cim
22e4b3689d
Use canonical commodity name in nova mission
2014-08-30 15:14:39 +01:00
cim
a45a762640
A few more adjustments - cargo contracts now (mostly?) work again
...
New JS method
systemInfo.samplePrice(commodity)
- get a sample price for a trade good in an arbitrary system
Saves changing oolite-contracts-cargo for every change in the algorithm
2014-08-24 18:53:31 +01:00
cim
ce4c3e1e44
Register ship forms should return to the interfaces screen when complete
2014-08-09 13:54:49 +01:00
cim
97019ba92c
Make sure ECM delay timer is stopped before ship is destroyed
2014-08-07 19:20:16 +01:00
cim
aa5e137f18
Fix constrictor hunt ship script for some unusual cases
2014-07-26 20:10:17 +01:00
cim
abddb9fc67
Make traders and especially smugglers avoid suspicious craft
2014-07-09 22:42:36 +01:00
cim
abb3f2bc55
Fix some variable-defined errors in priority AI
2014-07-07 17:34:32 +01:00
cim
cf4da8cf65
Catch occasional problem with docking AI frustration
...
Requires station to be destroyed at inconvenient time.
2014-07-06 17:28:36 +01:00
cim
b9bcacc0c7
Adjust AI reconsideration and ECM delays to depend on accuracy
2014-07-05 15:32:38 +01:00
cim
80cc302379
Fix assassin chase routines
2014-06-29 17:19:09 +01:00
cim
2ef15dfb84
Try again to fix docking code
2014-06-29 17:08:34 +01:00
cim
be31612b3d
Fix parcel/passenger contract generation
...
Should be some available to new players - not safe hops to a nearby system asking for a Deadly pilot with a flawless reputation. New couriers still don't get to be that picky over what they accept, though.
Also stop generation of occasional contracts with impossible reputation requirements.
2014-06-22 15:00:38 +01:00
cim
0d4d17da2b
Fix some problems with interrupted docking sequences
2014-06-21 17:26:59 +01:00
cim
b11c16200b
Fix some rare cases in Oolite AI library
...
- police in interstellar space
- scavengers whose home station is destroyed
2014-06-21 16:23:51 +01:00
cim
fa78ba2cc1
Add an extra tutorial page on masslock avoidance
2014-06-14 13:01:03 +01:00
cim
c327444493
Fix possibility of duplicate passenger names
2014-06-13 18:33:26 +01:00
cim
f4330510c4
Adjust tutorial slightly after testing
2014-06-05 21:19:21 +01:00
cim
e1c6e3bba7
Add ship.isMinable property, adjust miner AI to use it
2014-06-01 19:45:23 +01:00
cim
189267a5dc
Remove some temp testing code
...
- comment out drawWitchspaceDestination HUD items
- remove temporary comms messages
2014-06-01 16:35:22 +01:00
cim
323e76b521
Ships will follow player out of interstellar space (usually)
2014-05-25 10:57:50 +01:00
cim
633316558c
Prevent launch-and-dock behaviour with bounty hunters in certain cases
2014-05-21 20:42:20 +01:00
cim
d01c7567f9
Fix some minor populator issues
2014-05-20 22:08:04 +01:00
cim
d8591c7c55
Fix error in JSAI cargo scooping routine
2014-05-17 22:42:11 +01:00
cim
5935cd5dc3
Maybe fix launch-then-dock traders
2014-05-13 21:44:17 +01:00
cim
06dbc412bd
Various assassination tweaks and fixes
...
- passenger contracts now record their risk level!
- client names recorded for potential comms use
- slightly tweak the AI for better assassin comms potential
2014-05-05 22:05:03 +01:00
cim
04b23346f6
Slightly adjust assassin population
2014-05-05 16:15:20 +01:00
cim
b9d42404a4
Fix comms setting
2014-04-27 15:11:59 +01:00
cim
01678dbda1
Fix up some group combat bugs and other errors
2014-04-27 11:27:47 +01:00
cim
e4127b32ee
Add personality selection to AI communications
2014-04-27 10:56:50 +01:00
cim
b416e32326
Reduce chance of missiles colliding with launching ship
...
Previously happened quite a bit when firing at targets directly aft
2014-04-24 22:34:11 +01:00
cim
544d744fa3
Adjust attack commencement messages a little.
2014-04-06 14:00:35 +01:00
cim
04ec2668b6
Fix OXP compatibility issue with like_ship use on buoys
2014-03-31 20:25:49 +01:00
cim
890594fa73
Add some extra comms options for kill messages
2014-03-31 19:15:25 +01:00
cim
dfd0f391f0
Fix some bugs in the opportunist AI
2014-03-30 14:25:51 +01:00
cim
e1fff8465f
Get ships to leave masslocks of stations better for witchspace
2014-03-15 19:39:32 +00:00
cim
06f072b100
Remove this.version from core JS files as manifest.plist sets it anyway
...
(This should make releases a bit easier...)
2014-03-14 15:09:41 +00:00
cim
6d1932fa0b
Make populator use autoAI, add assassin roles to map
2014-03-14 14:37:56 +00:00
cim
8eaa403398
Add crew names to comms data
2014-03-14 14:00:04 +00:00
cim
63f23b7629
Adjust Thargoid appearance in IS space
2014-03-14 13:02:21 +00:00
cim
e03fbbb03a
Deal with some friendly fire cases
...
Mainly between police and stations
2014-03-14 12:05:56 +00:00
cim
b82db62594
Temporarily suppress certain bits of normal population during missions
...
(avoids giving the player potentially powerful assistance)
2014-03-02 20:15:36 +00:00
cim
dbe6cb109e
Reduce chances of large assassin packs hanging around
2014-03-01 21:52:13 +00:00
cim
f3d1180b28
Better fleeing to witchspace for grouped ships
2014-03-01 16:39:47 +00:00
cim
632bec9918
Check that leader is not null in mothership attack checks
2014-02-28 20:59:41 +00:00
cim
cdb9004646
Fix interstellar space AI bug
2014-02-17 18:10:13 +00:00
cim
ac70b5c94c
Remove buoys from thargoid priority target list
2014-02-16 10:04:24 +00:00
cim
d000bbb1db
Update launch-to-witchspace AI to avoid collision with stations
2014-02-11 21:31:40 +00:00
cim
0bf226e0d5
Distinguish group and solo witchspace exit messages
2014-02-07 22:21:20 +00:00
cim
2be5513f1d
Fix typos in priority AI script
2014-01-28 17:54:15 +00:00
cim
01bb1e1b81
Fix typo in assassin AI
...
(and same typo in a currently unused method)
2014-01-22 18:05:07 +00:00