30 lines
1.2 KiB
Plaintext
30 lines
1.2 KiB
Plaintext
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Source: oolite
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Section: games
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Priority: optional
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Maintainer: Chris Crowther <hikari@hikari.org.uk>
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Standards-Version: 3.7.2
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Build-Depends: libsdl1.2-dev,libsdl-image1.2-dev,libsdl-mixer1.2-dev,libgnustep-base-dev,gnustep-core-devel,libpng-dev,libmozjs-dev, mesa-common-dev
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Package: oolite
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Architecture: any
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Depends: ${shlibs:Depends},oolite-data
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Description: Oolite is a space sim game, inspired by Elite.
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Oolite is a space sim game, inspired by Elite, powered by Objective-C
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and OpenGL, and designed as a small game that is easy for users to pick
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up, modify and expand upon. Almost every aspect of the game can be changed
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by using simple, free graphics packages and text-editors.
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.
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Originally written for Mac OS X, and under continuous development for over
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three years. Oolite is available for Mac OS X (10.3.9 and higher), Windows XP
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and Linux. It requires at least a 400MHz processor, 256Mb of memory, and a
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graphics card capable of accelerating OpenGL graphics.
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.
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Homepage: Homepage: http://starvoyager.bluesky.me.uk/
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Package: oolite-data
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Architecture: all
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Recommends: oolite
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Description: Standard data files for Oolite.
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These are packaged separately because they're distributed seaparately; they change
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less frequently that the engine.
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