oolite/src/Core/Scripting/OOJavaScriptEngine.h

74 lines
1.9 KiB
Objective-C

/*
OOJavaScriptEngine.h
JavaScript support for Oolite
Copyright (C) 2007 David Taylor and Jens Ayton.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
MA 02110-1301, USA.
*/
#import <Foundation/Foundation.h>
#import "Universe.h"
#import "PlayerEntity.h"
#import "PlayerEntityScripting.h"
#import <jsapi.h>
@interface OOJavaScriptEngine : NSObject
{
JSRuntime *rt;
JSContext *cx;
JSObject *glob;
JSBool builtins;
}
+ (OOJavaScriptEngine *)sharedEngine;
- (JSContext *) context;
@end
@protocol OOJavaScriptConversion <NSObject>
- (jsval)javaScriptValueInContext:(JSContext *)context;
@end
@interface NSString (OOJavaScriptExtensions) <OOJavaScriptConversion>
// Convert a JSString to an NSString.
+ (id)stringWithJavaScriptString:(JSString *)string;
// Convert an arbitrary JS object to an NSString, using JS_ValueToString.
+ (id)stringWithJavaScriptValue:(jsval)value inContext:(JSContext *)context;
// Concatenate sequence of arbitrary JS objects into string.
+ (id)concatenationOfStringsFromJavaScriptValues:(jsval *)values count:(size_t)count separator:(NSString *)separator inContext:(JSContext *)context;
@end
@interface NSNumber (OOJavaScriptExtensions) <OOJavaScriptConversion>
@end
NSString *JSPropertyAsString(JSContext *context, JSObject *object, const char *name);