cim
1ac5406f07
Set allegiance for stations rather than relying on automatic calc.
...
Rock hermits allegiance varies (consistently per hermit) per system.
2013-11-03 13:36:23 +00:00
cim
04fcf560a8
Make weapons-offline notice much more noticeable
2013-11-03 12:29:23 +00:00
cim
73d6fb162a
New ships should start with weapons online
2013-11-03 12:16:19 +00:00
cim
07212c7183
Stop player found target changing during escape sequence
...
Closes #57
2013-11-02 20:33:04 +00:00
cim
2a1ca5aca6
As suggested change priorities for efficiency
2013-11-02 20:16:45 +00:00
cim
1e4b64f60e
Rearrange escape pod sequence code - most of issue #57
2013-11-02 20:13:18 +00:00
Jens Ayton
5b97b33024
[Mac] Add role-categories.plist to Xcode project
2013-11-02 20:10:47 +01:00
cim
e641390dda
Merge branch 'master' of github.com:OoliteProject/oolite
2013-11-02 18:46:40 +00:00
Jens Ayton
3ebd74e6a5
[Mac] Use fancy Clang modules in Xcode 5
2013-11-02 19:45:29 +01:00
cim
f8bf4bf5f6
systemInformationChanged(gal,sys,key,newValue) world event
2013-11-02 18:40:50 +00:00
cim
26fd084f4c
Extra special string expansions
...
For keyconfig entry "key_FOO", "[oolite_key_FOO]" will describe it.
2013-11-02 17:24:43 +00:00
Jens Ayton
95d891f9b7
Fix missing symbolic identifier in OOLogHeader
2013-11-02 14:43:24 +01:00
Jens Ayton
71b8b1f6d5
Fix various warnings in Xcode 5
2013-11-02 14:40:46 +01:00
Jens Ayton
d66798f670
Fix more Xcode 5 project issues
...
I thought I'd done these, but apparently not.
2013-11-02 14:27:09 +01:00
Jens Ayton
c58062947c
Add missing resources to Xcode project
2013-11-02 14:26:16 +01:00
cim
450f7358ce
Remove bad weapon position override.
2013-11-01 23:06:32 +00:00
cim
5c4c257ed8
Set main station roll rates
2013-11-01 20:22:25 +00:00
cim
977190d82e
Merge branch 'master' of github.com:OoliteProject/oolite
2013-10-31 14:01:21 +00:00
AnotherCommander
b723e25130
Attempt to fix problem when checking out Windows deps (tries to do ssh connection to pull the dependency).
2013-10-31 14:20:28 +01:00
AnotherCommander
fade2ff2ad
Windows dependencies update to correct revision reference on oolite master.
2013-10-31 10:38:31 +01:00
AnotherCommander
79aa542728
Update Windows dependencies step 2: Renaming Windows-x86-deps to Windows-deps.
2013-10-31 09:21:59 +01:00
AnotherCommander
6d0616a102
Merge branch 'master' of github.com:OoliteProject/oolite
2013-10-31 09:09:12 +01:00
AnotherCommander
45b67a0d3b
Update of Windows dependencies for x64 support step 1: Removal of old dependencies.
2013-10-31 09:06:57 +01:00
cim
3a232d5cf6
Slow rotation on rock hermit
2013-10-30 20:23:31 +00:00
cim
86accd2a7b
Fix bug with docking calculations where dock.y > dock.x
2013-10-30 19:34:50 +00:00
cim
8f3591b509
Fix typo in shipdata
2013-10-29 22:18:20 +00:00
cim
e71ae6983f
Add Griff Stations with CaptSolo's textures
2013-10-29 21:50:56 +00:00
cim
c7cbcc898b
commit for Griff: update to shipdata.plist for updated models/textures
2013-10-29 20:16:58 +00:00
cim
d8fc208457
Fix lighting position bug introduced with high-precision coordinates
2013-10-27 16:00:39 +00:00
cim
30375999c2
Fix typos in Mamba shipdata
2013-10-27 12:51:32 +00:00
cim
a6193991b9
Adjust Cobra III aft view
2013-10-24 21:36:51 +01:00
cim
42128d6ff2
Police lights now used in combat again
2013-10-24 21:09:57 +01:00
cim
3357c24644
New ship models and textures as provided by Griff and CaptSolo
...
(Don't forget to git submodule update to get the texture files themselves)
2013-10-24 21:04:41 +01:00
cim
08932b0e60
Remove the Multi-Targeting System from equipment of Asp, Adder, Cobra I
...
It's utterly useless with only one missile pylon, so no point in allowing it to be fitted. The Asp had it as built-in equipment, so give that Target Memory as standard instead.
2013-10-22 20:29:37 +01:00
cim
b446a71828
Cleanup a few un-needed energy bomb functions
2013-10-20 17:53:38 +01:00
cim
3bda2fd0b6
Fix cloaking device mission for new AIs
...
(pirate AI won't attack if it doesn't have any free cargo hold, so a pack of three Asp pirates needs a bit of encouragement)
2013-10-20 17:53:08 +01:00
cim
23e46a284f
Adjust explosion colour transition rates
2013-10-20 17:08:20 +01:00
cim
b37cb50804
Primable equipment work - add affinity parameters for equipment.plist
...
fast_affinity_defensive, fast_affinity_offensive, both boolean. If set and that fast activation slot (defensive = 0, offensive = tab) has nothing in it (or what it had in it is no longer installed), assign that slot. As suggested in comments on db8f3ed
More cleanup of old energy bomb code.
2013-10-20 16:54:01 +01:00
cim
74ffe7d8ae
Increase console message size a bit for readability
2013-10-20 16:53:46 +01:00
cim
48d48c6192
Cosmetic adjustment to size of displayed explosions
2013-10-19 22:28:50 +01:00
cim
db8f3edea4
Make cloaking device into primable equipment ( closes #33 )
...
'tab' and '0' now used as "fast-activate" controls for primable equipment.
Energy bomb OXPs will need a little bit of work to be compatible with this change.
2013-10-19 18:46:05 +01:00
cim
395b5c5395
Load/Save markets for all deterministic secondary stations
2013-10-18 22:51:25 +01:00
cim
d2498d54df
Adjust main Makefile now DebugOXP Makefile is gone
2013-10-17 22:16:26 +01:00
Jens Ayton
7c00f7bdb9
Refine Mac log header
2013-10-16 01:26:48 +02:00
Jens Ayton
94a2808855
Remove an unused import
2013-10-16 01:26:39 +02:00
cim
2e6beea06b
Reassure compiler that variables will be set before use
2013-10-15 18:02:17 +01:00
cim
90a2b906aa
Correct speed test for carriers slow enough to take shuttles.
2013-10-14 21:08:55 +01:00
cim
27bc2fe620
Parcel contract tweaks
...
- add text properly to descriptions.plist as pointed out by Poovga
- ensure a couple of contracts always available at Lave for new commanders
2013-10-13 22:10:07 +01:00
cim
48982e6177
Game over message position should not depend on the HUD settings
2013-10-13 21:55:13 +01:00
Jens Ayton
3006fb4eba
Removed Basic-debug.oxp makefile
...
Since Debug.oxp no longer contains code, a hand-maintained OXP seems
a simpler approach.
2013-10-13 15:20:08 +02:00