oolite/Doc/contributors.txt

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Contributors
============
This list is in alphabetical order, and almost certainly incomplete.
The Man: Giles Williams (aegidian)
AndSDev
Kevin Anthoney (kanthoney)
Astrobe
Jens Ayton (Ahruman)
Nikos Barkas (another_commander)
Andrey Belov (timer)
Leandro Dybal Bertoni (dybal)
Job Bolle (hoqllnq)
Nicolas Boulenguez
CaptSolo
cbr
Eugene Chernyakov (seventh)
Bertrand Coconnier
colinh
Commander_X
Commander McLane
Paul Cooper (PhantorGorth)
Dermot Costello
Chris Crowther (hikari)
Blake Deakins (Cmd. Cheyd)
Griff
Jelmer Graafstra
James Hobson (Cmdr James)
Sergey Ilinykh (rion)
Influence D
Kaks
Olli Krienke (Svengali)
Lazygun
Dave MacLachlan (Jester)
MaddTheSane
Milo
Chris Morris (cim)
Steve Murphy (Capt. Murphy)
2015-05-23 03:55:06 -07:00
Norbert Nagy (Norby)
Neil (ZygoUgo)
Nic
* All ships now have a JavaScript script attached, allowing JS scripts to add behaviours to any ship. * Legacy script_actions, setup_actions, launch_actions and death_actions handled through default JavaScript script. * In order to implement the above, JS Ship now has a runLegacyScriptActions method. This is not to be exposed as an "official" method, though, since we might want to change the mechanism -- for instance, to "compile" legacy scripts into JS. Handling dynamically-generated legacy scripts in that case would be a significant complication. * Updates for Mac OS X 10.5 "Leopard". - Errors on reading/writing plist will not cause a crash if building against the Leopard SDK. (I have no intention of requiring Leopard any time soon, but future-proofing is good.) - OOWeakReference is now more efficient when running under Leopard, by implementing the new "fast forwarding" mechanism. - Threads now have names set under Leopard, which may provide debugging advantages. - Fixed some new build warnings for new version of apple-gcc. - Updated type declarations to identify Oolite saved games as property lists. * Cleaned up PlayerEntityControls.m somewhat. Moved method declarations into files, fixed indentation, broke up monster giant method of doom. * Script-generated asteroids now behave like system populator-generated asteroids (As Seen on BB[TM]). * Minor optimizations and simplifications of legacy script engine. * JS System.filteredEntities() now has sensible behaviour if predicate throws an exception: the predicate is not called again, and null is returned. The exception is reported and not rethrown. git-svn-id: http://svn.berlios.de/svnroot/repos/oolite-linux/trunk@1240 127b21dd-08f5-0310-b4b7-95ae10353056
2007-11-23 07:04:14 -08:00
No Sleep Nigel
Jake Oliver (Pleb)
Vladimir A. Pavlov (pv4)
Dennis Pedersen (Frame)
2015-04-03 07:11:19 -07:00
David Pradier (Day)
Erich Ritz (drumz)
Nick Rogers (phkb)
Jay Roper (Halfhand)
Darren Salt (dsalt/_ds_)
Adam Sampson
Chip Richards (caracal)
Rob C. Skilton (KZ9999)
Alex Smith
Dylan Smith (winston)
stardotstar
Konstantinos Sykas (Getafix)
David Taylor (dajt)
Tichy
2021-02-20 10:12:29 -08:00
Jost Triller (tsoj)
Eric Walch
Michael Werle (Micha)
Gary Wong (Y A J)
2013-11-07 11:53:38 -08:00
Alexander Yancharuk
Library credits:
----------------
GNUstep: various and numerous.
libpng: Glenn Randers-Pehrson, Andreas Dilger, Guy Eric Schalnat
and contributors.
SDL - Simple DirectMedia Layer: Sam Lantinga and contributors.
SpiderMonkey: Brendan Eich et al, Mozilla Foundation.
LibOgg/LibVorbis: Xiph.Org Foundation.
MiniZip: Gilles Vollant, Mathias Svensson and others
Mac OS X-specific libraries:
----------------------------
RBSplitView: Rainer Brockerhoff
Sparkle: Andy Matuschak and contributors
VirtualRingBuffer: Kurt Revis