Jens Ayton
fd530bd5c6
Workaround for a nasty little SpiderMonkey bug/misfeature (supposedly fixed in 1.8): converting a JSObject or jsval to a JSFunction discards its context information, so effectively callbacks implemented using JS_CallFunction() were not closures. The workaround is to use jsvalues and JS_CallFunctionValue() instead.
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git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@2404 127b21dd-08f5-0310-b4b7-95ae10353056
2009-09-05 20:21:45 +00:00
Jens Ayton
6aaf7a1e75
Committed unspeakable necromancy on the graveyard of the repository.
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git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@2331 127b21dd-08f5-0310-b4b7-95ae10353056
2009-08-29 23:09:22 +00:00
Jens Ayton
999fe7e969
Trying to convince svn that this deleted directory is really deleted.
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git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@2330 127b21dd-08f5-0310-b4b7-95ae10353056
2009-08-29 22:50:59 +00:00
Marc
021e398a64
* procedural texturing for planets reset to OFF by default.
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* bugfix: JS system.info.xx & system.infoForSystem([present galaxy],[system number]).xx are readable, as originally intended. infoForSystem now returns null - and a warning - if trying to access any info outside the present galaxy.
* bugfixed the 'nil' javascript delayed crash described in http://aegidian.org/bb/viewtopic.php?p=8271182711 - required extensive code replace.
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@2282 127b21dd-08f5-0310-b4b7-95ae10353056
2009-08-12 23:51:16 +00:00
Jens Ayton
8d22e3c41c
Work on cleaning up Clang Static Analyzer diagnostics. In particular, moved away from redundant and broken JSFooGetFoo functions.
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git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@1850 127b21dd-08f5-0310-b4b7-95ae10353056
2008-11-10 23:41:00 +00:00
Jens Ayton
b148cfd85d
More work on JavaScript error checking. More rigourous! More informative! More not buggy! And, conversely, probably also more buggy. I've almost certainly broken something silly. Also moved JS nova-related functionality into Sun.
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git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@1648 127b21dd-08f5-0310-b4b7-95ae10353056
2008-05-23 07:51:00 +00:00
Jens Ayton
3c82f379e0
Fix for incorrect error handling in OOJSVector and OOJSQuaternion. Only 20 pseudo-classes left to handle! Also fixed Quaternion.rotate(), this time for real.
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git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@1646 127b21dd-08f5-0310-b4b7-95ae10353056
2008-05-20 17:15:41 +00:00
Jens Ayton
0bda7466a6
Changes to pave the way for JavaScript 1.8 upgrade.
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git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@1642 127b21dd-08f5-0310-b4b7-95ae10353056
2008-05-18 16:22:00 +00:00
Jens Ayton
6521c91b02
Added swathes of pointless and annoying type casts to placate buggy gnu-gcc ObjC front end. Also fixed JS player.alertEnergy and player.alertHostiles under GNUstep.
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git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@1603 127b21dd-08f5-0310-b4b7-95ae10353056
2008-05-01 01:02:57 +00:00
Jens Ayton
fe418babea
Tested under a stricter compiler and fixed some warnings. Removed -[OOSound stop] under OS X, OOSound's an OOMusic's pause/resume and related methods, which have done nothing under OS X since pre-1.65; all call sites have been #if 0-ed out, and need to be replaced with use of OOSoundSource. -[OOSound stop] is still there in the SDL implementation, but is for the use of OOBasicSoundSource only. May have broken build for SDL by fiddling with prototypes. Removed all uses of deprecated-in-OS-X methods -[NSString cString] and -[NSString lossyCString].
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git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@1464 127b21dd-08f5-0310-b4b7-95ae10353056
2008-03-07 20:09:56 +00:00
Jens Ayton
a420a4dbe6
Global JavaScript methods (which aren't constructors) now have names starting with lowercase letters, in accordance with JavaScript norms. There are compatibility aliases for the old forms. Log() and LogWithClass() merged into single log(). All JavaScript compatibility aliases for deprecated forms are now implemented in JavaScript, in the new oolite-global-prefix.js script. Changed all copyright notices regarding the project as a whole from 2004-2007 to 2004-2008.
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git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@1414 127b21dd-08f5-0310-b4b7-95ae10353056
2008-02-24 21:07:20 +00:00
Jens Ayton
f11b6fae14
Implemented JS sound interface. Moved some more generic JS ObjC wrapper stuff into OOJavaScriptEngine.
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git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@1340 127b21dd-08f5-0310-b4b7-95ae10353056
2008-02-03 02:16:23 +00:00
Jens Ayton
3fbc24887d
* All ships now have a JavaScript script attached, allowing JS scripts to
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add behaviours to any ship.
* Legacy script_actions, setup_actions, launch_actions and death_actions
handled through default JavaScript script.
