2005-04-19 19:53:18 +00:00
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{
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2005-06-08 10:22:59 +00:00
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"ATTACK_SHIP" = {
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"ENERGY_LOW" = ("setSpeedFactorTo: 1.0", "pauseAI: 15.0", "setStateTo: EXIT_SYSTEM");
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ENTER = (performAttack);
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EXIT = ();
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"INCOMING_MISSILE" = (fightOrFleeMissile, "setSpeedFactorTo: 1.0", "pauseAI: 15.0", "setStateTo: EXIT_SYSTEM");
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"TARGET_DESTROYED" = ("setStateTo: HEAD_AWAY_FROM_PLANET");
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"TARGET_LOST" = ("setStateTo: HEAD_AWAY_FROM_PLANET");
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UPDATE = ();
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};
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2005-10-26 20:20:45 +00:00
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"EXIT_SYSTEM" = {
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ENTER = ();
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EXIT = ();
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UPDATE = (performHyperSpaceExit);
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};
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2005-04-19 19:53:18 +00:00
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FLEE = {
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2005-06-08 10:22:59 +00:00
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ATTACKED = (fightOrFleeHostiles);
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FIGHTING = (setTargetToPrimaryAggressor, "setStateTo: ATTACK_SHIP");
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FLEEING = (setTargetToPrimaryAggressor, "setStateTo: FLEE");
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"TARGET_LOST" = (performIdle, "setStateTo: GLOBAL");
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"TARGET_DESTROYED" = (performIdle, "setStateTo: GLOBAL");
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ENTER = ("setDesiredRangeTo: 25600", performFlee);
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EXIT = ();
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"INCOMING_MISSILE" = (setTargetToPrimaryAggressor, broadcastDistressMessage, fightOrFleeMissile);
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"REACHED_SAFETY" = (performIdle, "setStateTo: GLOBAL");
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UPDATE = ();
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};
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"HEAD_AWAY_FROM_PLANET" = {
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ENTER = (getWitchspaceEntryCoordinates, setDestinationFromCoordinates, "setDesiredRangeTo: 100.0", "setSpeedFactorTo: 0.75", performFlyToRangeFromDestination);
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"DESIRED_RANGE_ACHIEVED" = (dockEscorts, "setSpeedFactorTo: 1.0", "pauseAI: 15.0", "setStateTo: EXIT_SYSTEM");
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ATTACKED = (fightOrFleeHostiles);
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FIGHTING = (setTargetToPrimaryAggressor, "setStateTo: ATTACK_SHIP");
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FLEEING = (setTargetToPrimaryAggressor, "setStateTo: FLEE");
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"INCOMING_MISSILE" = (fightOrFleeMissile, "setStateTo: FLEE");
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2005-10-26 20:20:45 +00:00
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"EXITED WITCHSPACE" = ("setAITo: route1traderAI.plist");
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2005-06-08 10:22:59 +00:00
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EXIT = ();
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UPDATE = ();
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};
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GLOBAL = {ENTER = ("setStateTo: HEAD_AWAY_FROM_PLANET"); EXIT = (); UPDATE = (); };
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2005-04-19 19:53:18 +00:00
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}
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