Externalized the (N/A) damaged equipment string. Inserted the load-previous-commander-(yes/no) keys in descriptions as a guide for people doing translation OXPs. Updated the contributors.txt file.
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@1395 127b21dd-08f5-0310-b4b7-95ae10353056
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@ -749,6 +749,8 @@
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"game-copyright" = "by Giles Williams and contributors © 2003-2008";
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"theme-music-credit" = "Oolite Theme Music by NoSleep © 2004";
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"load-previous-commander" = "Load Previous Commander (Y/N)?";
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"load-previous-commander-yes" = "y"; // Defines the key that corresponds to the yes answer to load-previous-commnader.
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"load-previous-commander-no" = "n"; // Defines the key that corresponds to the no answer to load-previous-commnader.
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// Status screen
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"status-commander-@" = "Commander %@";
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@ -767,6 +769,7 @@
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"equipment-port-weapon-@" = "Port %@";
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"equipment-single-pass-berth-@" = "1 Passenger Berth";
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"equipment-multiple-pass-berth-@" = "%d Passenger Berths";
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"equipment-not-available" = " (N/A)";
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"cash-quantity" = "%.1f ₢";
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"manifest-cargo-quantity-format" = "%d %@ × %@"; // $count $units × $commodityName
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@ -8,6 +8,8 @@ Jens Ayton (Ahruman)
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Nikos Barkas (another_commander)
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Commander McLane
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Chris Crowther (hikari)
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James Hobson (Cmdr James)
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Influence D
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Kaks
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Dave MacLachlan (Jester)
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Nic
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@ -15,7 +17,6 @@ No Sleep Nigel
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Dylan Smith (winston)
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David Taylor (dajt)
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Eric Walch
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Influence D
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Library credits:
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@ -4120,7 +4120,7 @@ double scoopSoundPlayTime = 0.0;
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{
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if ([self hasExtraEquipment:w_key_damaged])
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{
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[quip addObject:[[[equipmentinfo arrayAtIndex:i] stringAtIndex:EQUIPMENT_SHORT_DESC_INDEX] stringByAppendingString:@" (N/A)"]];
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[quip addObject:[[[equipmentinfo arrayAtIndex:i] stringAtIndex:EQUIPMENT_SHORT_DESC_INDEX] stringByAppendingString:DESC(@"equipment-not-available")]];
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}
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}
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}
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@ -771,7 +771,7 @@ OOINLINE BOOL RowInRange(OOGUIRow row, NSRange range)
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for (i=0; i < equipment_list_items_count; i++)
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{
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// Damaged items in the equipment list appear in orange color.
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BOOL is_eqpt_damaged = [[eqptList objectAtIndex:i] hasSuffix:@"(N/A)"];
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BOOL is_eqpt_damaged = [[eqptList objectAtIndex:i] hasSuffix:DESC(@"equipment-not-available")];
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if (is_eqpt_damaged == YES) glColor4f (1.0, 0.5, 0.0, 1.0);
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if (i < eqpt_items_per_column)
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