* In order to implement the above, JS Ship now has a runLegacyScriptActions
method. This is not to be exposed as an "official" method, though, since
we might want to change the mechanism -- for instance, to "compile"
legacy scripts into JS. Handling dynamically-generated legacy scripts in
that case would be a significant complication.
* Updates for Mac OS X 10.5 "Leopard".
- Errors on reading/writing plist will not cause a crash if building
against the Leopard SDK. (I have no intention of requiring Leopard any
time soon, but future-proofing is good.)
- OOWeakReference is now more efficient when running under Leopard, by
implementing the new "fast forwarding" mechanism.
- Threads now have names set under Leopard, which may provide debugging
advantages.
- Fixed some new build warnings for new version of apple-gcc.
- Updated type declarations to identify Oolite saved games as property
lists.
* Cleaned up PlayerEntityControls.m somewhat. Moved method declarations
into files, fixed indentation, broke up monster giant method of doom.
* Script-generated asteroids now behave like system populator-generated
asteroids (As Seen on BB[TM]).
* Minor optimizations and simplifications of legacy script engine.
* JS System.filteredEntities() now has sensible behaviour if predicate
throws an exception: the predicate is not called again, and null is
returned. The exception is reported and not rethrown.
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@1240 127b21dd-08f5-0310-b4b7-95ae10353056
2007-11-23 15:04:14 +00:00
Jens Ayton
c69733ac93
Changed to using a pool of JavaScript contexts instead of a single one, so that JS -> ObjC -> JS call chains work. I'm not sure I fully trust this, but it appears to work. Need to think up some serious stress tests.
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git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@1207 127b21dd-08f5-0310-b4b7-95ae10353056
2007-10-09 18:02:18 +00:00
Jens Ayton
d675db1622
JS entity-searching functions now return results sorted by proximity to reference entity, if specified. Cleaned up implementation, too.
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git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@1200 127b21dd-08f5-0310-b4b7-95ae10353056
2007-10-08 12:06:39 +00:00
Jens Ayton
160cd8b94d
Implemented JS class Planet. Added JS System attributes mainPlanet, sun, planets and allShips, and methods shipsWithPrimaryRole(), shipsWithRole(), entitiesWithScanClass() and filteredEntities() (the latter disabled due to an architectural flaw -- we need more than one JSContext). In support of this, added/exposed generic predicate-based entity counters and getters to Universe.
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git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@1198 127b21dd-08f5-0310-b4b7-95ae10353056
2007-10-07 21:41:18 +00:00
Jens Ayton
9994475a5a
Fixed Mac debug console. Added auto-generated stripped-down debug.oxp to trigger TCP console support.
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git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@1192 127b21dd-08f5-0310-b4b7-95ae10353056
2007-10-06 13:25:59 +00:00
Jens Ayton
3c16a7cdaf
Added clearMissionScreen scripting method (legacy and JS). Scripting tweaks. Ported trumble mission to JavaScript. Attempted to address JS Ship.escorts bug but couldn't reproduce it.
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git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@1187 127b21dd-08f5-0310-b4b7-95ae10353056
2007-09-29 12:27:31 +00:00
Jens Ayton
fca7042527
More consistent use of JS-friendly description mechanism. Cleaned out redundant and unused particle types, and improved encapsulation of ParticleEntity.
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git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@1178 127b21dd-08f5-0310-b4b7-95ae10353056
2007-09-16 11:58:13 +00:00
Jens Ayton
0da77044e5
Implemented JS Timer object. Updated priority queue test case.
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git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@1173 127b21dd-08f5-0310-b4b7-95ae10353056
2007-09-15 13:53:30 +00:00
Jens Ayton
a265c06344
* Work on generic-ish JavaScript object bridging.
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* Fixed potential crashing bug in JS memory management (OOJSScript was not releasing its JS GC root).
* Fixed bug with several shipdata.plist settings being ignored in StationEntitys (bug #11684 ).
* Added JS Oolite object for app and JS version number checking; may add other facilities.
* Require latest version of SpiderMonkey (Gecko 1.8/FireFox 2 version) with JavaScript 1.7 support, built with JS_C_STRINGS_ARE_UTF8.
*Made SpiderMonkey build as a subproject in Xcode for ease of debugging.
* Further fiddling with Mac debug console.
* Added has_npc_traffic attribute to StationEntity.
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@1157 127b21dd-08f5-0310-b4b7-95ae10353056
2007-09-04 23:04:09 +00:00
Jens Ayton
b455b2b8fd
Interactive JS console working, with some bugs (failure to convert certain types to string, bugs in Oolite NSArray <-> JS array bridge). Basic macro system (implemented in JavaScript) works. A few debugging functions.
