviour similar to the Win/Linux builds.
2019-04-03 14:00:15 +02:00
AnotherCommander
343e44ec51
Attempting to make right mouse button on Mac center pitch and roll, in the same way that we have for Windows and Linux.
2019-03-23 23:46:08 +01:00
AnotherCommander
601128c035
Atmosphere shader: auto-calculate cosThreshold based on atmosphere radius.
2019-03-09 20:45:07 +01:00
AnotherCommander
f02f09b91a
Minor adjustments to atmosphere shader.
2019-03-08 23:05:21 +01:00
AnotherCommander
3981bfaf47
Oopsie, sorted out some comments.
2019-03-07 20:55:58 +01:00
AnotherCommander
cdaf689263
Fixed black stripe at dark part of atmosphere circumference. Also, gamma corrected atmopshere.
2019-03-07 20:51:10 +01:00
KonstantinosSykas
0e2ea8896a
Linux: Fixes building on 32-bit systems
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where %EBX is used (for the GOT pointer) and gets overwritten when it is inlined.
2019-02-17 23:33:39 +02:00
AnotherCommander
c61c451d12
Identification of CPU type now happens also on Linux.
2019-02-17 19:27:21 +01:00
AnotherCommander
f68a5de48e
Pressing Ctrl while handling the external camera view will now slow rotation and zoom speeds down. Allows for more precise external camera control.
2019-02-10 16:26:23 +01:00
AnotherCommander
65f9d706d5
Lave has now got its rain forests.
2019-01-25 14:07:52 +01:00
AnotherCommander
eb9ccb0383
Added more haze to default atmosphere for improved looks and feel of scale.
2019-01-25 11:35:29 +01:00
AnotherCommander
f1431f4d9f
Merge branch 'master' of github.com:OoliteProject/oolite
2019-01-19 17:45:57 +01:00
AnotherCommander
35e398ed00
Added a thickness component for the 'inner' atmosphere opacity. It is based on the 1.86 atmosphere shader and the contribution of the new and old components is 0.5 for each.
2019-01-19 17:44:46 +01:00
Clint Moyer
a4c351c52c
Change FAQ reference from PLAYING.TXT to controller wiki ( #320 )
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The FAQ in the documentation was referencing a non-existent file
PLAYING.TXT to provide controller information specific to the
Oolite project. This file is not present in the repository and
so we can instead link to the Wiki.
Closes #319
2019-01-16 22:17:57 +02:00
AnotherCommander
fedab0e680
Fixed 32-bit Windows build.
2019-01-14 19:11:20 +01:00
AnotherCommander
f0a7d5e633
Windows port: CPU type and clock speed are now reported at the log header.
2019-01-11 15:05:58 +01:00