20 Commits

Author SHA1 Message Date
Marc
4d7cd26159 Pause + F2: messages are now cleared from the display, allowing users to see the options available. Added ship.setAIState() to javascript functions, + minor code & contributors tidying up.
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@2093 127b21dd-08f5-0310-b4b7-95ae10353056
2009-03-16 01:24:17 +00:00
Jens Ayton
886bfccbab Applied dsalt's libespeak patch. It doesn't work for me, but the build is fine if not built with make libespeak=yes so it doesn't hurt anything.
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@2091 127b21dd-08f5-0310-b4b7-95ae10353056
2009-03-15 16:14:03 +00:00
Nikos Barkas
5ed1a6a11b Replaced old Reference Sheet with new one by KZ9999. Added KZ9999 to the contributors list.
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@2089 127b21dd-08f5-0310-b4b7-95ae10353056
2009-03-09 20:55:44 +00:00
Jens Ayton
0ae995f27c Contributors.txt issues: we no longer use F-Script, and SpiderMonkey is not OS X-specific.
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@2060 127b21dd-08f5-0310-b4b7-95ae10353056
2009-02-13 11:10:32 +00:00
Jens Ayton
e9bd87e99a Changed all occurences of glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, ...) to use glTexEnvi at suggestion of Dermot Costello. Also removed lots of such calls from trunk in favour of resetting to default (GL_MODULATE) after changing it to anything else. This could just possibly fix sky blending errors and GL_INVALID_ENUMs under Windows with ATI cards, but don't hold your breath.
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@1900 127b21dd-08f5-0310-b4b7-95ae10353056
2008-12-10 20:42:08 +00:00
Jens Ayton
0f12ef6bdc Added Darren Salt to contributor list.
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@1838 127b21dd-08f5-0310-b4b7-95ae10353056
2008-11-07 11:39:40 +00:00
Nikos Barkas
4d974808e8 Got uninstaller to remove the Logs folder during game uninstall under Windows. Removed some text from the Readme file that was valid at the time of v1.65, but not anymore. Added Micha to the contributors list.
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@1788 127b21dd-08f5-0310-b4b7-95ae10353056
2008-10-06 18:19:23 +00:00
Jens Ayton
8f14df9fb3 Applied Adam Sampson's patch to makefile for Linux. Look forward to reports of it working, or not.
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@1582 127b21dd-08f5-0310-b4b7-95ae10353056
2008-04-23 18:10:07 +00:00
Jens Ayton
c2a748ab52 Since flashers now apparently work for subentities, made switchLightsOn and switchLightsOff do so too. Remove player from role set for NPCs.
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@1579 127b21dd-08f5-0310-b4b7-95ae10353056
2008-04-23 00:03:41 +00:00
Jens Ayton
a09eb90389 Trimming down to four nebula textures, step 3 of 2 (syntax fix, updated Xcode project, updated contributors.txt).
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@1559 127b21dd-08f5-0310-b4b7-95ae10353056
2008-04-18 13:36:01 +00:00
Nikos Barkas
424300bdf8 Added Getafix to contributors list for enabling shader support on the Linux builds. Appended Disembodied's Advice for New Commanders text to Oolite_Readme.txt.
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@1549 127b21dd-08f5-0310-b4b7-95ae10353056
2008-04-12 06:31:46 +00:00
Nikos Barkas
4d7e682c94 Update to contributors.txt.
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@1517 127b21dd-08f5-0310-b4b7-95ae10353056
2008-03-26 19:42:49 +00:00
Jens Ayton
ecec62a702 Added drumz to contributors.txt.
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@1516 127b21dd-08f5-0310-b4b7-95ae10353056
2008-03-26 10:14:59 +00:00
Nikos Barkas
d55403fd1b Externalized the (N/A) damaged equipment string. Inserted the load-previous-commander-(yes/no) keys in descriptions as a guide for people doing translation OXPs. Updated the contributors.txt file.
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@1395 127b21dd-08f5-0310-b4b7-95ae10353056
2008-02-20 07:16:01 +00:00
Jens Ayton
7ef7991d91 Fix for free Fer-de-Lance bug. Custom escort AIs now set to FLYING_ESCORT state if appropriate.
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@1354 127b21dd-08f5-0310-b4b7-95ae10353056
2008-02-09 15:01:27 +00:00
Jens Ayton
6894d2669e Fix for setting Entity.energy (submitted by Kaks on board).
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@1346 127b21dd-08f5-0310-b4b7-95ae10353056
2008-02-04 09:04:15 +00:00
Jens Ayton
3fbc24887d * All ships now have a JavaScript script attached, allowing JS scripts to
add behaviours to any ship.
* Legacy script_actions, setup_actions, launch_actions and death_actions
  handled through default JavaScript script.
* In order to implement the above, JS Ship now has a runLegacyScriptActions
  method. This is not to be exposed as an "official" method, though, since
  we might want to change the mechanism -- for instance, to "compile"
  legacy scripts into JS. Handling dynamically-generated legacy scripts in
  that case would be a significant complication.
* Updates for Mac OS X 10.5 "Leopard".
  - Errors on reading/writing plist will not cause a crash if building
    against the Leopard SDK. (I have no intention of requiring Leopard any
    time soon, but future-proofing is good.)
  - OOWeakReference is now more efficient when running under Leopard, by
    implementing the new "fast forwarding" mechanism.
  - Threads now have names set under Leopard, which may provide debugging
    advantages.
  - Fixed some new build warnings for new version of apple-gcc.
  - Updated type declarations to identify Oolite saved games as property
    lists.
* Cleaned up PlayerEntityControls.m somewhat. Moved method declarations
  into files, fixed indentation, broke up monster giant method of doom.
* Script-generated asteroids now behave like system populator-generated
  asteroids (As Seen on BB[TM]).
* Minor optimizations and simplifications of legacy script engine.
* JS System.filteredEntities() now has sensible behaviour if predicate
  throws an exception: the predicate is not called again, and null is
  returned. The exception is reported and not rethrown.


git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@1240 127b21dd-08f5-0310-b4b7-95ae10353056
2007-11-23 15:04:14 +00:00
Jens Ayton
3072399a41 Added conversion to/from arrays of numbers for JS vector and quaternion, including implicit conversion for vectorExpression/quaternionExpression parameters.
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@1219 127b21dd-08f5-0310-b4b7-95ae10353056
2007-10-16 17:31:13 +00:00
Jens Ayton
8dac1d08cd Split JS Planet into Planet and Sun in anticipation of splitting PlanetEntity in same way.
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@1214 127b21dd-08f5-0310-b4b7-95ae10353056
2007-10-15 13:20:27 +00:00
Jens Ayton
3781f83407 Added Eric Walch's suggested AI fixes (bug #12161). Added contributors.txt.
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@1213 127b21dd-08f5-0310-b4b7-95ae10353056
2007-10-13 19:24:06 +00:00