26 Commits

Author SHA1 Message Date
cim
7db8688052 Update version from 1.77.1 to 1.79 2013-08-27 12:51:53 +01:00
Nikos Barkas
50895952b2 Version bump to 1.77.1.
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@5623 127b21dd-08f5-0310-b4b7-95ae10353056
2013-01-21 10:15:06 +00:00
Nikos Barkas
afb09f9a7e Here goes another year. Happy 2013. The Reference Sheet and the Readme still need to have year references bumped.
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@5596 127b21dd-08f5-0310-b4b7-95ae10353056
2012-12-31 09:00:28 +00:00
Chris Morris
9f22081e2b Wormholes:
- set wormhole exit speed to 25% max ship speed
- add small perpendicular displacement to ships following the leader
- special case treatment where player is both following and being followed
- activate Eric's wormhole positioning code now it is safe to do so

AI:
- fix bug in stick refactoring causing problems with pitch and missile tracking
- tone down in-combat injector usage (fleeing still at full speed)
- tune "back off for another attack run" behaviour
- increase general laser accuracy for combat (though still not as high as 1.76, to compensate for overheating changes)
- apply SIX and TWELVE behaviour to bad pilots not good pilots
- make sure the Constrictor always has positive accuracy 0-5


git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@4989 127b21dd-08f5-0310-b4b7-95ae10353056
2012-06-06 10:02:31 +00:00
Michael Werle
7312ad733c Bump copyright to 2012. Happy New Year!
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@4692 127b21dd-08f5-0310-b4b7-95ae10353056
2012-01-03 16:08:14 +00:00
Michael Werle
cb2d00a924 Bump version number to 1.77; start new Changelog.
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@4691 127b21dd-08f5-0310-b4b7-95ae10353056
2012-01-03 15:14:11 +00:00
Nikos Barkas
c665a084d8 MNSR step 1: Rolling version number to 1.76.
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@4674 127b21dd-08f5-0310-b4b7-95ae10353056
2011-12-03 17:51:19 +00:00
Jens Ayton
49c928fead Bumpy bumpy version.
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@4579 127b21dd-08f5-0310-b4b7-95ae10353056
2011-07-12 07:32:26 +00:00
Jens Ayton
774c4b922b Versions that go bump in the night.
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@4550 127b21dd-08f5-0310-b4b7-95ae10353056
2011-05-09 20:50:15 +00:00
Jens Ayton
cfb869eba9 Version bump.
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@4472 127b21dd-08f5-0310-b4b7-95ae10353056
2011-03-13 12:21:36 +00:00
Jens Ayton
79949f2eba Version bump.
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@4383 127b21dd-08f5-0310-b4b7-95ae10353056
2011-02-20 09:51:22 +00:00
Jens Ayton
d1ae8972e5 Updating of strictly pointless copyright year thingies, yay!
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@3960 127b21dd-08f5-0310-b4b7-95ae10353056
2011-01-02 20:27:12 +00:00
Jens Ayton
c34f7e03f1 Enabled ECMAScript 5 strict mode in all built-in scripts.
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@3958 127b21dd-08f5-0310-b4b7-95ae10353056
2011-01-02 17:54:54 +00:00
Jens Ayton
d16dc20f0b All scripts now use underscore prefix for custom properties. Also general cleanup and linting.
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@3732 127b21dd-08f5-0310-b4b7-95ae10353056
2010-07-30 21:54:50 +00:00
Marc
a94d4b5bac - station_roll can now be used inside individual stations' shipdata.plist. If not found, use the systemwide override inside planetinfo.plist if defined, or standard station roll, as before. (trunk)
- more copyright fun: replaced instances of em dash with '-' to help syncronise updates better, added copyright info to the profiling stopwatch.

git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@3656 127b21dd-08f5-0310-b4b7-95ae10353056
2010-07-04 22:32:30 +00:00
Marc
2448a4f38f - OK, now all copyright notices inside the code should be up to date!
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@3654 127b21dd-08f5-0310-b4b7-95ae10353056
2010-07-03 18:45:37 +00:00
Jens Ayton
637b7042ef Updated trunk changelog.
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@3630 127b21dd-08f5-0310-b4b7-95ae10353056
2010-06-27 17:38:31 +00:00
Jens Ayton
a7d96ce760 Bumpez les versions! (Except the ReadMe, because I don't have Word, and the Debian stuff, because it confused me.)
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@3518 127b21dd-08f5-0310-b4b7-95ae10353056
2010-06-13 15:40:59 +00:00
Eric Walch
f4e872077a - Increased the strength of the Constrictor a bit when fighting against more experienced players.
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@3210 127b21dd-08f5-0310-b4b7-95ae10353056
2010-04-24 08:32:23 +00:00
Jens Ayton
3c10a9b2be Bumped version number. Changed Mac system requirement to 10.4, and cleaned up target configuration in preparation for 64-bit support.
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@2335 127b21dd-08f5-0310-b4b7-95ae10353056
2009-08-30 14:49:03 +00:00
Jens Ayton
1feeb63fd8 Ran all game scripts through JSLint (http://www.jslint.com/), but not console script because it's full of JavaScript 2-isms. The JavaScript 2 that isn't going to happen. Yay.
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@2182 127b21dd-08f5-0310-b4b7-95ae10353056
2009-05-22 22:45:02 +00:00
Jens Ayton
dd1ac56784 Simpler, more efficient equipment shopping code using OOEquipmentItem, with side effect that available_for_all now parses its value correctly.. Corrected use of fuzzyBooleanForKey: in r1855.
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@1856 127b21dd-08f5-0310-b4b7-95ae10353056
2008-11-15 01:10:01 +00:00
Jens Ayton
bbd9c0ef23 Ye bigge version number bumpe. Also removed deprecated JS stuff that's been around for two versions, and added :logOn and :logOff console macros.
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@1828 127b21dd-08f5-0310-b4b7-95ae10353056
2008-11-03 17:55:32 +00:00
Jens Ayton
e10591c31a Renamed JS Vector to Vector3D to avoid namespace issues in JavaScript 2.0. Added bounty property back to JS player. Oversight of player vs. player.ship in built-in scripts.
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@1727 127b21dd-08f5-0310-b4b7-95ae10353056
2008-08-07 08:06:08 +00:00
Jens Ayton
12dc18297b Changed oolite-constrictor mission version to match release version.
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@1588 127b21dd-08f5-0310-b4b7-95ae10353056
2008-04-26 14:21:34 +00:00
Jens Ayton
197119ccc8 All scripts now JavaScript -- adopted somewhat twiddled versions of Eric's scripts, with the cleanup stuff removed (premature optimization is the root of all evil; I'll put it back in if anyone has profiling information indicating it's actually a win). Moved the mission screen function into global-prefix as a generally-available utility function. Wrote JS scripts for the two remaining ships using death_actions. Added Ship.explode(), which kills any ShipEntity through energy damage including the main station. Once again made blowing up the main station with blowUpMainStation (or explode()) work.
git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@1473 127b21dd-08f5-0310-b4b7-95ae10353056
2008-03-10 00:01:30 +00:00