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git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@1146 127b21dd-08f5-0310-b4b7-95ae10353056
2007-08-25 18:15:41 +00:00
Jens Ayton
a1451d4a3e
Dicking around with Mac-specific debug stuff instead of doing real work. Added JavaScript console window (intended to be interactive, but isn't yet; shows errors, warnings and JS-generated log messages a bit more prettily than the standard log). Added F-Script support (F-Script is not yet another OXP scripting language, it's an interactive language integrated with the ObjC runtime, making a useful debug tool for poking around).
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git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@1141 127b21dd-08f5-0310-b4b7-95ae10353056
2007-08-25 01:15:40 +00:00
Jens Ayton
0ffb248771
For the past two weeks I've been procrastinating from fixing a double-free bug in the JS accessor for Ship.escorts (or, more precisely, in the code constructing a JS array). The bug was in r1129, so not checking stuff in doesn't really make much sense.
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Fixes in that time:
* Clean, integrated model for JS ship scripts and world scripts.
* Player ships support JS ship scripts (but not ones synthesized from legacy actions).
* Subentity shader uniform bindings bind to owning ship as intended.
* Fixed like_ship recursion limiter in -[Universe getDictionaryForShip:].
* Fixed a bug in material configuration parsing.
* Fixed a material bug where a shader material with textures, followed by a shader material with no textures, followed by a basic material with no textures would leave a texture bound.
* Cleaned up NSArray -> JS array conversion, without fixing aforementioned bug.
* Made JS Ship property "target" read/write, and made property setting work.
* Added JS Quaternion.random() static method.
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@1136 127b21dd-08f5-0310-b4b7-95ae10353056
2007-08-19 23:05:48 +00:00
Jens Ayton
892c271501
Split JS system into separate file. Started on support for ship scripts (incomplete).
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git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@1129 127b21dd-08f5-0310-b4b7-95ae10353056
2007-08-05 11:47:09 +00:00
Jens Ayton
5c6e674fa2
Made OOJavaScriptConversion an informal protocol with a default implementation (returning JSVAL_NULL) for NSObject. Work on rewriting JS player proxy, moving properties up into Ship and Entity as appropriate. Reimplemented player.call(), allowing it to return values, and applying to entities in general. Ensured correct and consistent type conversion in JavaScript property getters/setters. Fixed bug where script-awarded missiles/mines would use two slots. Made blowUpStation actually blow up the station.
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git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@1119 127b21dd-08f5-0310-b4b7-95ae10353056
2007-08-02 16:41:55 +00:00
Jens Ayton
15255d19c0
JavaScript: entity class hierarchy now reflected in JS object prototype relationships (player is a Player is a Ship is an Entity). Fix for enery units being unbuyable; moved some hardcoded equipment requirements into equipment.plist; made -[PlayerEntity hasExtraEquipment:] accept arrays and sets of strings as well as individual strings.
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git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@1118 127b21dd-08f5-0310-b4b7-95ae10353056
2007-08-02 00:31:44 +00:00
Jens Ayton
7192a86ec6
Removed entity recycling (and associated bugs) from demo screen code. Work on unifying damage-taking code. World scripts now get notifications of cause of death; set up for similar effect for NPC scripts.
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git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@921 127b21dd-08f5-0310-b4b7-95ae10353056
2007-04-09 17:55:19 +00:00
Jens Ayton
c611e69a33
Implemented JavaScript quaternion. Much cleanup. Made various enumerations actual enum types. Made some other integer types dedicated types. Slightly reduced size of entity instances. Relatively high chance of breakage.
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git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@912 127b21dd-08f5-0310-b4b7-95ae10353056
2007-04-07 18:03:50 +00:00
Jens Ayton
ca593a0a1e
Error reporting for JS Vector and Entity methods.
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git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@911 127b21dd-08f5-0310-b4b7-95ae10353056
2007-04-06 17:35:42 +00:00
Jens Ayton
cc175c75b9
Changed references to PlayerEntityScripting to PlayerEntityLegacyScriptEngine. Cleanup of Entity.h led to making universe a global (UNIVERSE) because having lots of references to it and passing it around is silly, and it's used many thousand times per frame.
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git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@906 127b21dd-08f5-0310-b4b7-95ae10353056
2007-04-05 16:46:46 +00:00
Jens Ayton
d327cb7b38
Fiddled with JavaScript loading and error reporting: unicode savvy, should load on all platforms.
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git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@891 127b21dd-08f5-0310-b4b7-95ae10353056
2007-04-02 19:59:43 +00:00
Jens Ayton
494d4c497b
Moving and renaming scripting files, step 1
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git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@882 127b21dd-08f5-0310-b4b7-95ae10353056
2007-04-01 14:58:12 +00:00
Jens Ayton
3fe9c74267
Lots of changes, mostly JavaScript-related. Bumped version number to 1.68.
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git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@877 127b21dd-08f5-0310-b4b7-95ae10353056
2007-04-01 11:26:35 +00:00